Player Matchup

Ix Chel
Ix Chel
ABearNamedJalen
Ix Chel
Level 57
God Stats
3W - 9L
1,367 SR
Queue Stats
118W - 123L
1,525 Elo+
Party 2
Xing Tian
Xing Tian
BatmanGriddy69
Xing Tian
Level 59
God Stats
14W - 7L
1,608 SR
Queue Stats
144W - 177L
1,424 Elo+
Party 2
Nike
Nike
CrenshawMafia
Nike
Level 95
God Stats
4W - 0L
1,858 SR
Queue Stats
180W - 179L
1,521 Elo+
Party 2
Hades
Hades
Moonmiday
Hades
Level 159
God Stats
1W - 1L
1,286 SR
Queue Stats
215W - 214L
1,487 Elo+
Party 2
Chiron
Chiron
Zach284
Chiron
Level 67
God Stats
5W - 6L
1,358 SR
Queue Stats
9W - 16L
1,277 Elo+
Party 2
Team Averages
Level 87
1,496 SR
1,447 Elo+

VS

Team Averages
Level 122
1,595 SR
1,503 Elo+
Merlin
Merlin
 
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
E-Quality-333
Baron Samedi
Level 107
God Stats
14W - 11L
1,631 SR
Queue Stats
373W - 366L
1,563 Elo+
Party 1
Erlang Shen
Erlang Shen
Krrasquel
Erlang Shen
Level 104
God Stats
1W - 1L
1,724 SR
Queue Stats
14W - 17L
1,433 Elo+
Solo
Medusa
Medusa
OUTLAW_QC92
Medusa
Level 140
God Stats
10W - 6L
1,616 SR
Queue Stats
224W - 226L
1,483 Elo+
Solo
Janus
Janus
Reach4TheSummit
Janus
Level 103
God Stats
10W - 9L
1,505 SR
Queue Stats
324W - 280L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 2
7,656
696
5,285
4,225
1,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xing Tian
BatmanGriddy69
Xing Tian
11
1 / 1 / 2
6,064
551
2,480
9,986
6,005
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 0 / 1
7,552
687
10,448
9,228
5,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
Moonmiday
Hades
12
4 / 0 / 3
6,691
608
7,513
9,847
4,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chiron
Zach284
Chiron
11
0 / 0 / 1
5,517
502
1,589
4,069
1,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 3 / 0
5,837
531
4,361
5,987
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
E-Quality-333
Baron Samedi
9
0 / 3 / 1
5,209
474
5,085
7,323
4,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Krrasquel
Erlang Shen
11
0 / 3 / 0
6,143
558
4,314
13,984
5,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
11
0 / 0 / 1
6,052
550
4,253
5,392
1,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
1 / 2 / 0
5,345
486
3,493
7,446
2,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
11
Kills
1
1
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
3
0
0
W
4
0
2
5
W
Xing Tian
BatmanGriddy69
Xing Tian
1
1
2
2
W
2
0
1
2.5
L
Baron Samedi
E-Quality-333
Baron Samedi
0
3
1
0.17
L
Erlang Shen
Krrasquel
Erlang Shen
0
3
0
0
W
Hades
Moonmiday
Hades
4
0
3
5.5
L
Medusa
0
0
1
0.5
L
1
2
0
0.5
W
Chiron
Zach284
Chiron
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,315
Damage
21,506
37,355
Taken
40,132
18,650
Mitigated
15,299
16,501
Healing
12,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,361
724
0
1,550
5,987
1,673
0
3,297
2,470
40,301
0
W
5,285
904
492
1,147
4,225
1,350
443
3,194
989
45,259
1,854
W
Xing Tian
BatmanGriddy69
Xing Tian
2,480
63
148
2,146
9,986
6,005
0
2,629
7,021
18,173
0
W
10,448
1,147
0
3,374
9,228
5,466
0
0
9,228
0
57,346
L
Baron Samedi
E-Quality-333
Baron Samedi
5,085
521
98
1,580
7,323
4,053
0
4,702
2,517
25,796
1,152
L
Erlang Shen
Krrasquel
Erlang Shen
4,314
1,431
0
2,615
13,984
5,892
0
662
12,491
0
38,163
W
Hades
Moonmiday
Hades
7,513
1,274
243
6,678
9,847
4,674
0
5,022
4,721
55,588
1,004
L
Medusa
4,253
2,034
0
2,289
5,392
1,630
0
2,225
3,167
0
43,497
L
3,493
293
0
3,955
7,446
2,051
0
3,737
3,633
34,120
0
W
Chiron
Zach284
Chiron
1,589
387
383
1,890
4,069
1,155
0
1,257
2,512
0
41,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,480
Gold Earned
28,586
390
Minions Killed
368
0
Camps Cleared
0
1,259,154
Distance Traveled
1,189,968
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,837
531
97
9
0
228,158
2
W
Ix Chel
7,656
696
101
9
0
236,806
0
W
Xing Tian
6,064
551
28
3
0
263,170
3
W
Nike
7,552
687
99
9
0
241,092
0
L
Baron Samedi
5,209
474
52
5
0
211,334
0
L
Erlang Shen
6,143
558
86
8
0
261,247
0
W
Hades
6,691
608
84
8
0
277,811
5
L
Medusa
6,052
550
80
7
0
209,846
0
L
Janus
5,345
486
53
5
0
279,383
1
W
Chiron
5,517
502
78
7
0
240,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role