Player Matchup

Ymir
Ymir
AxXoHD
Ymir
Level 122
God Stats
2W - 6L
1,437 SR
Queue Stats
446W - 419L
1,467 Elo+
Solo
Thor
Thor
ClipsCSE
Thor
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,471 Elo+
Solo
Ah Puch
Ah Puch
Its The Ol 96er
Ah Puch
Level 144
God Stats
1W - 2L
1,591 SR
Queue Stats
72W - 78L
1,441 Elo+
Solo
Chaac
Chaac
JuanDanieldaniel
Chaac
Level 103
God Stats
13W - 4L
1,815 SR
Queue Stats
73W - 85L
1,460 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ortyaga2
Ah Muzen Cab
Level 58
God Stats
3W - 5L
1,555 SR
Queue Stats
34W - 40L
1,523 Elo+
Solo
Team Averages
Level 111
1,580 SR
1,472 Elo+

VS

Team Averages
Level 109
1,500 SR
1,490 Elo+
Medusa
Medusa
Fancanth
Medusa
Level 77
God Stats
32W - 23L
1,558 SR
Queue Stats
112W - 100L
1,444 Elo+
Solo
Odin
Odin
Mac35421
Odin
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
309W - 283L
1,535 Elo+
Solo
Chang'e
Chang'e
MuLaN2293
Chang'e
Level 101
God Stats
13W - 13L
1,477 SR
Queue Stats
406W - 408L
1,452 Elo+
Solo
Zhong Kui
Zhong Kui
SynovialMedal3
Zhong Kui
Level 145
God Stats
6W - 4L
1,506 SR
Queue Stats
212W - 191L
1,520 Elo+
Solo
Nu Wa
Nu Wa
TCF-Goon
Nu Wa
Level 65
God Stats
47W - 49L
1,459 SR
Queue Stats
209W - 218L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AxXoHD
Ymir
8
0 / 7 / 1
4,842
440
3,839
11,219
4,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
12
2 / 2 / 1
6,126
557
3,889
8,616
3,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 1 / 0
6,599
600
5,720
4,043
855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 4 / 0
5,474
498
5,302
11,476
6,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
ortyaga2
Ah Muzen Cab
8
1 / 6 / 0
5,081
462
3,596
8,000
1,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Fancanth
Medusa
11
4 / 4 / 7
6,732
612
7,399
6,942
1,954
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Odin
11
6 / 1 / 7
6,921
629
4,459
6,816
4,557
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
MuLaN2293
Chang'e
13
7 / 1 / 1
7,261
660
5,224
8,756
2,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zhong Kui
SynovialMedal3
Zhong Kui
13
3 / 0 / 3
7,962
724
9,445
10,946
9,243
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nu Wa
TCF-Goon
Nu Wa
13
0 / 0 / 4
7,198
654
4,343
5,075
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
5
Kills
20
20
Deaths
6
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ymir
AxXoHD
Ymir
0
7
1
0.07
L
Thor
2
2
1
1.25
W
Medusa
Fancanth
Medusa
4
4
7
1.88
L
2
1
0
2
L
0
4
0
0
W
Odin
6
1
7
9.5
W
Chang'e
MuLaN2293
Chang'e
7
1
1
7.5
W
Zhong Kui
SynovialMedal3
Zhong Kui
3
0
3
4.5
W
Nu Wa
TCF-Goon
Nu Wa
0
0
4
2
L
Ah Muzen Cab
ortyaga2
Ah Muzen Cab
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,346
Damage
30,870
43,354
Taken
38,535
16,559
Mitigated
19,644
6,567
Healing
18,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
AxXoHD
Ymir
3,839
627
184
827
11,219
4,320
0
2,085
9,094
18,037
551
L
Thor
3,889
695
0
717
8,616
3,066
0
2,644
5,850
0
51,925
W
Medusa
Fancanth
Medusa
7,399
3,202
0
2,054
6,942
1,954
705
2,128
4,564
0
36,023
L
5,720
50
0
320
4,043
855
0
3,349
519
45,953
1,006
L
5,302
1,754
0
3,978
11,476
6,484
0
8,468
2,928
0
31,752
W
Odin
4,459
1,319
0
2,095
6,816
4,557
148
1,977
4,555
58
25,741
W
Chang'e
MuLaN2293
Chang'e
5,224
420
160
4,638
8,756
2,430
0
1,911
6,711
49,403
0
W
Zhong Kui
SynovialMedal3
Zhong Kui
9,445
2,077
0
7,390
10,946
9,243
0
196
10,736
52,631
4,852
W
Nu Wa
TCF-Goon
Nu Wa
4,343
1,016
0
2,285
5,075
1,460
265
2,644
2,431
54,427
1,022
L
Ah Muzen Cab
ortyaga2
Ah Muzen Cab
3,596
1,722
122
419
8,000
1,834
0
1,692
6,228
0
22,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,122
Gold Earned
36,074
333
Minions Killed
435
0
Camps Cleared
0
1,133,653
Distance Traveled
1,111,723
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,842
440
34
3
0
210,239
0
L
Thor
6,126
557
89
8
0
251,924
0
W
Medusa
6,732
612
68
6
0
212,540
0
L
Ah Puch
6,599
600
101
9
0
217,569
0
L
Chaac
5,474
498
62
6
0
235,577
7
W
Odin
6,921
629
46
4
0
235,209
2
W
Chang'e
7,261
660
95
9
0
258,629
0
W
Zhong Kui
7,962
724
110
10
0
192,380
0
W
Nu Wa
7,198
654
116
11
0
212,965
0
L
Ah Muzen Cab
5,081
462
47
4
0
218,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role