Player Matchup

Janus
Janus
DoubleWestern131
Janus
Level 29
God Stats
0W - 3L
1,318 SR
Queue Stats
40W - 44L
1,498 Elo+
Party 2
Set
Set
IICyberPunkII
Set
Level 105
God Stats
18W - 24L
1,523 SR
Queue Stats
108W - 109L
1,508 Elo+
Party 2
Lancelot
Lancelot
antho5659
Lancelot
Level 146
God Stats
0W - 1L
1,754 SR
Queue Stats
131W - 158L
1,505 Elo+
Party 2
Ullr
Ullr
darookiecookie
Ullr
Level 157
God Stats
1W - 3L
1,395 SR
Queue Stats
91W - 76L
1,597 Elo+
Party 4
Yemoja
Yemoja
neckolis
Yemoja
Level 149
God Stats
6W - 5L
2,032 SR
Queue Stats
74W - 63L
1,619 Elo+
Party 4
Team Averages
Level 117
1,604 SR
1,545 Elo+

VS

Team Averages
Level 125
1,699 SR
1,556 Elo+
Arachne
Arachne
 
Arachne
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
ExaltedArchangel
Sol
Level 201
God Stats
3W - 0L
1,921 SR
Queue Stats
65W - 55L
1,539 Elo+
Party 3
Ullr
Ullr
FLYINGFATMAN83
Ullr
Level 128
God Stats
7W - 5L
1,944 SR
Queue Stats
115W - 112L
1,542 Elo+
Solo
Horus
Horus
OldManMcCootles
Horus
Level 101
God Stats
2W - 0L
1,631 SR
Queue Stats
41W - 49L
1,475 Elo+
Party 3
Anubis
Anubis
twodollasucky
Anubis
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,722 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,666
467
4,872
5,048
1,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 3 / 0
4,947
495
3,507
7,387
2,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
antho5659
Lancelot
11
1 / 3 / 1
5,583
558
3,802
9,091
3,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 1 / 1
5,418
542
4,572
6,566
1,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
neckolis
Yemoja
9
0 / 1 / 1
5,231
523
2,295
5,254
2,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
5 / 1 / 3
6,109
611
4,776
8,902
2,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

11
1 / 1 / 0
6,176
618
6,147
5,669
1,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
4 / 0 / 5
6,383
638
4,632
6,417
1,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 0 / 5
5,647
565
2,742
7,897
4,950
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 1 / 1
7,140
714
3,712
5,576
2,210
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
13
13
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
1
3
6.5
L
0
5
0
0
W
1
1
0
1
W
4
0
5
6.5
L
1
3
0
0.33
W
1
0
5
3.5
L
Lancelot
antho5659
Lancelot
1
3
1
0.5
L
1
1
1
1.5
L
Yemoja
neckolis
Yemoja
0
1
1
0.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,048
Damage
22,009
33,346
Taken
34,461
10,686
Mitigated
13,262
11,565
Healing
17,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,776
2,714
0
5,694
8,902
2,657
0
1,707
7,033
0
40,866
L
4,872
161
0
151
5,048
1,119
0
0
5,048
23,446
0
W
6,147
1,758
0
2,954
5,669
1,665
0
650
5,019
45,996
2,625
W
4,632
1,654
0
2,024
6,417
1,780
0
2,037
4,126
0
40,383
L
3,507
883
0
1,028
7,387
2,124
0
2,783
4,604
0
24,596
W
2,742
1,076
471
3,047
7,897
4,950
0
2,291
5,430
0
9,682
L
Lancelot
antho5659
Lancelot
3,802
299
0
4,698
9,091
3,125
0
1,361
7,708
0
40,851
L
4,572
1,542
0
1,036
6,566
1,837
0
2,306
3,832
0
43,754
L
Yemoja
neckolis
Yemoja
2,295
472
2,502
2,150
5,254
2,481
0
2,397
2,575
16,913
0
W
3,712
204
0
3,696
5,576
2,210
177
0
5,576
50,841
370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,845
Gold Earned
31,455
281
Minions Killed
355
0
Camps Cleared
0
1,059,340
Distance Traveled
1,060,736
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,109
611
66
7
0
253,615
0
L
Janus
4,666
467
47
5
0
198,599
1
W
Sol
6,176
618
100
10
0
191,900
2
W
Ullr
6,383
638
68
7
0
201,893
0
L
Set
4,947
495
41
4
0
204,956
0
W
Horus
5,647
565
17
2
0
229,779
2
L
Lancelot
5,583
558
82
8
0
259,198
0
L
Ullr
5,418
542
73
7
0
187,030
0
L
Yemoja
5,231
523
38
4
0
209,557
6
W
Anubis
7,140
714
104
10
0
183,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role