Player Matchup

Hou Yi
Hou Yi
DJbeGreat
Hou Yi
Level 142
God Stats
2W - 1L
1,583 SR
Queue Stats
41W - 42L
1,465 Elo+
Solo
Zhong Kui
Zhong Kui
Damslacker
Zhong Kui
Level 129
God Stats
18W - 17L
1,665 SR
Queue Stats
304W - 272L
1,570 Elo+
Solo
Sun Wukong
Sun Wukong
MatBigFat
Sun Wukong
Level 79
God Stats
9W - 7L
1,631 SR
Queue Stats
28W - 32L
1,487 Elo+
Party 2
Jormungandr
Jormungandr
VamanaMama
Jormungandr
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 24L
1,483 Elo+
Party 2
Ne Zha
Ne Zha
mxracles
Ne Zha
Level 125
God Stats
2W - 0L
1,596 SR
Queue Stats
27W - 26L
1,524 Elo+
Party 2
Team Averages
Level 124
1,595 SR
1,506 Elo+

VS

Team Averages
Level 150
1,568 SR
1,510 Elo+
Ymir
Ymir
ECHO198711
Ymir
Level 142
God Stats
2W - 3L
1,497 SR
Queue Stats
162W - 147L
1,492 Elo+
Party 1
Fenrir
Fenrir
ExaltedArchangel
Fenrir
Level 201
God Stats
3W - 2L
1,907 SR
Queue Stats
65W - 55L
1,550 Elo+
Party 3
Hou Yi
Hou Yi
Muslimwhale
Hou Yi
Level 160
God Stats
2W - 5L
1,289 SR
Queue Stats
141W - 141L
1,486 Elo+
Party 1
Sol
Sol
OldManMcCootles
Sol
Level 101
God Stats
1W - 4L
1,429 SR
Queue Stats
41W - 49L
1,488 Elo+
Party 3
Mulan
Mulan
sofiya2k12
Mulan
Level 145
God Stats
1W - 4L
1,716 SR
Queue Stats
474W - 422L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DJbeGreat
Hou Yi
11
3 / 1 / 1
5,796
644
2,438
3,566
1,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Damslacker
Zhong Kui
10
0 / 3 / 0
5,458
606
5,328
6,698
4,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sun Wukong
MatBigFat
Sun Wukong
11
2 / 1 / 1
6,539
727
4,152
6,890
4,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
VamanaMama
Jormungandr
10
1 / 1 / 3
5,696
633
5,485
7,005
4,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
mxracles
Ne Zha
10
2 / 3 / 1
5,485
609
3,094
8,030
2,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 3
4,740
527
1,872
5,087
3,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
7 / 0 / 1
6,206
690
6,169
8,093
2,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
6
0 / 3 / 0
4,001
445
2,870
4,136
1,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 1 / 3
5,777
642
3,635
5,783
1,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
9
0 / 3 / 1
5,093
566
3,580
7,951
5,178
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
8
Kills
9
9
Deaths
8
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
DJbeGreat
Hou Yi
3
1
1
3.5
W
Zhong Kui
Damslacker
Zhong Kui
0
3
0
0
L
0
1
3
1.5
L
7
0
1
7.5
W
Sun Wukong
MatBigFat
Sun Wukong
2
1
1
2.5
L
Hou Yi
0
3
0
0
L
2
1
3
3.5
W
Jormungandr
VamanaMama
Jormungandr
1
1
3
2.5
W
Ne Zha
mxracles
Ne Zha
2
3
1
0.83
L
Mulan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,497
Damage
18,126
32,189
Taken
31,050
16,960
Mitigated
13,510
10,047
Healing
11,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
DJbeGreat
Hou Yi
2,438
1,179
0
1,371
3,566
1,261
1,552
622
2,944
0
29,232
W
Zhong Kui
Damslacker
Zhong Kui
5,328
1,671
0
2,474
6,698
4,594
0
2,648
4,050
36,056
9,092
L
1,872
486
161
1,527
5,087
3,073
0
2,232
2,855
11,447
0
L
6,169
2,212
0
3,712
8,093
2,640
0
2,601
5,492
0
32,615
W
Sun Wukong
MatBigFat
Sun Wukong
4,152
865
0
1,451
6,890
4,321
0
0
6,890
1,256
41,679
L
Hou Yi
2,870
2,141
0
834
4,136
1,029
0
1,605
2,531
0
18,207
L
3,635
1,094
0
2,433
5,783
1,590
0
3,668
2,115
33,737
0
W
Jormungandr
VamanaMama
Jormungandr
5,485
1,690
0
1,456
7,005
4,339
451
1,828
5,177
29,709
1,181
W
Ne Zha
mxracles
Ne Zha
3,094
978
0
3,295
8,030
2,445
0
409
7,621
0
28,772
L
Mulan
3,580
421
0
2,540
7,951
5,178
0
320
7,631
0
30,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,974
Gold Earned
25,817
304
Minions Killed
243
0
Camps Cleared
0
961,829
Distance Traveled
864,519
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,796
644
57
6
0
171,899
3
W
Zhong Kui
5,458
606
77
9
0
179,450
1
L
Ymir
4,740
527
8
1
0
134,001
0
L
Fenrir
6,206
690
63
7
0
239,375
1
W
Sun Wukong
6,539
727
74
8
0
201,075
0
L
Hou Yi
4,001
445
43
5
0
123,103
0
L
Sol
5,777
642
62
7
0
185,819
2
W
Jormungandr
5,696
633
44
5
0
188,787
2
W
Ne Zha
5,485
609
52
6
0
220,618
0
L
Mulan
5,093
566
67
7
0
182,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role