Player Matchup

Tyr
Tyr
 
Tyr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
JhonnyYkza
Ne Zha
Level 156
God Stats
1W - 0L
1,592 SR
Queue Stats
13W - 6L
1,602 Elo+
Party 2
Zeus
Zeus
Moontar
Zeus
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 21L
1,152 Elo+
Party 3
Loki
Loki
SpicyRor
Loki
Level 153
God Stats
4W - 2L
1,861 SR
Queue Stats
12W - 13L
1,438 Elo+
Party 3
Nu Wa
Nu Wa
laurafranco95
Nu Wa
Level 74
God Stats
1W - 0L
1,646 SR
Queue Stats
13W - 6L
1,602 Elo+
Party 2
Team Averages
Level 132
1,620 SR
1,459 Elo+

VS

Team Averages
Level 122
1,518 SR
1,532 Elo+
Pele
Pele
Hellhound616
Pele
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 73L
1,505 Elo+
Party 1
Nut
Nut
JusTheGamer0303
Nut
Level 127
God Stats
5W - 3L
1,705 SR
Queue Stats
78W - 78L
1,565 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OlgrimFastfang
Morgan Le Fay
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 33L
1,589 Elo+
Solo
Maui
Maui
TROMNO69
Maui
Level 104
God Stats
3W - 3L
1,360 SR
Queue Stats
56W - 59L
1,474 Elo+
Solo
Hun Batz
Hun Batz
sexysenju
Hun Batz
Level 103
God Stats
3W - 5L
1,524 SR
Queue Stats
19W - 16L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
7 / 2 / 4
9,616
641
13,160
14,811
14,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
JhonnyYkza
Ne Zha
15
4 / 4 / 6
8,556
570
8,505
10,219
3,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
Moontar
Zeus
15
9 / 1 / 4
9,330
622
9,609
8,029
2,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Loki
12
2 / 2 / 11
8,068
538
9,369
13,590
8,501
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 1 / 6
8,938
596
4,641
3,037
796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 2
7,998
533
9,288
17,049
9,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 3 / 1
6,838
456
3,829
7,814
2,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Morgan Le Fay
OlgrimFastfang
Morgan Le Fay
12
1 / 5 / 1
7,113
474
5,615
10,353
3,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Maui
10
2 / 6 / 0
7,033
469
3,347
11,749
9,335
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
sexysenju
Hun Batz
12
5 / 4 / 3
7,394
493
5,875
12,610
4,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
24
Kills
10
10
Deaths
24
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
7
2
4
4.5
L
1
6
2
0.33
W
Ne Zha
JhonnyYkza
Ne Zha
4
4
6
1.75
L
1
3
1
0.5
W
Zeus
Moontar
Zeus
9
1
4
11
L
Morgan Le Fay
OlgrimFastfang
Morgan Le Fay
1
5
1
0.3
W
Loki
2
2
11
3.75
L
Maui
2
6
0
0.33
W
2
1
6
5
L
Hun Batz
sexysenju
Hun Batz
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,284
Damage
27,954
49,686
Taken
59,575
30,313
Mitigated
30,454
17,188
Healing
10,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
13,160
1,016
0
6,892
14,811
14,641
0
972
13,839
0
63,491
L
9,288
1,537
0
5,619
17,049
9,677
0
914
16,135
0
59,779
W
Ne Zha
JhonnyYkza
Ne Zha
8,505
1,495
0
3,160
10,219
3,698
0
961
9,258
0
64,530
L
3,829
2,153
0
790
7,814
2,842
0
2,736
5,078
0
42,336
W
Zeus
Moontar
Zeus
9,609
3,662
0
3,492
8,029
2,677
1,147
1,665
6,364
60,361
1,305
L
Morgan Le Fay
OlgrimFastfang
Morgan Le Fay
5,615
823
0
1,553
10,353
3,796
0
2,994
7,359
53,585
1,342
W
Loki
9,369
3,075
0
2,513
13,590
8,501
0
4,408
9,182
0
32,732
L
Maui
3,347
366
0
700
11,749
9,335
0
3,950
7,799
21,388
0
W
4,641
1,018
0
1,131
3,037
796
438
861
2,176
52,938
828
L
Hun Batz
sexysenju
Hun Batz
5,875
1,173
0
1,669
12,610
4,804
0
3,458
9,152
0
37,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,508
Gold Earned
36,376
437
Minions Killed
353
0
Camps Cleared
0
1,534,989
Distance Traveled
1,437,117
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,616
641
95
6
0
333,414
0
L
Pele
7,998
533
98
7
0
282,301
0
W
Ne Zha
8,556
570
89
6
0
336,279
0
L
Nut
6,838
456
72
5
0
251,484
0
W
Zeus
9,330
622
96
6
0
263,452
0
L
Morgan Le Fay
7,113
474
101
7
0
281,417
4
W
Loki
8,068
538
30
2
0
298,384
3
L
Maui
7,033
469
33
2
0
307,215
3
W
Nu Wa
8,938
596
127
8
0
303,460
0
L
Hun Batz
7,394
493
49
3
0
314,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role