Player Matchup

Amaterasu
Amaterasu
GoGadgetPoooPant
Amaterasu
Level 45
God Stats
2W - 4L
1,373 SR
Queue Stats
62W - 70L
1,467 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MilkiestSalmon
Ah Muzen Cab
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 32L
1,373 Elo+
Solo
Cliodhna
Cliodhna
Nonouryoku
Cliodhna
Level 99
God Stats
3W - 4L
1,366 SR
Queue Stats
389W - 345L
1,523 Elo+
Solo
Scylla
Scylla
Wickedkills
Scylla
Level 129
God Stats
6W - 4L
1,450 SR
Queue Stats
172W - 155L
1,496 Elo+
Party 2
Kumbhakarna
Kumbhakarna
beatblaster357
Kumbhakarna
Level 126
God Stats
1W - 0L
1,234 SR
Queue Stats
78W - 82L
1,442 Elo+
Solo
Team Averages
Level 88
1,385 SR
1,460 Elo+

VS

Team Averages
Level 75
1,662 SR
1,486 Elo+
Medusa
Medusa
BoS_Fatman_762
Medusa
Level 53
God Stats
4W - 2L
1,660 SR
Queue Stats
51W - 71L
1,408 Elo+
Solo
Cu Chulainn
Cu Chulainn
JIN-THE-ROCK
Cu Chulainn
Level 82
God Stats
62W - 55L
1,589 SR
Queue Stats
297W - 274L
1,514 Elo+
Solo
Hades
Hades
JesusLoinJuice
Hades
Level 80
God Stats
22W - 17L
1,701 SR
Queue Stats
24W - 24L
1,581 Elo+
Party 1
Odin
Odin
SATANxDExESTA
Odin
Level 136
God Stats
0W - 1L
1,815 SR
Queue Stats
3W - 6L
1,395 Elo+
Solo
Thanatos
Thanatos
itwerkonboys
Thanatos
Level 26
God Stats
13W - 15L
1,545 SR
Queue Stats
15W - 17L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
12
2 / 2 / 0
7,185
553
3,309
12,409
7,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
MilkiestSalmon
Ah Muzen Cab
13
2 / 2 / 6
7,328
564
6,484
9,196
3,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
Nonouryoku
Cliodhna
13
2 / 0 / 9
7,500
577
6,907
9,014
2,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
15
6 / 0 / 3
8,603
662
10,173
5,157
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
beatblaster357
Kumbhakarna
12
7 / 1 / 2
7,669
590
8,040
9,730
5,894
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 0
6,938
534
3,934
8,971
2,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cu Chulainn
JIN-THE-ROCK
Cu Chulainn
10
0 / 5 / 3
6,459
497
7,613
14,109
9,635
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 6 / 0
6,293
484
6,489
12,471
4,819
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 1 / 0
7,722
594
5,413
6,995
6,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Thanatos
itwerkonboys
Thanatos
11
0 / 3 / 2
6,207
477
3,899
10,937
3,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
19
Kills
5
5
Deaths
19
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
W
Amaterasu
2
2
0
1
L
Cu Chulainn
JIN-THE-ROCK
Cu Chulainn
0
5
3
0.3
L
0
6
0
0
W
Ah Muzen Cab
MilkiestSalmon
Ah Muzen Cab
2
2
6
2.5
W
Cliodhna
Nonouryoku
Cliodhna
2
0
9
6.5
L
2
1
0
2
W
Scylla
6
0
3
7.5
W
Kumbhakarna
beatblaster357
Kumbhakarna
7
1
2
8
L
Thanatos
itwerkonboys
Thanatos
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,913
Damage
27,348
45,506
Taken
53,483
21,561
Mitigated
26,724
17,683
Healing
19,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,934
1,838
0
2,454
8,971
2,929
0
2,506
6,425
0
44,186
W
Amaterasu
3,309
646
0
4,519
12,409
7,966
0
924
10,931
316
37,442
L
Cu Chulainn
JIN-THE-ROCK
Cu Chulainn
7,613
1,266
0
2,228
14,109
9,635
0
5,418
8,615
1,989
25,637
L
6,489
182
187
4,205
12,471
4,819
0
7,700
4,275
40,622
0
W
Ah Muzen Cab
MilkiestSalmon
Ah Muzen Cab
6,484
2,008
0
2,113
9,196
3,117
102
978
8,218
0
55,109
W
Cliodhna
Nonouryoku
Cliodhna
6,907
1,647
0
7,551
9,014
2,991
222
1,632
7,342
0
51,258
L
5,413
1,073
0
1,206
6,995
6,003
0
405
6,308
226
50,717
W
Scylla
10,173
1,138
0
1,020
5,157
1,593
262
2,583
2,574
63,838
478
W
Kumbhakarna
beatblaster357
Kumbhakarna
8,040
524
0
2,480
9,730
5,894
0
1,956
7,774
23,951
200
L
Thanatos
itwerkonboys
Thanatos
3,899
1,206
0
8,875
10,937
3,338
0
1,567
9,216
0
47,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,285
Gold Earned
33,619
427
Minions Killed
409
0
Camps Cleared
0
1,411,091
Distance Traveled
1,290,854
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,938
534
94
7
0
224,937
0
W
Amaterasu
7,185
553
85
7
0
266,544
2
L
Cu Chulainn
6,459
497
51
4
0
263,285
3
L
Hades
6,293
484
82
6
0
267,873
0
W
Ah Muzen Cab
7,328
564
92
7
0
273,957
0
W
Cliodhna
7,500
577
85
7
0
310,152
0
L
Odin
7,722
594
97
7
0
254,757
4
W
Scylla
8,603
662
129
10
0
288,546
5
W
Kumbhakarna
7,669
590
36
3
0
271,892
1
L
Thanatos
6,207
477
85
7
0
280,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role