Player Matchup

Vulcan
Vulcan
Be_Serious7
Vulcan
Level 146
God Stats
50W - 49L
1,526 SR
Queue Stats
482W - 493L
1,502 Elo+
Solo
Da Ji
Da Ji
Danilkant
Da Ji
Level 77
God Stats
5W - 9L
1,557 SR
Queue Stats
109W - 98L
1,580 Elo+
Party 1
Kali
Kali
Raitowa
Kali
Level 50
God Stats
28W - 18L
1,686 SR
Queue Stats
102W - 93L
1,597 Elo+
Party 1
Scylla
Scylla
ceyloo
Scylla
Level 158
God Stats
23W - 17L
1,362 SR
Queue Stats
1,459W - 1,493L
1,503 Elo+
Solo
Maui
Maui
ivorfallenof
Maui
Level 56
God Stats
19W - 17L
1,508 SR
Queue Stats
130W - 133L
1,473 Elo+
Solo
Team Averages
Level 97
1,528 SR
1,531 Elo+

VS

Team Averages
Level 93
1,615 SR
1,490 Elo+
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
KruffyAgain
Artemis
Level 44
God Stats
0W - 1L
1,731 SR
Queue Stats
14W - 19L
1,511 Elo+
Solo
Tyr
Tyr
Majsen55
Tyr
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,441 Elo+
Solo
Sol
Sol
Stajyerus
Sol
Level 71
God Stats
2W - 2L
1,633 SR
Queue Stats
62W - 66L
1,495 Elo+
Solo
Loki
Loki
fantom999
Loki
Level 125
God Stats
2W - 1L
1,710 SR
Queue Stats
17W - 21L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
3 / 2 / 6
7,337
1,223
6,233
3,491
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
Danilkant
Da Ji
13
6 / 0 / 9
8,400
1,400
11,878
6,588
3,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Kali
Raitowa
Kali
13
2 / 2 / 9
7,668
1,278
5,106
6,800
2,765
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
ceyloo
Scylla
13
5 / 0 / 8
8,294
1,382
7,413
2,753
1,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 0 / 11
8,301
1,384
2,695
3,822
3,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

368

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
12
1 / 4 / 2
7,024
1,171
7,273
7,993
2,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Artemis
KruffyAgain
Artemis
12
0 / 2 / 2
6,738
1,123
6,102
7,278
2,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
0 / 4 / 2
6,586
1,098
2,433
10,621
5,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 4 / 1
6,292
1,049
1,579
4,479
1,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
12
3 / 4 / 0
7,371
1,229
3,129
5,795
1,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
11
18
Kills
4
4
Deaths
18
43
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
 
Maman Brigitte
1
4
2
0.5
W
Vulcan
3
2
6
3
W
Da Ji
Danilkant
Da Ji
6
0
9
10.5
L
Artemis
KruffyAgain
Artemis
0
2
2
0.5
L
0
4
2
0.25
W
Kali
Raitowa
Kali
2
2
9
3.25
L
0
4
1
0.13
W
Scylla
ceyloo
Scylla
5
0
8
9
L
Loki
3
4
0
0.75
W
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,325
Damage
20,516
23,454
Taken
36,166
12,727
Mitigated
13,652
3,121
Healing
1,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
 
Maman Brigitte
7,273
131
0
1,208
7,993
2,392
0
3,285
4,433
16,996
1,646
W
Vulcan
6,233
37
0
0
3,491
1,402
0
320
3,165
17,695
0
W
Da Ji
Danilkant
Da Ji
11,878
3,658
0
778
6,588
3,958
0
1,845
4,640
0
14,724
L
Artemis
KruffyAgain
Artemis
6,102
697
0
0
7,278
2,346
0
1,859
5,207
0
18,134
L
2,433
0
0
607
10,621
5,856
0
6,867
3,388
0
9,797
W
Kali
Raitowa
Kali
5,106
2,743
0
801
6,800
2,765
0
2,949
3,697
0
9,570
L
1,579
212
0
124
4,479
1,271
0
2,155
2,234
9,326
682
W
Scylla
ceyloo
Scylla
7,413
550
0
380
2,753
1,086
0
1,779
889
29,162
0
L
Loki
3,129
744
0
44
5,795
1,787
0
1,555
3,967
0
8,937
W
2,695
469
0
1,162
3,822
3,516
0
1,089
2,673
5,000
298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,000
Gold Earned
34,011
118
Minions Killed
113
5
Camps Cleared
7
665,426
Distance Traveled
574,725
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
7,024
1,171
31
5
3
134,600
0
W
Vulcan
7,337
1,223
24
4
0
139,279
0
W
Da Ji
8,400
1,400
3
1
2
141,566
0
L
Artemis
6,738
1,123
33
6
0
108,841
0
L
Tyr
6,586
1,098
16
3
2
133,778
0
W
Kali
7,668
1,278
12
2
1
125,554
0
L
Sol
6,292
1,049
26
4
0
68,960
0
W
Scylla
8,294
1,382
68
11
0
125,698
0
L
Loki
7,371
1,229
7
1
2
128,546
0
W
Maui
8,301
1,384
11
2
2
133,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role