Player Matchup

Raijin
Raijin
Platinum III
Cinema sE
Raijin
Platinum III
Level 145
God Stats
4W - 3L
1,546 SR
Queue Stats
98W - 91L
1,801 MMR
Party 3
Arachne
Arachne
Gold IV
LordMyriksQC1
Arachne
Gold IV
Level 145
God Stats
1W - 1L
1,794 SR
Queue Stats
10W - 3L
1,802 MMR
Party 2
King Arthur
King Arthur
Platinum IV
Sworn sE
King Arthur
Platinum IV
Level 156
God Stats
2W - 3L
1,653 SR
Queue Stats
93W - 87L
1,732 MMR
Party 3
Cabrakan
Cabrakan
Platinum IV
TreCole2Cold
Cabrakan
Platinum IV
Level 148
God Stats
1W - 2L
1,649 SR
Queue Stats
129W - 119L
1,779 MMR
Solo
Skadi
Skadi
Gold V
supremebla
Skadi
Gold V
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,735 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 142
1,628 SR
1,770 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 186
1,609 SR
1,773 MMR
Artemis
Artemis
Platinum I
ANHURKNEES
Artemis
Platinum I
Level 198
God Stats
20W - 19L
1,626 SR
Queue Stats
505W - 500L
1,863 MMR
Party 1
Bacchus
Bacchus
Gold IV
RAV3N BEAST2752
Bacchus
Gold IV
Level 180
God Stats
3W - 0L
1,645 SR
Queue Stats
13W - 8L
1,819 MMR
Party 4
Sol
Sol
Gold III
THEHEN123
Sol
Gold III
Level 158
God Stats
1W - 1L
1,496 SR
Queue Stats
13W - 9L
1,757 MMR
Party 4
Bakasura
Bakasura
Gold I
Tekvo
Bakasura
Gold I
Level 128
God Stats
66W - 34L
1,721 SR
Queue Stats
179W - 182L
1,666 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum II
WizzyJohn
Cu Chulainn
Platinum II
Level 266
God Stats
12W - 12L
1,559 SR
Queue Stats
527W - 530L
1,759 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Cinema sE
Raijin
10
0 / 2 / 0
5,317
532
2,533
5,113
1,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
8
1 / 0 / 1
4,765
477
1,426
3,769
1,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Sworn sE
King Arthur
11
2 / 3 / 1
5,976
598
4,223
10,723
7,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
TreCole2Cold
Cabrakan
6
0 / 4 / 2
4,327
433
1,867
8,694
5,316
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
9
1 / 4 / 1
5,011
501
2,061
6,263
1,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
ThanatosMedusaChang'eAo Kuang

VS

Bans
Ne ZhaFreyaAwilixNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ANHURKNEES
Artemis
12
1 / 0 / 4
6,523
652
4,448
4,597
1,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 1 / 8
5,802
580
3,950
5,445
4,456
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
4 / 1 / 2
7,169
717
7,029
4,746
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
Tekvo
Bakasura
11
5 / 0 / 2
6,276
628
2,266
6,324
2,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cu Chulainn
WizzyJohn
Cu Chulainn
12
2 / 2 / 1
6,858
686
7,032
8,654
7,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
4
Kills
13
13
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Artemis
ANHURKNEES
Artemis
1
0
4
3
L
Raijin
Cinema sE
Raijin
0
2
0
0
L
Arachne
1
0
1
1.5
W
1
1
8
5
L
King Arthur
Sworn sE
King Arthur
2
3
1
0.83
W
4
1
2
5
W
Bakasura
Tekvo
Bakasura
5
0
2
6
L
Cabrakan
TreCole2Cold
Cabrakan
0
4
2
0.25
W
Cu Chulainn
WizzyJohn
Cu Chulainn
2
2
1
1.25
L
Skadi
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,110
Damage
24,725
34,562
Taken
29,766
17,074
Mitigated
16,623
8,659
Healing
10,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ANHURKNEES
Artemis
4,448
759
0
500
4,597
1,411
0
746
3,695
0
54,812
L
Raijin
Cinema sE
Raijin
2,533
140
0
1,690
5,113
1,447
0
767
4,291
33,173
0
L
Arachne
1,426
986
0
2,551
3,769
1,050
0
607
3,110
0
24,851
W
3,950
350
0
1,735
5,445
4,456
90
1,710
3,574
13,403
692
L
King Arthur
Sworn sE
King Arthur
4,223
706
0
1,502
10,723
7,302
0
443
10,023
0
36,133
W
7,029
2,510
0
3,202
4,746
1,391
1,020
845
3,901
52,095
3,875
W
Bakasura
Tekvo
Bakasura
2,266
1,405
0
3,528
6,324
2,352
18
616
5,542
0
29,873
L
Cabrakan
TreCole2Cold
Cabrakan
1,867
524
0
963
8,694
5,316
0
4,342
3,845
5,252
0
W
Cu Chulainn
WizzyJohn
Cu Chulainn
7,032
1,314
0
1,619
8,654
7,013
71
0
8,654
1,225
48,743
L
Skadi
2,061
869
0
1,953
6,263
1,959
0
4,301
1,585
0
30,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,396
Gold Earned
32,628
270
Minions Killed
408
0
Camps Cleared
0
962,982
Distance Traveled
1,021,790
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,523
652
116
12
0
184,723
0
L
Raijin
5,317
532
76
8
0
172,055
2
L
Arachne
4,765
477
56
6
0
229,434
0
W
Bacchus
5,802
580
15
2
0
209,468
0
L
King Arthur
5,976
598
77
8
0
186,778
0
W
Sol
7,169
717
117
12
0
195,519
0
W
Bakasura
6,276
628
69
7
0
260,884
0
L
Cabrakan
4,327
433
6
1
0
194,419
4
W
Cu Chulainn
6,858
686
91
9
0
171,196
0
L
Skadi
5,011
501
55
6
0
180,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role