Player Matchup

Ah Puch
Ah Puch
MoonlitRoses
Ah Puch
Level 48
God Stats
6W - 2L
1,814 SR
Queue Stats
197W - 172L
1,573 Elo+
Party 1
Kali
Kali
NatoJoker
Kali
Level 122
God Stats
4W - 0L
1,760 SR
Queue Stats
293W - 260L
1,560 Elo+
Party 2
Danzaburou
Danzaburou
TSU00
Danzaburou
Level 21
God Stats
4W - 2L
1,342 SR
Queue Stats
46W - 31L
1,596 Elo+
Party 2
Cthulhu
Cthulhu
YagIuth
Cthulhu
Level 155
God Stats
13W - 7L
1,778 SR
Queue Stats
373W - 325L
1,638 Elo+
Party 1
Maui
Maui
caninewizard685
Maui
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 12L
1,548 Elo+
Solo
Team Averages
Level 88
1,639 SR
1,583 Elo+

VS

Team Averages
Level 109
1,473 SR
1,547 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
ChaoszFilmsz
Sobek
Level 98
God Stats
5W - 1L
1,882 SR
Queue Stats
440W - 416L
1,616 Elo+
Solo
Chang'e
Chang'e
PutJesusInSmite1
Chang'e
Level 128
God Stats
1W - 2L
1,266 SR
Queue Stats
662W - 610L
1,588 Elo+
Solo
Tyr
Tyr
Sethyyy
Tyr
Level 82
God Stats
0W - 2L
1,328 SR
Queue Stats
247W - 203L
1,553 Elo+
Solo
Anubis
Anubis
Tyrs Nub
Anubis
Level 107
God Stats
0W - 1L
1,390 SR
Queue Stats
57W - 56L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
MoonlitRoses
Ah Puch
12
2 / 0 / 4
6,877
688
7,144
3,240
764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
12
6 / 1 / 6
6,600
660
5,169
7,517
2,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Danzaburou
TSU00
Danzaburou
12
2 / 0 / 3
7,064
706
4,762
2,785
1,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
YagIuth
Cthulhu
12
4 / 0 / 1
6,873
687
6,550
6,170
6,027
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 0 / 9
6,296
630
3,212
5,843
4,026
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
0 / 2 / 0
5,165
517
1,762
5,248
1,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 4 / 1
5,166
517
2,260
9,529
6,968
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 2 / 0
5,239
524
2,608
8,719
1,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tyr
10
0 / 3 / 0
5,508
551
2,812
9,812
5,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Tyrs Nub
Anubis
10
1 / 4 / 0
5,855
586
4,124
7,522
2,988
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
15
Kills
1
1
Deaths
15
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
2
0
0
L
0
4
1
0.13
W
Ah Puch
MoonlitRoses
Ah Puch
2
0
4
4
W
Kali
6
1
6
9
L
0
2
0
0
L
Tyr
0
3
0
0
W
Danzaburou
TSU00
Danzaburou
2
0
3
3.5
L
Anubis
Tyrs Nub
Anubis
1
4
0
0.25
W
Cthulhu
YagIuth
Cthulhu
4
0
1
4.5
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,837
Damage
13,566
25,555
Taken
40,830
13,875
Mitigated
18,953
12,174
Healing
15,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
1,762
1,190
0
2,130
5,248
1,338
0
314
4,934
0
37,801
L
2,260
176
0
2,725
9,529
6,968
0
3,918
5,487
13,597
0
W
Ah Puch
MoonlitRoses
Ah Puch
7,144
91
0
1,425
3,240
764
0
1,671
1,569
58,119
0
W
Kali
5,169
2,050
0
3,780
7,517
2,024
0
3,006
4,511
0
39,760
L
2,608
215
120
4,624
8,719
1,975
0
1,111
7,600
38,451
823
L
Tyr
2,812
289
0
3,993
9,812
5,684
0
5,779
4,033
0
36,073
W
Danzaburou
TSU00
Danzaburou
4,762
2,176
0
1,501
2,785
1,034
79
905
1,880
0
59,529
L
Anubis
Tyrs Nub
Anubis
4,124
301
0
2,014
7,522
2,988
0
4,662
2,428
37,704
1,425
W
Cthulhu
YagIuth
Cthulhu
6,550
835
0
3,405
6,170
6,027
0
186
5,984
45,440
1,807
W
3,212
584
0
2,063
5,843
4,026
0
2,847
2,996
18,124
949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,710
Gold Earned
26,933
414
Minions Killed
350
0
Camps Cleared
0
1,095,813
Distance Traveled
1,052,058
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,165
517
77
8
0
204,869
0
L
Sobek
5,166
517
23
2
0
224,782
0
W
Ah Puch
6,877
688
130
13
0
228,669
3
W
Kali
6,600
660
62
6
0
253,838
2
L
Chang'e
5,239
524
86
9
0
214,330
0
L
Tyr
5,508
551
69
7
0
220,827
1
W
Danzaburou
7,064
706
130
13
0
188,796
2
L
Anubis
5,855
586
95
10
0
187,250
2
W
Cthulhu
6,873
687
73
7
0
200,800
0
W
Maui
6,296
630
19
2
0
223,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role