Player Matchup

Arachne
Arachne
 
Arachne
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Blackknight550
Poseidon
Level 85
God Stats
143W - 137L
1,496 SR
Queue Stats
232W - 227L
1,358 Elo+
Solo
Nu Wa
Nu Wa
Kary_20192020
Nu Wa
Level 62
God Stats
36W - 26L
1,550 SR
Queue Stats
225W - 235L
1,487 Elo+
Solo
Medusa
Medusa
MongraalseiVater
Medusa
Level 94
God Stats
2W - 2L
1,713 SR
Queue Stats
71W - 67L
1,451 Elo+
Party 1
Geb
Geb
xXrobert180Xx
Geb
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 43L
1,423 Elo+
Party 1
Team Averages
Level 86
1,552 SR
1,444 Elo+

VS

Team Averages
Level 99
1,519 SR
1,403 Elo+
Ganesha
Ganesha
BlackJack900724
Ganesha
Level 86
God Stats
14W - 7L
1,622 SR
Queue Stats
78W - 71L
1,257 Elo+
Solo
Zeus
Zeus
FreddyFuu1411
Zeus
Level 61
God Stats
3W - 4L
1,555 SR
Queue Stats
179W - 172L
1,388 Elo+
Solo
Awilix
Awilix
Glyphen
Awilix
Level 138
God Stats
14W - 7L
1,621 SR
Queue Stats
25W - 14L
1,456 Elo+
Solo
Neith
Neith
nikodatenshi
Neith
Level 84
God Stats
28W - 29L
1,522 SR
Queue Stats
265W - 241L
1,458 Elo+
Solo
Pele
Pele
oDiqzi
Pele
Level 128
God Stats
1W - 0L
1,277 SR
Queue Stats
88W - 85L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
3 / 1 / 1
6,018
547
3,511
7,316
2,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Poseidon
9
0 / 9 / 0
5,252
477
1,927
7,848
2,673
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

8
1 / 2 / 0
5,190
472
2,896
4,394
1,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
0 / 2 / 0
4,941
449
2,856
6,339
1,634
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 1
5,256
478
1,887
9,277
5,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 6
6,116
556
3,248
5,676
3,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 2 / 2
5,618
511
5,910
5,308
1,360
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Glyphen
Awilix
12
9 / 1 / 0
7,917
720
7,023
6,049
1,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
6 / 0 / 2
7,175
652
6,743
5,156
1,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Pele
oDiqzi
Pele
12
2 / 1 / 1
6,147
559
2,569
6,281
2,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
4
Kills
18
18
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
1
1
3.5
W
0
0
6
3
L
Poseidon
0
9
0
0
W
1
2
2
1
W
Awilix
Glyphen
Awilix
9
1
0
9
L
1
2
0
0.5
L
0
2
0
0
W
6
0
2
7
W
Pele
oDiqzi
Pele
2
1
1
2.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,077
Damage
25,493
35,174
Taken
28,470
12,971
Mitigated
10,961
8,627
Healing
8,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,511
2,542
0
1,923
7,316
2,077
0
2,920
4,396
0
20,648
W
3,248
131
0
1,202
5,676
3,864
202
1,520
4,156
12,762
0
L
Poseidon
1,927
273
0
969
7,848
2,673
0
0
7,848
26,741
1,063
W
5,910
787
0
1,895
5,308
1,360
0
1,591
3,717
34,589
0
W
Awilix
Glyphen
Awilix
7,023
1,804
0
931
6,049
1,965
852
1,838
4,211
0
47,437
L
2,896
1,311
0
1,127
4,394
1,208
0
2,497
1,897
23,023
0
L
2,856
1,113
31
1,947
6,339
1,634
0
619
5,720
0
31,925
W
6,743
2,212
0
2,891
5,156
1,590
813
656
4,500
0
54,722
W
Pele
oDiqzi
Pele
2,569
404
0
1,650
6,281
2,182
0
1,016
5,265
0
43,543
L
1,887
215
118
2,512
9,277
5,379
0
3,122
6,155
14,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,657
Gold Earned
32,973
201
Minions Killed
311
0
Camps Cleared
0
1,031,813
Distance Traveled
1,103,699
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,018
547
46
4
0
219,790
0
W
Ganesha
6,116
556
0
0
0
233,484
6
L
Poseidon
5,252
477
49
4
0
182,176
0
W
Zeus
5,618
511
55
5
0
194,168
2
W
Awilix
7,917
720
68
6
0
230,126
0
L
Nu Wa
5,190
472
29
3
0
197,110
0
L
Medusa
4,941
449
59
5
0
216,779
0
W
Neith
7,175
652
110
10
0
209,899
2
W
Pele
6,147
559
78
7
0
236,022
0
L
Geb
5,256
478
18
2
0
215,958
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role