Player Matchup

Mulan
Mulan
Der69DoggyNehmer
Mulan
Level 22
God Stats
1W - 1L
1,270 SR
Queue Stats
38W - 38L
1,424 Elo+
Party 2
Hou Yi
Hou Yi
GoldenWarrior13
Hou Yi
Level 137
God Stats
15W - 10L
1,734 SR
Queue Stats
78W - 72L
1,496 Elo+
Party 3
Hera
Hera
Luckyax93
Hera
Level 119
God Stats
4W - 1L
1,810 SR
Queue Stats
42W - 38L
1,412 Elo+
Solo
Kumbhakarna
Kumbhakarna
MasterJakeP
Kumbhakarna
Level 87
God Stats
5W - 9L
1,488 SR
Queue Stats
8W - 13L
1,540 Elo+
Party 3
Ao Kuang
Ao Kuang
Noob69Master
Ao Kuang
Level 61
God Stats
2W - 2L
1,482 SR
Queue Stats
148W - 167L
1,422 Elo+
Party 2
Team Averages
Level 85
1,557 SR
1,459 Elo+

VS

Team Averages
Level 141
1,482 SR
1,478 Elo+
Sun Wukong
Sun Wukong
GIPSY_PORO
Sun Wukong
Level 124
God Stats
9W - 12L
1,429 SR
Queue Stats
351W - 333L
1,430 Elo+
Solo
He Bo
He Bo
SbrellitosWayne9
He Bo
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,568 Elo+
Party 1
Izanami
Izanami
debbit
Izanami
Level 160
God Stats
1W - 1L
1,435 SR
Queue Stats
85W - 91L
1,482 Elo+
Party 1
Janus
Janus
iGriX_ys
Janus
Level 156
God Stats
2W - 3L
1,447 SR
Queue Stats
79W - 79L
1,450 Elo+
Party 1
Hel
Hel
scar_kxng
Hel
Level 106
God Stats
7W - 8L
1,600 SR
Queue Stats
85W - 95L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 4
7,327
488
6,907
12,438
5,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

16
9 / 1 / 4
9,420
628
14,970
10,561
3,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hera
15
5 / 3 / 5
9,411
627
7,747
6,085
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
MasterJakeP
Kumbhakarna
13
3 / 0 / 7
8,404
560
4,699
11,367
7,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
Noob69Master
Ao Kuang
12
3 / 2 / 4
7,697
513
5,475
10,815
6,697
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GIPSY_PORO
Sun Wukong
12
2 / 3 / 1
7,375
492
6,295
10,152
8,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

14
5 / 6 / 1
7,672
511
10,215
11,755
2,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
debbit
Izanami
13
1 / 3 / 1
7,670
511
5,317
9,536
3,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
iGriX_ys
Janus
13
2 / 6 / 4
7,541
503
5,669
8,092
2,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 5 / 3
6,249
417
3,841
12,404
6,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
23
Kills
10
10
Deaths
23
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
4
4
1.25
L
Sun Wukong
GIPSY_PORO
Sun Wukong
2
3
1
0.83
W
9
1
4
11
W
Hera
5
3
5
2.5
W
Kumbhakarna
MasterJakeP
Kumbhakarna
3
0
7
6.5
W
Ao Kuang
Noob69Master
Ao Kuang
3
2
4
2.5
L
5
6
1
0.92
L
Izanami
debbit
Izanami
1
3
1
0.5
L
Janus
iGriX_ys
Janus
2
6
4
0.67
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,798
Damage
31,337
51,266
Taken
51,939
25,607
Mitigated
23,022
15,816
Healing
15,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,907
1,063
0
1,417
12,438
5,487
52
4,295
7,897
449
48,397
L
Sun Wukong
GIPSY_PORO
Sun Wukong
6,295
1,089
0
3,232
10,152
8,057
0
6,036
4,116
0
40,741
W
14,970
8,345
0
5,871
10,561
3,418
665
5,269
5,212
0
75,922
W
Hera
7,747
1,331
0
770
6,085
2,073
1,361
3,821
2,032
69,185
274
W
Kumbhakarna
MasterJakeP
Kumbhakarna
4,699
506
0
3,379
11,367
7,932
54
4,055
7,092
24,960
1,833
W
Ao Kuang
Noob69Master
Ao Kuang
5,475
848
0
4,379
10,815
6,697
118
1,542
8,689
35,543
2,096
L
10,215
273
0
3,326
11,755
2,857
0
5,014
6,741
53,964
0
L
Izanami
debbit
Izanami
5,317
3,973
0
2,988
9,536
3,111
0
592
8,944
0
66,617
L
Janus
iGriX_ys
Janus
5,669
538
0
250
8,092
2,167
19
3,344
4,748
45,213
562
L
3,841
277
1,488
3,973
12,404
6,830
0
2,948
9,456
15,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,259
Gold Earned
36,507
422
Minions Killed
401
0
Camps Cleared
0
1,470,436
Distance Traveled
1,406,738
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,327
488
72
5
0
305,179
3
L
Sun Wukong
7,375
492
69
5
0
256,745
0
W
Hou Yi
9,420
628
122
8
0
275,380
1
W
Hera
9,411
627
124
8
0
284,070
2
W
Kumbhakarna
8,404
560
39
3
0
313,947
0
W
Ao Kuang
7,697
513
65
4
0
291,860
0
L
He Bo
7,672
511
74
5
0
310,006
1
L
Izanami
7,670
511
135
9
0
271,879
0
L
Janus
7,541
503
105
7
0
292,532
0
L
Hel
6,249
417
18
1
0
275,576
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role