Player Matchup

Nu Wa
Nu Wa
Gold I
 
Nu Wa
Gold I
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Apollo
Apollo
Gold IV
DarthKert
Apollo
Gold IV
Level 111
God Stats
1W - 1L
1,264 SR
Queue Stats
161W - 163L
1,479 MMR
Solo
Atlas
Atlas
Gold IV
Dubbled313
Atlas
Gold IV
Level 87
God Stats
49W - 36L
1,500 SR
Queue Stats
290W - 293L
1,304 MMR
Party 2
Artio
Artio
Silver I
Freemo3806
Artio
Silver I
Level 109
God Stats
8W - 2L
1,673 SR
Queue Stats
29W - 37L
1,306 MMR
Party 1
Arachne
Arachne
Gold IV
blaketomo04
Arachne
Gold IV
Level 105
God Stats
6W - 2L
1,620 SR
Queue Stats
43W - 47L
1,491 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 91
1,511 SR
1,416 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 119
1,615 SR
1,461 MMR
Thanatos
Thanatos
Silver I
 
Thanatos
Silver I
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Gold III
AvoidMyGuardian
Surtr
Gold III
Level 154
God Stats
20W - 15L
1,672 SR
Queue Stats
181W - 183L
1,489 MMR
Party 3
Fafnir
Fafnir
Gold IV
M-U-B-A-R-I-K
Fafnir
Gold IV
Level 108
God Stats
34W - 21L
1,664 SR
Queue Stats
482W - 499L
1,355 MMR
Party 3
Thoth
Thoth
Platinum IV
Milko89
Thoth
Platinum IV
Level 145
God Stats
36W - 25L
1,671 SR
Queue Stats
207W - 206L
1,480 MMR
Solo
Neith
Neith
Gold V
MrCorrecaminos
Neith
Gold V
Level 129
God Stats
2W - 6L
1,567 SR
Queue Stats
40W - 48L
1,479 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 1 / 2
8,433
649
6,286
4,152
1,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
DarthKert
Apollo
14
4 / 3 / 1
7,988
614
6,115
9,284
3,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
12
1 / 3 / 5
7,640
588
3,211
9,462
6,480
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artio
13
1 / 0 / 0
7,660
589
5,318
12,279
8,988
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Arachne
blaketomo04
Arachne
13
1 / 2 / 3
6,953
535
3,834
13,510
4,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bans
AnhurAgniThorAo Kuang

VS

Bans
MulanSobekChernobogAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
1
0 / 0 / 0
4,051
312
0
716
61
13
1 / 1 / 2
7,423
571
7,483
12,017
10,422
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
3 / 3 / 3
7,976
614
3,496
8,902
7,428
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
Milko89
Thoth
15
3 / 2 / 0
7,733
595
4,783
6,376
1,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
2 / 3 / 3
6,801
523
9,462
9,798
3,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
9
Kills
9
9
Deaths
9
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
1
2
3
L
Thanatos
 
Thanatos
0
0
0
0
L
1
1
2
2
W
Apollo
DarthKert
Apollo
4
3
1
1.5
W
Atlas
1
3
5
1.17
W
Artio
1
0
0
1
L
3
3
3
1.5
L
Thoth
Milko89
Thoth
3
2
0
1.5
L
2
3
3
1.17
W
Arachne
blaketomo04
Arachne
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,764
Damage
25,224
48,687
Taken
37,809
23,969
Mitigated
23,072
21,842
Healing
11,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,286
962
0
1,853
4,152
1,073
645
1,793
2,157
62,375
2,284
L
Thanatos
 
Thanatos
0
0
0
0
716
61
0
716
0
0
0
L
7,483
3,245
0
4,754
12,017
10,422
0
5,616
6,401
3,809
47,368
W
Apollo
DarthKert
Apollo
6,115
2,650
0
4,124
9,284
3,400
910
1,442
7,842
0
54,937
W
Atlas
3,211
1,063
0
1,911
9,462
6,480
308
2,143
7,203
22,772
0
W
Artio
5,318
701
40
5,871
12,279
8,988
0
1,099
11,180
47,440
4,277
L
3,496
1,272
0
1,946
8,902
7,428
0
2,823
6,079
24,459
1,753
L
Thoth
Milko89
Thoth
4,783
227
0
574
6,376
1,823
0
2,812
3,564
63,766
0
L
9,462
5,007
0
4,418
9,798
3,338
0
2,417
7,381
0
50,738
W
Arachne
blaketomo04
Arachne
3,834
2,400
0
8,043
13,510
4,028
0
3,102
10,296
0
57,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,674
Gold Earned
33,984
433
Minions Killed
371
0
Camps Cleared
0
1,292,570
Distance Traveled
989,306
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,433
649
118
9
0
244,594
0
L
Thanatos
4,051
312
0
0
0
363
0
L
Surtr
7,423
571
99
8
0
252,095
2
W
Apollo
7,988
614
102
8
0
246,329
2
W
Atlas
7,640
588
26
2
0
261,062
5
W
Artio
7,660
589
105
8
0
227,405
0
L
Fafnir
7,976
614
37
3
0
247,265
2
L
Thoth
7,733
595
145
11
0
250,574
0
L
Neith
6,801
523
90
7
0
239,009
4
W
Arachne
6,953
535
82
6
0
313,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role