Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Finnessy_
Kumbhakarna
Level 143
God Stats
0W - 2L
1,340 SR
Queue Stats
100W - 100L
1,422 Elo+
Party 2
Surtr
Surtr
MasterShiro1738
Surtr
Level 149
God Stats
6W - 9L
1,581 SR
Queue Stats
410W - 419L
1,448 Elo+
Solo
Cabrakan
Cabrakan
SANCTUARYx-
Cabrakan
Level 126
God Stats
0W - 3L
1,360 SR
Queue Stats
71W - 72L
1,477 Elo+
Party 2
Neith
Neith
XxG-MoN3Y120xXtm
Neith
Level 108
God Stats
12W - 14L
1,533 SR
Queue Stats
71W - 74L
1,450 Elo+
Party 2
Team Averages
Level 125
1,463 SR
1,459 Elo+

VS

Team Averages
Level 131
1,506 SR
1,441 Elo+
Jing Wei
Jing Wei
DBD Haaddock 7
Jing Wei
Level 188
God Stats
1W - 0L
1,645 SR
Queue Stats
73W - 106L
1,355 Elo+
Solo
Baron Samedi
Baron Samedi
Jugger_NAUGHT770
Baron Samedi
Level 85
God Stats
8W - 3L
1,625 SR
Queue Stats
103W - 103L
1,441 Elo+
Solo
Cernunnos
Cernunnos
Sir_Geruad
Cernunnos
Level 172
God Stats
3W - 5L
1,398 SR
Queue Stats
319W - 328L
1,473 Elo+
Solo
Chang'e
Chang'e
Skillz2Sick37
Chang'e
Level 89
God Stats
19W - 17L
1,312 SR
Queue Stats
101W - 89L
1,454 Elo+
Party 1
Awilix
Awilix
yoPasta
Awilix
Level 119
God Stats
18W - 20L
1,550 SR
Queue Stats
108W - 102L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
1 / 5 / 3
6,438
460
8,780
12,481
6,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Finnessy_
Kumbhakarna
12
4 / 2 / 1
7,206
515
9,274
12,693
4,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 7 / 0
7,010
501
5,071
13,387
5,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cabrakan
SANCTUARYx-
Cabrakan
10
0 / 4 / 3
6,466
462
5,657
17,193
11,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
0 / 4 / 0
6,878
491
4,572
8,593
2,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
4 / 0 / 3
8,954
640
7,046
7,607
2,072
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Jugger_NAUGHT770
Baron Samedi
12
2 / 2 / 7
7,551
539
8,990
11,680
7,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
Sir_Geruad
Cernunnos
16
8 / 0 / 5
10,667
762
12,687
12,369
4,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Chang'e
12
2 / 2 / 6
7,660
547
11,394
11,106
3,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Awilix
yoPasta
Awilix
13
6 / 1 / 5
8,209
586
8,203
9,197
3,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
5
Kills
22
22
Deaths
5
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
5
3
0.5
W
Jing Wei
4
0
3
5.5
L
Kumbhakarna
Finnessy_
Kumbhakarna
4
2
1
2.25
W
Baron Samedi
Jugger_NAUGHT770
Baron Samedi
2
2
7
2.75
L
0
7
0
0
L
Cabrakan
SANCTUARYx-
Cabrakan
0
4
3
0.38
W
Cernunnos
Sir_Geruad
Cernunnos
8
0
5
10.5
W
Chang'e
2
2
6
2.5
L
0
4
0
0
W
Awilix
yoPasta
Awilix
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,354
Damage
48,320
64,347
Taken
51,959
31,196
Mitigated
20,387
19,201
Healing
22,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
8,780
1,076
0
5,424
12,481
6,849
0
6,232
5,279
36,114
0
W
Jing Wei
7,046
4,909
0
3,048
7,607
2,072
2,628
2,145
5,462
0
67,824
L
Kumbhakarna
Finnessy_
Kumbhakarna
9,274
1,017
0
3,022
12,693
4,936
0
4,177
7,986
49,162
0
W
Baron Samedi
Jugger_NAUGHT770
Baron Samedi
8,990
849
1,102
4,102
11,680
7,200
342
7,192
4,488
31,076
1,631
L
5,071
2,458
0
2,288
13,387
5,229
0
0
13,387
822
40,507
L
Cabrakan
SANCTUARYx-
Cabrakan
5,657
1,113
2,494
4,613
17,193
11,575
0
5,510
10,664
16,332
0
W
Cernunnos
Sir_Geruad
Cernunnos
12,687
6,044
0
7,799
12,369
4,706
2,233
1,734
10,635
0
75,600
W
Chang'e
11,394
884
1,215
4,177
11,106
3,381
357
8,658
2,448
37,418
1,005
L
4,572
1,002
0
1,360
8,593
2,607
423
1,161
7,140
0
55,349
W
Awilix
yoPasta
Awilix
8,203
2,839
0
910
9,197
3,028
0
4,640
4,557
0
50,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,998
Gold Earned
43,041
335
Minions Killed
442
0
Camps Cleared
0
1,339,792
Distance Traveled
1,375,254
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,438
460
71
5
0
244,133
2
W
Jing Wei
8,954
640
128
9
0
303,754
2
L
Kumbhakarna
7,206
515
71
5
0
312,264
0
W
Baron Samedi
7,551
539
44
3
0
231,360
0
L
Surtr
7,010
501
79
6
0
256,353
0
L
Cabrakan
6,466
462
12
1
0
278,809
0
W
Cernunnos
10,667
762
140
10
0
255,451
1
W
Chang'e
7,660
547
65
5
0
260,560
0
L
Neith
6,878
491
102
7
0
248,233
5
W
Awilix
8,209
586
65
5
0
324,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role