Player Matchup

Baron Samedi
Baron Samedi
ArchonEevee
Baron Samedi
Level 142
God Stats
2W - 0L
1,931 SR
Queue Stats
8W - 2L
1,739 Elo+
Party 1
Chaac
Chaac
AsinusAtWork
Chaac
Level 125
God Stats
1W - 0L
1,814 SR
Queue Stats
10W - 9L
1,616 Elo+
Party 1
Achilles
Achilles
DrunkDiplomat
Achilles
Level 251
God Stats
1W - 0L
1,673 SR
Queue Stats
38W - 40L
1,587 Elo+
Party 1
Cthulhu
Cthulhu
FlippinNinjas7
Cthulhu
Level 143
God Stats
2W - 2L
1,492 SR
Queue Stats
171W - 175L
1,626 Elo+
Party 1
Lancelot
Lancelot
Instigated
Lancelot
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,590 Elo+
Party 1
Team Averages
Level 148
1,682 SR
1,632 Elo+

VS

Team Averages
Level 147
1,517 SR
1,568 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
FaRiTVSZ
King Arthur
Level 159
God Stats
7W - 6L
1,576 SR
Queue Stats
126W - 117L
1,678 Elo+
Solo
Discordia
Discordia
Haku07
Discordia
Level 157
God Stats
0W - 1L
1,258 SR
Queue Stats
76W - 82L
1,538 Elo+
Solo
Rama
Rama
YungMicrowave
Rama
Level 115
God Stats
102W - 69L
1,678 SR
Queue Stats
260W - 237L
1,567 Elo+
Solo
Sylvanus
Sylvanus
zareksis
Sylvanus
Level 164
God Stats
30W - 27L
1,572 SR
Queue Stats
686W - 700L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ArchonEevee
Baron Samedi
13
3 / 2 / 6
8,262
1,180
7,688
6,621
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
4 / 1 / 4
7,961
1,137
5,423
7,098
5,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Achilles
DrunkDiplomat
Achilles
13
1 / 1 / 10
7,691
1,099
11,397
8,380
4,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

13
2 / 1 / 8
7,848
1,121
10,592
8,782
6,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
Instigated
Lancelot
14
4 / 2 / 6
8,862
1,266
9,196
9,161
3,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Team 1 Tickets

319

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
0 / 0 / 0
6,307
901
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

King Arthur
FaRiTVSZ
King Arthur
12
0 / 7 / 5
7,219
1,031
8,994
18,220
16,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Haku07
Discordia
14
1 / 2 / 5
8,342
1,192
10,876
9,774
3,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 5 / 3
7,874
1,125
8,161
11,385
4,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Sylvanus
zareksis
Sylvanus
13
4 / 0 / 3
9,042
1,292
6,180
7,313
7,339
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
14
Kills
7
7
Deaths
14
34
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
0
0
0
W
Baron Samedi
ArchonEevee
Baron Samedi
3
2
6
3
W
4
1
4
6
W
Achilles
DrunkDiplomat
Achilles
1
1
10
6
L
King Arthur
FaRiTVSZ
King Arthur
0
7
5
0.36
W
2
1
8
6
L
Discordia
Haku07
Discordia
1
2
5
1.75
W
Lancelot
Instigated
Lancelot
4
2
6
3.5
L
2
5
3
0.7
L
Sylvanus
zareksis
Sylvanus
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,296
Damage
34,211
40,042
Taken
46,692
22,853
Mitigated
30,999
10,638
Healing
5,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
ArchonEevee
Baron Samedi
7,688
816
1,159
2,710
6,621
2,745
0
2,502
3,460
21,107
29
W
5,423
1,084
0
1,483
7,098
5,405
0
2,047
4,825
0
11,435
W
Achilles
DrunkDiplomat
Achilles
11,397
2,466
0
955
8,380
4,981
0
3,484
4,642
0
22,108
L
King Arthur
FaRiTVSZ
King Arthur
8,994
710
0
0
18,220
16,442
0
7,388
9,942
0
17,910
W
10,592
615
395
966
8,782
6,553
0
4,262
4,184
21,140
0
L
Discordia
Haku07
Discordia
10,876
659
0
0
9,774
3,085
0
2,538
6,868
35,808
714
W
Lancelot
Instigated
Lancelot
9,196
2,126
0
2,970
9,161
3,169
0
3,116
4,166
0
26,136
L
8,161
6,761
0
872
11,385
4,133
0
3,738
7,282
0
17,559
L
Sylvanus
zareksis
Sylvanus
6,180
704
1,939
2,415
7,313
7,339
0
2,616
4,265
10,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,624
Gold Earned
38,784
161
Minions Killed
138
12
Camps Cleared
0
752,207
Distance Traveled
560,339
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,307
901
0
0
0
1,825
0
W
Baron Samedi
8,262
1,180
40
6
3
144,892
0
W
Chaac
7,961
1,137
18
3
3
151,016
0
W
Achilles
7,691
1,099
28
4
0
147,927
0
L
King Arthur
7,219
1,031
11
2
0
131,842
0
W
Cthulhu
7,848
1,121
34
5
1
149,688
0
L
Discordia
8,342
1,192
87
12
0
138,911
0
W
Lancelot
8,862
1,266
41
6
5
158,684
0
L
Rama
7,874
1,125
28
4
0
131,973
0
L
Sylvanus
9,042
1,292
12
2
0
155,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role