Player Matchup

Cthulhu
Cthulhu
SirMoosAlot1873
Cthulhu
Level 109
God Stats
28W - 18L
1,598 SR
Queue Stats
83W - 64L
1,564 Elo+
Party 1
Sol
Sol
bye44bye44
Sol
Level 107
God Stats
2W - 1L
1,261 SR
Queue Stats
38W - 28L
1,551 Elo+
Solo
Neith
Neith
kxlled-you
Neith
Level 87
God Stats
3W - 1L
1,405 SR
Queue Stats
341W - 359L
1,414 Elo+
Party 3
Odin
Odin
mothgarden
Odin
Level 105
God Stats
5W - 1L
1,742 SR
Queue Stats
11W - 9L
1,494 Elo+
Party 1
Ratatoskr
Ratatoskr
superXXDragon68
Ratatoskr
Level 136
God Stats
2W - 0L
1,766 SR
Queue Stats
35W - 43L
1,435 Elo+
Party 3
Team Averages
Level 109
1,554 SR
1,491 Elo+

VS

Team Averages
Level 87
1,628 SR
1,512 Elo+
Ah Muzen Cab
Ah Muzen Cab
SgtBlaster
Ah Muzen Cab
Level 126
God Stats
5W - 3L
1,787 SR
Queue Stats
307W - 282L
1,531 Elo+
Party 2
Cthulhu
Cthulhu
SkeleTON80835
Cthulhu
Level 95
God Stats
20W - 18L
1,679 SR
Queue Stats
380W - 338L
1,487 Elo+
Party 2
Aphrodite
Aphrodite
WiltingWillow
Aphrodite
Level 107
God Stats
6W - 4L
1,743 SR
Queue Stats
228W - 200L
1,561 Elo+
Party 2
Discordia
Discordia
cyberkintaro
Discordia
Level 47
God Stats
6W - 8L
1,603 SR
Queue Stats
132W - 146L
1,464 Elo+
Solo
Fenrir
Fenrir
i-Nixty
Fenrir
Level 62
God Stats
0W - 3L
1,328 SR
Queue Stats
143W - 130L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 0
8,657
577
10,275
11,828
6,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

14
4 / 3 / 1
8,219
548
6,768
8,784
2,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Neith
14
6 / 4 / 4
8,725
582
7,917
9,373
3,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
3 / 2 / 9
7,777
518
7,913
10,834
8,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
superXXDragon68
Ratatoskr
11
2 / 5 / 3
6,687
446
4,883
11,055
3,204
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
SgtBlaster
Ah Muzen Cab
14
5 / 5 / 3
8,370
558
5,840
10,346
3,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
13
8 / 4 / 3
8,819
588
10,889
11,397
6,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
WiltingWillow
Aphrodite
10
0 / 4 / 6
6,555
437
2,317
11,476
7,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
cyberkintaro
Discordia
14
4 / 3 / 0
8,199
547
5,907
7,581
2,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
i-Nixty
Fenrir
13
2 / 4 / 3
7,276
485
4,646
13,492
5,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
34
20
Kills
19
19
Deaths
20
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
SgtBlaster
Ah Muzen Cab
5
5
3
1.3
W
5
5
0
1
L
Cthulhu
8
4
3
2.38
L
Aphrodite
WiltingWillow
Aphrodite
0
4
6
0.75
W
4
3
1
1.5
L
Discordia
cyberkintaro
Discordia
4
3
0
1.33
L
Fenrir
i-Nixty
Fenrir
2
4
3
0.88
W
Neith
6
4
4
2
W
3
2
9
3.75
W
Ratatoskr
superXXDragon68
Ratatoskr
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,756
Damage
29,599
51,874
Taken
54,292
24,199
Mitigated
26,213
14,017
Healing
14,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
SgtBlaster
Ah Muzen Cab
5,840
1,130
0
577
10,346
3,479
0
479
9,831
0
58,087
W
10,275
365
298
2,608
11,828
6,586
0
5,439
5,554
45,758
1,568
L
Cthulhu
10,889
723
0
2,223
11,397
6,816
222
5,272
5,357
42,537
342
L
Aphrodite
WiltingWillow
Aphrodite
2,317
721
1,981
3,635
11,476
7,761
0
3,947
7,089
14,698
0
W
6,768
1,485
0
2,991
8,784
2,234
1,268
3,395
4,912
59,368
0
L
Discordia
cyberkintaro
Discordia
5,907
65
0
1,867
7,581
2,410
0
1,970
5,361
54,816
1,348
L
Fenrir
i-Nixty
Fenrir
4,646
674
0
4,129
13,492
5,747
0
3,334
9,834
0
56,824
W
Neith
7,917
1,797
0
1,995
9,373
3,585
59
1,193
8,088
0
64,117
W
7,913
1,638
0
2,397
10,834
8,590
246
2,592
8,040
0
29,081
W
Ratatoskr
superXXDragon68
Ratatoskr
4,883
428
0
3,728
11,055
3,204
0
4,016
6,625
0
34,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,065
Gold Earned
39,219
447
Minions Killed
387
0
Camps Cleared
0
1,445,997
Distance Traveled
1,481,573
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,370
558
100
7
0
291,154
1
W
Cthulhu
8,657
577
96
6
0
283,835
0
L
Cthulhu
8,819
588
75
5
0
276,951
0
L
Aphrodite
6,555
437
20
1
0
285,029
6
W
Sol
8,219
548
120
8
0
277,216
1
L
Discordia
8,199
547
114
8
0
281,409
0
L
Fenrir
7,276
485
78
5
0
347,030
0
W
Neith
8,725
582
133
9
0
258,844
0
W
Odin
7,777
518
35
2
0
296,393
4
W
Ratatoskr
6,687
446
63
4
0
329,709
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role