Player Matchup

Zeus
Zeus
MildVariant
Zeus
Level 81
God Stats
5W - 4L
1,643 SR
Queue Stats
36W - 30L
1,591 Elo+
Party 1
Mercury
Mercury
MrYoutube
Mercury
Level 156
God Stats
7W - 8L
1,589 SR
Queue Stats
179W - 165L
1,602 Elo+
Solo
Ares
Ares
PuttinMyDOTL
Ares
Level 109
God Stats
0W - 2L
1,258 SR
Queue Stats
48W - 46L
1,576 Elo+
Party 1
Charybdis
Charybdis
RustlinUrJimmies
Charybdis
Level 168
God Stats
3W - 4L
1,693 SR
Queue Stats
111W - 90L
1,627 Elo+
Party 1
Sun Wukong
Sun Wukong
StrokeThisJohn
Sun Wukong
Level 89
God Stats
1W - 5L
1,396 SR
Queue Stats
57W - 44L
1,627 Elo+
Party 1
Team Averages
Level 121
1,516 SR
1,605 Elo+

VS

Team Averages
Level 121
1,730 SR
1,595 Elo+
Danzaburou
Danzaburou
Acedusty
Danzaburou
Level 159
God Stats
6W - 0L
1,827 SR
Queue Stats
75W - 27L
1,749 Elo+
Party 2
Serqet
Serqet
NoPassion
Serqet
Level 49
God Stats
6W - 1L
2,008 SR
Queue Stats
46W - 15L
1,593 Elo+
Party 2
Ullr
Ullr
Raaaya
Ullr
Level 29
God Stats
1W - 0L
1,825 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
notZIRC
Cabrakan
Level 152
God Stats
39W - 34L
1,565 SR
Queue Stats
556W - 509L
1,530 Elo+
Solo
Olorun
Olorun
oTHEORYo
Olorun
Level 216
God Stats
2W - 1L
1,424 SR
Queue Stats
270W - 242L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 1
6,828
488
4,753
7,373
1,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
MrYoutube
Mercury
13
3 / 5 / 3
7,175
513
5,147
10,829
3,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

9
0 / 6 / 1
5,842
417
4,556
11,339
6,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
13
1 / 2 / 0
7,547
539
8,026
7,698
1,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
StrokeThisJohn
Sun Wukong
14
2 / 3 / 3
8,218
587
5,938
13,554
9,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Acedusty
Danzaburou
16
8 / 0 / 5
10,209
729
9,582
6,636
2,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Serqet
NoPassion
Serqet
13
3 / 3 / 11
7,751
554
9,473
12,325
4,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
Raaaya
Ullr
14
3 / 3 / 2
8,096
578
6,996
9,203
3,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
notZIRC
Cabrakan
11
3 / 1 / 6
7,148
511
3,399
10,668
11,426
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
oTHEORYo
Olorun
15
5 / 1 / 2
8,766
626
7,761
7,202
3,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
8
Kills
22
22
Deaths
8
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Acedusty
Danzaburou
8
0
5
10.5
L
2
6
1
0.42
L
Mercury
MrYoutube
Mercury
3
5
3
0.9
W
Serqet
NoPassion
Serqet
3
3
11
2.83
L
0
6
1
0.08
W
Ullr
Raaaya
Ullr
3
3
2
1.33
L
Charybdis
1
2
0
0.5
L
Sun Wukong
StrokeThisJohn
Sun Wukong
2
3
3
1.17
W
Cabrakan
notZIRC
Cabrakan
3
1
6
6
W
Olorun
oTHEORYo
Olorun
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,420
Damage
37,211
50,793
Taken
46,034
24,486
Mitigated
24,941
9,458
Healing
12,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Acedusty
Danzaburou
9,582
2,617
0
984
6,636
2,699
310
2,392
4,085
0
79,289
L
4,753
243
0
358
7,373
1,785
0
70
7,303
45,350
0
L
Mercury
MrYoutube
Mercury
5,147
1,792
0
1,522
10,829
3,928
0
790
9,953
0
51,795
W
Serqet
NoPassion
Serqet
9,473
3,935
0
5,125
12,325
4,393
0
2,452
9,749
0
48,708
L
4,556
489
0
1,264
11,339
6,966
0
4,590
6,648
12,341
0
W
Ullr
Raaaya
Ullr
6,996
3,432
0
1,469
9,203
3,275
44
246
8,951
0
58,614
L
Charybdis
8,026
3,664
0
3,484
7,698
1,869
0
5,240
2,458
0
63,717
L
Sun Wukong
StrokeThisJohn
Sun Wukong
5,938
1,233
0
2,830
13,554
9,938
0
0
13,037
0
61,338
W
Cabrakan
notZIRC
Cabrakan
3,399
566
0
1,664
10,668
11,426
0
3,398
7,212
13,247
743
W
Olorun
oTHEORYo
Olorun
7,761
4,653
596
2,798
7,202
3,148
0
535
6,667
74,793
6,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,610
Gold Earned
41,970
417
Minions Killed
501
0
Camps Cleared
0
1,410,633
Distance Traveled
1,425,421
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,209
729
153
11
0
275,691
0
L
Zeus
6,828
488
94
7
0
275,893
2
L
Mercury
7,175
513
95
7
0
336,898
0
W
Serqet
7,751
554
68
5
0
347,906
1
L
Ares
5,842
417
11
1
0
266,536
4
W
Ullr
8,096
578
113
8
0
273,978
0
L
Charybdis
7,547
539
112
8
0
285,890
1
L
Sun Wukong
8,218
587
105
8
0
245,416
4
W
Cabrakan
7,148
511
26
2
0
266,222
5
W
Olorun
8,766
626
141
10
0
261,624
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role