Player Matchup

Scylla
Scylla
 
Scylla
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
JhonnyYkza
Kumbhakarna
Level 156
God Stats
0W - 1L
1,361 SR
Queue Stats
93W - 93L
1,508 Elo+
Party 1
Danzaburou
Danzaburou
LeRoiSquelette
Danzaburou
Level 120
God Stats
19W - 29L
1,474 SR
Queue Stats
156W - 174L
1,431 Elo+
Solo
Loki
Loki
ZapsyRK
Loki
Level 73
God Stats
2W - 3L
1,651 SR
Queue Stats
4W - 6L
1,476 Elo+
Solo
Vulcan
Vulcan
laurafranco95
Vulcan
Level 74
God Stats
1W - 2L
1,646 SR
Queue Stats
105W - 107L
1,517 Elo+
Party 1
Team Averages
Level 114
1,527 SR
1,486 Elo+

VS

Team Averages
Level 115
1,624 SR
1,640 Elo+
Charybdis
Charybdis
Gunner300WM
Charybdis
Level 159
God Stats
1,595W - 59L
2,416 SR
Queue Stats
3,219W - 191L
2,197 Elo+
Solo
Hel
Hel
Jos18081
Hel
Level 144
God Stats
1W - 0L
1,298 SR
Queue Stats
83W - 92L
1,496 Elo+
Party 2
Set
Set
KingShadowXD417
Set
Level 59
God Stats
6W - 8L
1,365 SR
Queue Stats
246W - 288L
1,470 Elo+
Solo
Sylvanus
Sylvanus
Madrov
Sylvanus
Level 63
God Stats
5W - 4L
1,404 SR
Queue Stats
315W - 308L
1,544 Elo+
Solo
Nu Wa
Nu Wa
pauchemical
Nu Wa
Level 148
God Stats
3W - 2L
1,637 SR
Queue Stats
52W - 53L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
5 / 3 / 1
10,708
1,190
13,594
11,167
3,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
JhonnyYkza
Kumbhakarna
15
1 / 2 / 5
9,123
1,014
7,038
20,248
18,752
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
LeRoiSquelette
Danzaburou
12
0 / 0 / 0
6,226
692
0
491
140
Loki
ZapsyRK
Loki
15
1 / 0 / 6
9,396
1,044
8,300
5,675
1,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
0 / 6 / 3
8,824
980
7,282
9,271
3,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

230

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Gunner300WM
Charybdis
16
5 / 0 / 5
10,902
1,211
17,626
6,664
2,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

15
1 / 1 / 5
9,295
1,033
4,547
7,755
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 2 / 5
9,995
1,111
7,417
9,796
4,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sylvanus
Madrov
Sylvanus
15
0 / 3 / 6
8,694
966
6,497
12,535
6,464
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 1 / 7
9,235
1,026
8,296
3,273
1,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
7
Kills
11
11
Deaths
7
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
5
3
1
1.83
W
Charybdis
Gunner300WM
Charybdis
5
0
5
7.5
L
Kumbhakarna
JhonnyYkza
Kumbhakarna
1
2
5
1.75
W
1
1
5
3.5
W
5
2
5
3.75
L
Danzaburou
LeRoiSquelette
Danzaburou
0
0
0
0
W
Sylvanus
Madrov
Sylvanus
0
3
6
1
L
Loki
ZapsyRK
Loki
1
0
6
4
L
0
6
3
0.25
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,214
Damage
44,383
46,852
Taken
40,023
27,321
Mitigated
16,774
716
Healing
14,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
13,594
1,335
0
0
11,167
3,440
0
3,183
7,984
48,514
0
W
Charybdis
Gunner300WM
Charybdis
17,626
9,661
0
2,170
6,664
2,033
0
3,784
2,805
0
48,695
L
Kumbhakarna
JhonnyYkza
Kumbhakarna
7,038
81
0
586
20,248
18,752
0
10,335
9,913
11,726
0
W
4,547
426
3,818
4,315
7,755
2,529
0
5,993
1,644
17,015
535
W
7,417
2,936
0
678
9,796
4,729
0
6,586
3,048
0
16,114
L
Danzaburou
LeRoiSquelette
Danzaburou
0
0
0
0
491
140
0
491
0
0
0
W
Sylvanus
Madrov
Sylvanus
6,497
1,572
1,692
2,001
12,535
6,464
0
8,866
3,502
13,886
459
L
Loki
ZapsyRK
Loki
8,300
165
0
11
5,675
1,949
0
2,011
3,664
0
32,717
L
7,282
318
0
119
9,271
3,040
0
2,798
6,473
26,005
1,334
W
8,296
2,379
0
0
3,273
1,019
0
1,864
1,363
33,887
713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,277
Gold Earned
48,121
207
Minions Killed
220
3
Camps Cleared
11
739,199
Distance Traveled
867,292
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,708
1,190
103
11
0
171,230
0
W
Charybdis
10,902
1,211
86
10
6
174,299
0
L
Kumbhakarna
9,123
1,014
8
1
1
186,090
0
W
Hel
9,295
1,033
40
4
0
173,596
0
W
Set
9,995
1,111
17
2
3
179,321
0
L
Danzaburou
6,226
692
0
0
0
0
0
W
Sylvanus
8,694
966
17
2
1
167,478
0
L
Loki
9,396
1,044
45
5
1
205,228
0
L
Vulcan
8,824
980
51
6
1
176,651
0
W
Nu Wa
9,235
1,026
60
7
1
172,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role