Player Matchup

Charybdis
Charybdis
Deltawolf2002
Charybdis
Level 46
God Stats
3W - 0L
1,892 SR
Queue Stats
11W - 8L
1,416 Elo+
Party 1
Janus
Janus
Mr Obvious7989
Janus
Level 58
God Stats
2W - 0L
1,754 SR
Queue Stats
10W - 9L
1,439 Elo+
Party 1
Chang'e
Chang'e
xWASHEDx4129
Chang'e
Level 109
God Stats
1W - 1L
1,228 SR
Queue Stats
15W - 13L
1,432 Elo+
Party 1
Team Averages
Level 71
1,625 SR
1,429 Elo+

VS

Team Averages
Level 104
1,496 SR
1,404 Elo+
Izanami
Izanami
Thamiega
Izanami
Level 127
God Stats
1W - 1L
1,487 SR
Queue Stats
60W - 66L
1,416 Elo+
Party 2
Chaac
Chaac
TiduS_Spams_L2
Chaac
Level 62
God Stats
2W - 5L
1,502 SR
Queue Stats
87W - 117L
1,390 Elo+
Solo
Ix Chel
Ix Chel
perikolerarrugao
Ix Chel
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 168L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Deltawolf2002
Charybdis
16
4 / 0 / 8
9,726
884
7,048
7,949
2,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 0 / 8
8,514
774
4,812
4,814
1,580
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
xWASHEDx4129
Chang'e
17
8 / 1 / 3
11,046
1,004
14,605
9,250
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Thamiega
Izanami
14
0 / 3 / 1
8,766
797
4,541
8,694
1,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

14
1 / 4 / 0
8,117
738
8,366
14,765
12,337
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
0 / 5 / 1
8,457
769
4,863
8,810
1,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
12
Kills
1
1
Deaths
12
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Deltawolf2002
Charybdis
4
0
8
8
W
0
0
8
4
L
Izanami
Thamiega
Izanami
0
3
1
0.17
L
1
4
0
0.25
L
0
5
1
0.1
W
Chang'e
xWASHEDx4129
Chang'e
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,465
Damage
17,770
22,013
Taken
32,269
7,453
Mitigated
16,036
8,128
Healing
6,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Deltawolf2002
Charybdis
7,048
3,113
0
2,174
7,949
2,731
726
1,950
5,932
0
24,621
W
4,812
167
0
317
4,814
1,580
256
1,077
3,718
19,727
0
L
Izanami
Thamiega
Izanami
4,541
2,782
0
735
8,694
1,781
0
6,066
2,576
0
47,392
L
8,366
1,038
81
4,213
14,765
12,337
0
5,903
8,739
0
23,252
L
4,863
0
373
958
8,810
1,918
0
6,523
2,218
26,016
906
W
Chang'e
xWASHEDx4129
Chang'e
14,605
1,244
1,053
4,584
9,250
3,142
585
1,324
7,854
43,114
2,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,286
Gold Earned
25,340
152
Minions Killed
156
0
Camps Cleared
0
649,112
Distance Traveled
615,430
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,726
884
37
3
0
207,093
0
W
Janus
8,514
774
31
3
0
228,739
2
L
Izanami
8,766
797
90
8
0
177,113
0
L
Chaac
8,117
738
23
2
0
224,784
3
L
Ix Chel
8,457
769
43
4
0
213,533
0
W
Chang'e
11,046
1,004
84
8
0
213,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role