Player Matchup

Izanami
Izanami
CHAMPAGNEFATHER
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,163 Elo+
Party 3
Thor
Thor
CanadianRooster
Thor
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,237 Elo+
Party 3
Janus
Janus
GravityBombsTTV
Janus
Level 130
God Stats
0W - 4L
1,459 SR
Queue Stats
31W - 44L
1,395 Elo+
Party 2
King Arthur
King Arthur
Nick131115
King Arthur
Level 41
God Stats
3W - 3L
1,262 SR
Queue Stats
164W - 152L
1,416 Elo+
Solo
Cthulhu
Cthulhu
Rhaiban
Cthulhu
Level 17
God Stats
8W - 7L
1,591 SR
Queue Stats
20W - 28L
1,426 Elo+
Party 2
Team Averages
Level 59
1,462 SR
1,328 Elo+

VS

Team Averages
Level 27
1,451 SR
1,180 Elo+
Izanami
Izanami
MyloFN
Izanami
Level 6
God Stats
1W - 2L
1,186 SR
Queue Stats
2W - 7L
1,163 Elo+
Party 1
Yemoja
Yemoja
Strattzs
Yemoja
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 21L
1,051 Elo+
Party 1
Surtr
Surtr
TheEmeraldOni
Surtr
Level 48
God Stats
30W - 25L
1,570 SR
Queue Stats
206W - 210L
1,473 Elo+
Solo
Kukulkan
Kukulkan
hypasnipe
Kukulkan
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,163 Elo+
Party 1
Hun Batz
Hun Batz
spartandewey
Hun Batz
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 21L
1,051 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,643
422
1,509
6,613
1,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 4 / 2
5,711
519
4,140
8,413
2,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 4 / 1
6,696
609
4,891
6,611
2,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Nick131115
King Arthur
7
0 / 4 / 0
4,814
438
3,996
7,474
4,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Rhaiban
Cthulhu
9
1 / 1 / 0
5,526
502
5,696
9,178
3,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MyloFN
Izanami
10
1 / 1 / 2
5,753
523
3,855
5,925
1,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Strattzs
Yemoja
9
4 / 1 / 3
6,676
607
6,044
7,362
3,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
4 / 2 / 2
7,274
661
6,834
10,561
7,672
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Kukulkan
hypasnipe
Kukulkan
12
4 / 1 / 1
7,173
652
2,263
3,494
1,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hun Batz
spartandewey
Hun Batz
11
4 / 0 / 3
6,543
595
4,941
6,816
1,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
5
Kills
17
17
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
1
4
2
0.5
L
3
4
1
0.88
W
Izanami
MyloFN
Izanami
1
1
2
2
L
King Arthur
Nick131115
King Arthur
0
4
0
0
L
Cthulhu
Rhaiban
Cthulhu
1
1
0
1
W
Yemoja
Strattzs
Yemoja
4
1
3
5.5
W
4
2
2
2.5
W
Kukulkan
hypasnipe
Kukulkan
4
1
1
4.5
W
Hun Batz
spartandewey
Hun Batz
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,232
Damage
23,937
38,289
Taken
34,158
15,189
Mitigated
15,846
8,492
Healing
13,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,509
1,054
0
575
6,613
1,755
0
3,379
3,234
0
20,566
L
4,140
1,075
0
2,490
8,413
2,650
0
808
7,605
0
30,036
L
4,891
187
0
200
6,611
2,101
0
2,161
4,450
38,128
1,053
W
Izanami
MyloFN
Izanami
3,855
2,011
0
2,083
5,925
1,652
667
2,649
3,276
0
34,686
L
King Arthur
Nick131115
King Arthur
3,996
738
0
945
7,474
4,848
0
285
7,189
0
22,085
L
Cthulhu
Rhaiban
Cthulhu
5,696
338
1,364
2,918
9,178
3,835
0
2,156
7,022
18,660
1,931
W
Yemoja
Strattzs
Yemoja
6,044
1,142
1,849
2,069
7,362
3,628
310
3,381
3,955
21,312
0
W
6,834
3,307
0
2,045
10,561
7,672
0
1,382
9,084
1,552
38,732
W
Kukulkan
hypasnipe
Kukulkan
2,263
260
0
1,850
3,494
1,027
528
1,008
2,434
35,658
0
W
Hun Batz
spartandewey
Hun Batz
4,941
1,065
0
3,710
6,816
1,867
0
1,765
4,927
0
30,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,390
Gold Earned
33,419
258
Minions Killed
276
0
Camps Cleared
0
1,084,094
Distance Traveled
1,106,460
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,643
422
38
3
0
207,160
1
L
Thor
5,711
519
52
5
0
232,067
0
L
Janus
6,696
609
102
9
0
226,881
0
W
Izanami
5,753
523
50
5
0
208,904
0
L
King Arthur
4,814
438
37
3
0
185,188
0
L
Cthulhu
5,526
502
29
3
0
232,798
1
W
Yemoja
6,676
607
36
3
0
210,758
0
W
Surtr
7,274
661
57
5
0
216,502
1
W
Kukulkan
7,173
652
71
6
0
210,722
0
W
Hun Batz
6,543
595
62
6
0
259,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role