Player Matchup

Bellona
Bellona
 
Bellona
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
JodenHuckt
Bakasura
Level 146
God Stats
3W - 2L
1,384 SR
Queue Stats
481W - 461L
1,438 Elo+
Solo
Chang'e
Chang'e
Josema2101
Chang'e
Level 105
God Stats
2W - 0L
1,670 SR
Queue Stats
15W - 15L
1,440 Elo+
Party 1
Anubis
Anubis
Juanma_D
Anubis
Level 86
God Stats
3W - 1L
1,653 SR
Queue Stats
11W - 10L
1,447 Elo+
Party 1
Ishtar
Ishtar
WestIronSmith
Ishtar
Level 108
God Stats
59W - 65L
1,524 SR
Queue Stats
824W - 815L
1,483 Elo+
Solo
Team Averages
Level 118
1,546 SR
1,462 Elo+

VS

Team Averages
Level 79
1,521 SR
1,446 Elo+
Xbalanque
Xbalanque
Eyehunt360
Xbalanque
Level 94
God Stats
11W - 13L
1,530 SR
Queue Stats
77W - 86L
1,508 Elo+
Solo
Geb
Geb
Fazekiruku1
Geb
Level 53
God Stats
1W - 4L
1,328 SR
Queue Stats
60W - 81L
1,466 Elo+
Party 2
Mercury
Mercury
FireChuck
Mercury
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 27L
1,323 Elo+
Party 2
Chaac
Chaac
KingCarlGustaf
Chaac
Level 96
God Stats
18W - 7L
1,720 SR
Queue Stats
40W - 33L
1,511 Elo+
Solo
Tiamat
Tiamat
Le Mush Bosh
Tiamat
Level 123
God Stats
1W - 2L
1,529 SR
Queue Stats
38W - 38L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
2 / 0 / 1
9,014
693
7,598
9,601
9,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
JodenHuckt
Bakasura
16
8 / 0 / 4
9,032
695
12,876
13,641
7,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Chang'e
Josema2101
Chang'e
11
1 / 3 / 2
5,565
428
3,893
9,005
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Juanma_D
Anubis
13
3 / 1 / 0
7,499
577
4,275
5,896
2,375
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 5 / 4
6,194
476
4,943
12,380
3,748
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Eyehunt360
Xbalanque
12
5 / 3 / 3
7,517
578
12,571
10,115
2,808
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

11
3 / 2 / 5
7,242
557
6,947
12,416
10,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
FireChuck
Mercury
13
1 / 4 / 2
7,091
545
3,154
11,468
3,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
0 / 2 / 0
7,095
546
5,122
10,852
7,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
12
0 / 3 / 1
6,988
538
4,378
7,384
1,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
14
Kills
9
9
Deaths
14
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
0
1
2.5
L
Xbalanque
Eyehunt360
Xbalanque
5
3
3
2.17
L
3
2
5
2.75
L
Mercury
FireChuck
Mercury
1
4
2
0.5
W
Bakasura
JodenHuckt
Bakasura
8
0
4
10
W
Chang'e
Josema2101
Chang'e
1
3
2
0.67
W
Anubis
Juanma_D
Anubis
3
1
0
3
L
0
2
0
0
L
Tiamat
0
3
1
0.17
W
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,585
Damage
32,172
50,523
Taken
52,235
24,732
Mitigated
26,238
28,840
Healing
16,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,598
2,566
0
5,507
9,601
9,134
0
0
9,601
0
74,692
L
Xbalanque
Eyehunt360
Xbalanque
12,571
6,631
0
4,925
10,115
2,808
841
2,881
6,871
0
52,187
L
6,947
258
0
3,447
12,416
10,081
0
2,831
9,265
25,956
568
L
Mercury
FireChuck
Mercury
3,154
1,746
0
3,066
11,468
3,756
0
674
9,990
0
66,488
W
Bakasura
JodenHuckt
Bakasura
12,876
7,429
0
9,930
13,641
7,060
870
1,655
11,797
0
63,593
W
Chang'e
Josema2101
Chang'e
3,893
487
2,565
3,381
9,005
2,415
0
2,176
6,829
20,830
0
W
Anubis
Juanma_D
Anubis
4,275
48
0
3,668
5,896
2,375
0
2,769
2,643
46,335
881
L
5,122
1,014
0
3,748
10,852
7,646
0
0
10,670
0
53,457
L
Tiamat
4,378
357
0
1,281
7,384
1,947
588
1,886
4,704
34,577
1,568
W
4,943
3,506
0
3,789
12,380
3,748
539
3,569
8,741
0
36,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,304
Gold Earned
35,933
452
Minions Killed
406
0
Camps Cleared
0
1,331,616
Distance Traveled
1,322,912
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,014
693
148
11
0
255,320
4
L
Xbalanque
7,517
578
89
7
0
237,774
0
L
Geb
7,242
557
27
2
0
276,077
1
L
Mercury
7,091
545
102
8
0
306,077
0
W
Bakasura
9,032
695
119
9
0
330,226
0
W
Chang'e
5,565
428
25
2
0
272,162
0
W
Anubis
7,499
577
84
6
0
215,514
0
L
Chaac
7,095
546
104
8
0
267,096
6
L
Tiamat
6,988
538
84
6
0
235,888
2
W
Ishtar
6,194
476
76
6
0
258,394
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role