Player Matchup

Horus
Horus
CCS_Toxic21
Horus
Level 45
God Stats
4W - 4L
1,158 SR
Queue Stats
45W - 46L
1,441 Elo+
Solo
Fenrir
Fenrir
DorianSlay
Fenrir
Level 87
God Stats
97W - 76L
1,591 SR
Queue Stats
307W - 292L
1,494 Elo+
Solo
Olorun
Olorun
HoshlI
Olorun
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,497 Elo+
Solo
Chiron
Chiron
OAXACNEITOR
Chiron
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
203W - 168L
1,524 Elo+
Solo
Surtr
Surtr
oUnLuckyy
Surtr
Level 69
God Stats
2W - 1L
1,555 SR
Queue Stats
10W - 13L
1,455 Elo+
Solo
Team Averages
Level 95
1,461 SR
1,482 Elo+

VS

Team Averages
Level 90
1,535 SR
1,480 Elo+
Cerberus
Cerberus
BenHasRecoil
Cerberus
Level 71
God Stats
4W - 2L
1,789 SR
Queue Stats
239W - 223L
1,565 Elo+
Party 1
Apollo
Apollo
Bhebert104
Apollo
Level 143
God Stats
12W - 21L
1,307 SR
Queue Stats
184W - 243L
1,381 Elo+
Party 2
Janus
Janus
IXKuramaIX
Janus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,372 Elo+
Party 2
Chaac
Chaac
MumToucher
Chaac
Level 65
God Stats
7W - 8L
1,579 SR
Queue Stats
143W - 134L
1,515 Elo+
Party 1
Cabrakan
Cabrakan
mizu spirit
Cabrakan
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 9L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 7
8,676
620
5,523
12,447
9,885
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
DorianSlay
Fenrir
16
7 / 0 / 3
8,660
619
7,586
12,212
5,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Olorun
HoshlI
Olorun
13
1 / 3 / 8
7,728
552
5,678
8,312
3,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
14
4 / 1 / 4
8,621
616
7,895
6,269
2,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Surtr
oUnLuckyy
Surtr
12
4 / 4 / 3
7,831
559
9,132
15,244
7,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BenHasRecoil
Cerberus
13
4 / 4 / 0
7,953
568
8,126
12,909
11,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Bhebert104
Apollo
12
0 / 4 / 2
6,910
494
6,114
8,772
3,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
11
0 / 7 / 2
6,634
474
6,278
10,514
3,341
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
13
2 / 3 / 3
7,390
528
6,567
9,788
6,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cabrakan
mizu spirit
Cabrakan
11
2 / 2 / 0
6,849
489
4,606
10,751
12,844
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
20
Kills
8
8
Deaths
20
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BenHasRecoil
Cerberus
4
4
0
1
L
Apollo
Bhebert104
Apollo
0
4
2
0.25
W
4
0
7
7.5
W
Fenrir
DorianSlay
Fenrir
7
0
3
8.5
W
Olorun
HoshlI
Olorun
1
3
8
1.67
L
Janus
0
7
2
0.14
L
Chaac
2
3
3
1.17
W
Chiron
4
1
4
6
L
Cabrakan
mizu spirit
Cabrakan
2
2
0
1
W
Surtr
oUnLuckyy
Surtr
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,814
Damage
31,691
54,484
Taken
52,734
28,609
Mitigated
36,939
20,895
Healing
11,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BenHasRecoil
Cerberus
8,126
953
0
4,449
12,909
11,162
110
575
12,294
50,141
1,191
L
Apollo
Bhebert104
Apollo
6,114
4,058
0
1,583
8,772
3,288
330
0
8,772
0
44,569
W
5,523
2,578
1,035
5,094
12,447
9,885
534
4,172
8,241
2,935
23,881
W
Fenrir
DorianSlay
Fenrir
7,586
1,773
0
3,933
12,212
5,309
0
3,407
8,623
0
73,146
W
Olorun
HoshlI
Olorun
5,678
1,804
1,613
2,623
8,312
3,641
1,187
3,654
4,658
37,789
910
L
Janus
6,278
54
0
3,119
10,514
3,341
0
1,286
9,024
45,155
1,088
L
Chaac
6,567
795
0
1,323
9,788
6,304
0
1,973
7,661
0
53,268
W
Chiron
7,895
2,728
710
1,697
6,269
2,133
3,411
346
5,923
0
66,001
L
Cabrakan
mizu spirit
Cabrakan
4,606
547
0
629
10,751
12,844
0
1,578
9,010
15,701
0
W
Surtr
oUnLuckyy
Surtr
9,132
5,121
0
4,190
15,244
7,641
769
6,233
8,499
377
42,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,516
Gold Earned
35,736
406
Minions Killed
395
0
Camps Cleared
0
1,442,372
Distance Traveled
1,293,581
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,953
568
131
9
0
243,080
0
L
Apollo
6,910
494
78
6
0
235,815
0
W
Horus
8,676
620
54
4
0
273,098
0
W
Fenrir
8,660
619
105
8
0
354,020
0
W
Olorun
7,728
552
78
6
0
251,987
4
L
Janus
6,634
474
70
5
0
245,859
0
L
Chaac
7,390
528
90
6
0
307,322
0
W
Chiron
8,621
616
107
8
0
265,506
0
L
Cabrakan
6,849
489
26
2
0
261,505
0
W
Surtr
7,831
559
62
4
0
297,761
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role