Player Matchup

Thanatos
Thanatos
CleanFoal438493
Thanatos
Level 65
God Stats
165W - 170L
1,469 SR
Queue Stats
253W - 285L
1,410 Elo+
Party 2
Mulan
Mulan
EjecttingSauce
Mulan
Level 127
God Stats
1W - 0L
1,464 SR
Queue Stats
4W - 8L
1,237 Elo+
Party 3
Ao Kuang
Ao Kuang
Stoney135
Ao Kuang
Level 79
God Stats
61W - 72L
1,473 SR
Queue Stats
251W - 289L
1,408 Elo+
Party 2
Baron Samedi
Baron Samedi
TheKarp24
Baron Samedi
Level 12
God Stats
3W - 4L
1,352 SR
Queue Stats
4W - 8L
1,237 Elo+
Party 3
Danzaburou
Danzaburou
yungcownips
Danzaburou
Level 34
God Stats
17W - 31L
1,328 SR
Queue Stats
80W - 96L
1,328 Elo+
Party 2
Team Averages
Level 63
1,417 SR
1,324 Elo+

VS

Team Averages
Level 91
1,560 SR
1,452 Elo+
Mulan
Mulan
HailMorningstar
Mulan
Level 69
God Stats
2W - 1L
1,804 SR
Queue Stats
63W - 69L
1,476 Elo+
Party 1
Vulcan
Vulcan
NazgulNine
Vulcan
Level 140
God Stats
7W - 3L
1,771 SR
Queue Stats
439W - 438L
1,467 Elo+
Solo
Thanatos
Thanatos
firegodly22
Thanatos
Level 77
God Stats
35W - 41L
1,394 SR
Queue Stats
848W - 839L
1,488 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
quadgie01
Ah Muzen Cab
Level 143
God Stats
24W - 22L
1,507 SR
Queue Stats
495W - 523L
1,447 Elo+
Solo
Charon
Charon
zombiebacon123
Charon
Level 26
God Stats
0W - 3L
1,322 SR
Queue Stats
14W - 23L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
0 / 1 / 9
8,167
1,021
2,516
6,517
2,187
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
4 / 0 / 7
9,110
1,139
7,487
6,365
8,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Ao Kuang
Stoney135
Ao Kuang
15
5 / 1 / 6
9,397
1,175
8,825
7,472
2,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Baron Samedi
TheKarp24
Baron Samedi
14
2 / 2 / 4
8,545
1,068
4,706
6,378
2,134
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
yungcownips
Danzaburou
15
4 / 1 / 6
9,885
1,236
7,887
5,443
2,056
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

314

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 1
8,886
1,111
11,747
10,510
8,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vulcan
NazgulNine
Vulcan
13
0 / 2 / 2
7,877
985
7,387
3,977
1,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
firegodly22
Thanatos
13
0 / 1 / 0
7,319
915
732
1,420
402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
quadgie01
Ah Muzen Cab
13
0 / 4 / 0
7,465
933
5,029
5,452
2,132
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 4 / 2
9,869
1,234
3,435
12,330
12,239
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
15
Kills
5
5
Deaths
15
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
0
1
9
4.5
W
4
0
7
7.5
L
3
4
1
0.88
L
Vulcan
NazgulNine
Vulcan
0
2
2
0.5
W
Ao Kuang
Stoney135
Ao Kuang
5
1
6
8
W
Baron Samedi
TheKarp24
Baron Samedi
2
2
4
2
L
Thanatos
firegodly22
Thanatos
0
1
0
0
L
Ah Muzen Cab
quadgie01
Ah Muzen Cab
0
4
0
0
W
Danzaburou
yungcownips
Danzaburou
4
1
6
7
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,421
Damage
28,330
32,175
Taken
33,689
17,445
Mitigated
24,817
4,994
Healing
2,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
2,516
131
0
1,152
6,517
2,187
0
2,144
4,279
0
8,749
W
7,487
703
0
461
6,365
8,145
0
1,936
4,322
0
11,535
L
11,747
1,869
0
1,372
10,510
8,498
0
4,312
6,039
0
23,843
L
Vulcan
NazgulNine
Vulcan
7,387
76
0
0
3,977
1,546
0
1,386
2,475
22,864
0
W
Ao Kuang
Stoney135
Ao Kuang
8,825
2,145
0
1,026
7,472
2,923
0
1,770
5,611
17,535
1,654
W
Baron Samedi
TheKarp24
Baron Samedi
4,706
877
619
551
6,378
2,134
0
3,314
2,973
26,191
0
L
Thanatos
firegodly22
Thanatos
732
0
0
334
1,420
402
0
952
468
0
3,946
L
Ah Muzen Cab
quadgie01
Ah Muzen Cab
5,029
2,269
0
0
5,452
2,132
0
2,835
2,529
0
11,065
W
Danzaburou
yungcownips
Danzaburou
7,887
3,932
0
1,185
5,443
2,056
0
953
4,434
0
27,920
L
3,435
386
0
485
12,330
12,239
0
3,652
8,356
18,057
1,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,104
Gold Earned
41,416
176
Minions Killed
139
9
Camps Cleared
2
801,073
Distance Traveled
704,959
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,167
1,021
18
2
1
209,281
0
W
Mulan
9,110
1,139
18
2
1
161,794
0
L
Mulan
8,886
1,111
30
4
0
152,228
0
L
Vulcan
7,877
985
46
6
0
145,996
0
W
Ao Kuang
9,397
1,175
20
3
3
158,948
0
W
Baron Samedi
8,545
1,068
68
9
0
127,346
0
L
Thanatos
7,319
915
8
1
1
94,048
0
L
Ah Muzen Cab
7,465
933
20
3
0
154,263
0
W
Danzaburou
9,885
1,236
52
7
4
143,704
0
L
Charon
9,869
1,234
35
4
1
158,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role