Player Matchup

Nut
Nut
 
Nut
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
AngelDVL6863
Chang'e
Level 149
God Stats
3W - 0L
1,556 SR
Queue Stats
21W - 11L
1,607 Elo+
Solo
Tyr
Tyr
Carpenterx23
Tyr
Level 155
God Stats
8W - 3L
1,711 SR
Queue Stats
27W - 15L
1,606 Elo+
Party 2
Nu Wa
Nu Wa
Git Da Business
Nu Wa
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 18L
1,594 Elo+
Party 2
Cthulhu
Cthulhu
charliegenuine64
Cthulhu
Level 156
God Stats
1W - 1L
1,407 SR
Queue Stats
67W - 65L
1,505 Elo+
Party 2
Team Averages
Level 146
1,535 SR
1,562 Elo+

VS

Team Averages
Level 100
1,532 SR
1,503 Elo+
Medusa
Medusa
Aegiside
Medusa
Level 159
God Stats
3W - 2L
1,866 SR
Queue Stats
98W - 85L
1,512 Elo+
Party 1
King Arthur
King Arthur
FaZeBooce621
King Arthur
Level 81
God Stats
267W - 249L
1,579 SR
Queue Stats
284W - 270L
1,526 Elo+
Solo
Anubis
Anubis
GoldenYaz
Anubis
Level 203
God Stats
9W - 7L
1,527 SR
Queue Stats
162W - 131L
1,547 Elo+
Party 3
Ravana
Ravana
HyenaOnCracc
Ravana
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 88L
1,507 Elo+
Party 1
Sobek
Sobek
Ozykulkorvus
Sobek
Level 29
God Stats
0W - 3L
1,186 SR
Queue Stats
17W - 32L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
15
5 / 0 / 17
9,600
1,371
16,164
5,698
2,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
AngelDVL6863
Chang'e
14
5 / 1 / 12
8,511
1,216
11,792
9,671
2,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
9 / 0 / 12
9,948
1,421
5,968
6,606
4,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 2 / 11
7,853
1,122
8,927
4,000
1,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 1 / 15
8,300
1,186
8,953
10,250
8,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

347

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aegiside
Medusa
12
1 / 3 / 3
7,622
1,089
6,964
9,644
2,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
FaZeBooce621
King Arthur
12
1 / 3 / 1
7,386
1,055
10,373
17,154
12,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Anubis
GoldenYaz
Anubis
13
2 / 5 / 2
7,821
1,117
9,301
11,092
4,378
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
12
0 / 4 / 2
6,852
979
433
7,513
3,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

12
0 / 8 / 1
6,714
959
5,298
11,858
9,728
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
13
23
Kills
4
4
Deaths
23
67
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
5
0
17
13.5
L
Medusa
Aegiside
Medusa
1
3
3
0.83
W
Chang'e
AngelDVL6863
Chang'e
5
1
12
11
W
9
0
12
15
L
King Arthur
FaZeBooce621
King Arthur
1
3
1
0.5
W
2
2
11
3.75
L
Anubis
GoldenYaz
Anubis
2
5
2
0.6
L
Ravana
0
4
2
0.25
L
0
8
1
0.06
W
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,804
Damage
32,369
36,225
Taken
57,261
19,230
Mitigated
32,648
8,883
Healing
4,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
16,164
12,414
0
1,043
5,698
2,035
0
2,392
3,272
0
29,829
L
Medusa
Aegiside
Medusa
6,964
2,055
0
607
9,644
2,880
0
4,506
4,829
0
27,233
W
Chang'e
AngelDVL6863
Chang'e
11,792
138
2,904
2,977
9,671
2,839
0
4,382
5,212
26,087
0
W
5,968
671
0
991
6,606
4,855
0
2,574
3,880
0
12,164
L
King Arthur
FaZeBooce621
King Arthur
10,373
736
0
698
17,154
12,208
0
8,432
7,793
0
27,222
W
8,927
2,404
0
0
4,000
1,213
0
1,809
2,191
15,879
456
L
Anubis
GoldenYaz
Anubis
9,301
160
0
2,363
11,092
4,378
0
5,421
5,171
31,378
0
L
Ravana
433
0
0
116
7,513
3,454
0
4,109
2,933
0
2,448
L
5,298
229
0
652
11,858
9,728
0
4,365
7,028
10,638
0
W
8,953
283
167
801
10,250
8,288
0
3,118
7,071
24,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,212
Gold Earned
36,395
156
Minions Killed
138
7
Camps Cleared
4
682,700
Distance Traveled
547,585
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
9,600
1,371
31
4
3
129,794
0
L
Medusa
7,622
1,089
45
6
3
116,191
0
W
Chang'e
8,511
1,216
28
4
4
146,400
0
W
Tyr
9,948
1,421
16
2
0
151,988
0
L
King Arthur
7,386
1,055
37
5
1
144,226
0
W
Nu Wa
7,853
1,122
36
5
0
116,177
0
L
Anubis
7,821
1,117
46
7
0
103,301
0
L
Ravana
6,852
979
5
1
0
104,230
0
L
Sobek
6,714
959
5
1
0
79,637
0
W
Cthulhu
8,300
1,186
45
6
0
138,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role