Player Matchup

Ne Zha
Ne Zha
Silver II
 
Ne Zha
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Janus
Janus
Gold IV
 
Janus
Gold IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anubis
Anubis
Gold V
 
Anubis
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold V
SuppAnd4bot
Sobek
Gold V
Level 83
God Stats
3W - 3L
1,642 SR
Queue Stats
55W - 66L
1,456 MMR
Solo
Freya
Freya
Gold IV
YellowDwarf-_-
Freya
Gold IV
Level 146
God Stats
9W - 6L
1,620 SR
Queue Stats
75W - 80L
1,446 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,552 SR
1,480 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,639 SR
1,415 MMR
Zeus
Zeus
Gold II
MonsieurZulu
Zeus
Gold II
Level 128
God Stats
40W - 23L
1,650 SR
Queue Stats
171W - 162L
1,538 MMR
Party 1
Kuzenbo
Kuzenbo
Gold V
RompeOrtos24
Kuzenbo
Gold V
Level 69
God Stats
8W - 8L
1,704 SR
Queue Stats
14W - 19L
1,444 MMR
Solo
Guan Yu
Guan Yu
Gold III
Zulu Zest
Guan Yu
Gold III
Level 213
God Stats
6W - 0L
1,831 SR
Queue Stats
361W - 361L
1,290 MMR
Solo
Ishtar
Ishtar
Silver I
deanmcmillan02
Ishtar
Silver I
Level 179
God Stats
13W - 18L
1,436 SR
Queue Stats
389W - 403L
1,247 MMR
Solo
Serqet
Serqet
Gold II
saaarky
Serqet
Gold II
Level 137
God Stats
8W - 4L
1,575 SR
Queue Stats
141W - 126L
1,556 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
7
3 / 0 / 0
4,189
698
1,890
2,696
650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
 
Janus
8
0 / 0 / 2
4,046
674
1,193
2,032
475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Anubis
 
Anubis
1
0 / 0 / 0
2,583
431
0
0
0
5
0 / 1 / 0
3,384
564
1,398
3,593
1,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 2 / 0
3,269
545
1,684
2,699
680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
ThorChang'eZhong KuiCthulhuGeb

VS

Bans
MulanDiscordiaAo KuangSusanoAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
3,924
654
898
3,673
681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
RompeOrtos24
Kuzenbo
6
1 / 0 / 2
4,016
669
1,626
3,172
2,079
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
Zulu Zest
Guan Yu
8
0 / 0 / 0
4,429
738
0
2,563
979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

6
2 / 0 / 1
3,783
631
2,252
2,591
623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Serqet
saaarky
Serqet
7
0 / 0 / 0
3,698
616
573
2,500
820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
3
Kills
3
3
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
0
0
3
L
Janus
 
Janus
0
0
2
1
L
Anubis
 
Anubis
0
0
0
0
W
0
3
0
0
W
Kuzenbo
RompeOrtos24
Kuzenbo
1
0
2
2
L
0
1
0
0
L
0
2
0
0
W
Guan Yu
Zulu Zest
Guan Yu
0
0
0
0
W
2
0
1
2.5
W
Serqet
saaarky
Serqet
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,165
Damage
5,349
11,020
Taken
14,499
3,471
Mitigated
5,182
4,621
Healing
4,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
1,890
478
0
1,510
2,696
650
0
247
2,371
0
17,779
L
Janus
 
Janus
1,193
88
0
680
2,032
475
0
404
1,468
17,325
0
L
Anubis
 
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
898
88
0
850
3,673
681
0
779
2,768
20,926
543
W
Kuzenbo
RompeOrtos24
Kuzenbo
1,626
726
0
1,097
3,172
2,079
0
1,388
1,534
10,828
0
L
1,398
306
0
1,490
3,593
1,666
0
715
2,878
6,988
0
L
1,684
455
0
941
2,699
680
0
911
1,788
12,837
918
W
Guan Yu
Zulu Zest
Guan Yu
0
0
0
602
2,563
979
0
0
2,563
0
25,546
W
2,252
1,375
0
1,455
2,591
623
0
1,247
1,186
0
16,680
W
Serqet
saaarky
Serqet
573
274
0
410
2,500
820
0
208
2,212
0
17,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,471
Gold Earned
19,850
137
Minions Killed
191
0
Camps Cleared
0
469,623
Distance Traveled
639,803
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,189
698
28
5
0
145,813
0
L
Janus
4,046
674
56
9
0
127,636
0
L
Anubis
2,583
431
0
0
0
0
0
W
Zeus
3,924
654
54
9
0
129,211
0
W
Kuzenbo
4,016
669
17
3
0
124,414
0
L
Sobek
3,384
564
13
2
0
99,861
0
L
Freya
3,269
545
40
7
0
96,313
0
W
Guan Yu
4,429
738
51
9
0
106,148
1
W
Ishtar
3,783
631
32
5
0
122,643
2
W
Serqet
3,698
616
37
6
0
157,387
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role