Player Matchup

Athena
Athena
 
Athena
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Drakon_Hellfire
Guan Yu
Level 108
God Stats
8W - 1L
2,048 SR
Queue Stats
67W - 88L
1,490 Elo+
Party 1
Nu Wa
Nu Wa
SENTEN55
Nu Wa
Level 121
God Stats
26W - 20L
1,612 SR
Queue Stats
95W - 115L
1,488 Elo+
Party 1
Danzaburou
Danzaburou
Takiemo09
Danzaburou
Level 49
God Stats
21W - 12L
1,719 SR
Queue Stats
97W - 103L
1,503 Elo+
Party 1
Ymir
Ymir
VidalHank
Ymir
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 58L
1,311 Elo+
Solo
Team Averages
Level 88
1,676 SR
1,458 Elo+

VS

Team Averages
Level 76
1,651 SR
1,502 Elo+
Ratatoskr
Ratatoskr
Capt_Death_Fly
Ratatoskr
Level 93
God Stats
3W - 5L
1,500 SR
Queue Stats
438W - 426L
1,509 Elo+
Solo
Danzaburou
Danzaburou
FrostyKaulk
Danzaburou
Level 69
God Stats
8W - 12L
1,893 SR
Queue Stats
79W - 81L
1,534 Elo+
Solo
Sun Wukong
Sun Wukong
JumboWizard
Sun Wukong
Level 79
God Stats
15W - 13L
1,520 SR
Queue Stats
210W - 210L
1,443 Elo+
Solo
Maui
Maui
spingbingg
Maui
Level 87
God Stats
26W - 29L
1,509 SR
Queue Stats
216W - 180L
1,531 Elo+
Solo
Sol
Sol
xSteph30x
Sol
Level 50
God Stats
11W - 4L
1,835 SR
Queue Stats
88W - 80L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
0 / 3 / 6
6,506
500
3,438
12,300
10,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

13
0 / 2 / 0
7,115
547
2,813
9,338
8,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
SENTEN55
Nu Wa
13
2 / 2 / 1
7,137
549
7,207
6,684
2,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
Takiemo09
Danzaburou
12
6 / 3 / 1
7,606
585
10,186
9,610
3,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
10
1 / 5 / 2
6,024
463
6,526
11,668
4,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Capt_Death_Fly
Ratatoskr
13
2 / 2 / 3
7,258
558
4,373
9,197
2,978
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
FrostyKaulk
Danzaburou
12
5 / 3 / 1
7,582
583
7,843
7,596
2,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
JumboWizard
Sun Wukong
14
2 / 0 / 1
8,303
639
5,623
8,313
5,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 3 / 5
7,526
579
8,329
10,103
7,353
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
4 / 1 / 1
8,552
658
9,184
11,653
2,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
25
9
Kills
14
15
Deaths
9
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
3
6
1
W
Ratatoskr
Capt_Death_Fly
Ratatoskr
2
2
3
1.75
L
0
2
0
0
W
Danzaburou
FrostyKaulk
Danzaburou
5
3
1
1.83
W
Sun Wukong
JumboWizard
Sun Wukong
2
0
1
2.5
L
Nu Wa
SENTEN55
Nu Wa
2
2
1
1.25
L
Danzaburou
Takiemo09
Danzaburou
6
3
1
2.17
L
Ymir
1
5
2
0.4
W
1
3
5
1.17
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,170
Damage
35,352
49,600
Taken
46,862
29,347
Mitigated
21,730
11,620
Healing
14,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,438
1,056
255
2,484
12,300
10,109
27
3,083
9,217
17,032
0
W
Ratatoskr
Capt_Death_Fly
Ratatoskr
4,373
1,735
0
1,033
9,197
2,978
0
3,723
5,290
0
57,836
L
2,813
859
0
2,790
9,338
8,699
0
45
9,293
0
54,601
W
Danzaburou
FrostyKaulk
Danzaburou
7,843
4,003
0
2,742
7,596
2,737
690
1,223
6,333
0
44,497
W
Sun Wukong
JumboWizard
Sun Wukong
5,623
658
0
740
8,313
5,905
0
915
7,312
120
56,816
L
Nu Wa
SENTEN55
Nu Wa
7,207
2,110
0
2,429
6,684
2,069
0
4,080
2,604
48,834
0
L
Danzaburou
Takiemo09
Danzaburou
10,186
4,912
0
3,662
9,610
3,576
0
4,373
5,237
0
54,822
L
Ymir
6,526
1,649
0
0
11,668
4,894
0
5,210
6,458
36,896
952
W
8,329
2,112
0
3,577
10,103
7,353
155
2,269
7,770
26,379
1,085
W
9,184
3,420
0
6,537
11,653
2,757
543
8,256
3,001
70,807
2,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,388
Gold Earned
39,221
389
Minions Killed
441
0
Camps Cleared
0
1,306,105
Distance Traveled
1,341,901
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,506
500
21
2
0
265,047
4
W
Ratatoskr
7,258
558
93
7
0
310,910
0
L
Guan Yu
7,115
547
121
9
0
260,637
1
W
Danzaburou
7,582
583
87
7
0
263,153
2
W
Sun Wukong
8,303
639
100
8
0
251,254
0
L
Nu Wa
7,137
549
91
7
0
244,168
0
L
Danzaburou
7,606
585
97
7
0
243,991
0
L
Ymir
6,024
463
59
5
0
292,262
0
W
Maui
7,526
579
30
2
0
267,992
3
W
Sol
8,552
658
131
10
0
248,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role