Player Matchup

Mercury
Mercury
 
Mercury
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
CDHXtreme
Geb
Level 145
God Stats
2W - 0L
1,800 SR
Queue Stats
91W - 97L
1,477 Elo+
Solo
Skadi
Skadi
Mr DrMUFFINS88
Skadi
Level 68
God Stats
34W - 30L
1,470 SR
Queue Stats
135W - 172L
1,440 Elo+
Solo
Agni
Agni
RiskySnisky
Agni
Level 147
God Stats
3W - 5L
1,423 SR
Queue Stats
149W - 133L
1,440 Elo+
Solo
Mulan
Mulan
chummie16
Mulan
Level 122
God Stats
8W - 6L
1,426 SR
Queue Stats
33W - 36L
1,415 Elo+
Solo
Team Averages
Level 113
1,524 SR
1,454 Elo+

VS

Team Averages
Level 60
1,488 SR
1,374 Elo+
Nemesis
Nemesis
Cain0001
Nemesis
Level 17
God Stats
2W - 2L
1,727 SR
Queue Stats
28W - 22L
1,379 Elo+
Party 1
Cernunnos
Cernunnos
DX4DM4N
Cernunnos
Level 120
God Stats
1W - 5L
1,169 SR
Queue Stats
135W - 135L
1,402 Elo+
Solo
Baba Yaga
Baba Yaga
TSR814
Baba Yaga
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,343 Elo+
Party 1
King Arthur
King Arthur
Xero-Rocket
King Arthur
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 24L
1,379 Elo+
Party 1
Bacchus
Bacchus
cavalcadeb
Bacchus
Level 44
God Stats
24W - 18L
1,543 SR
Queue Stats
93W - 100L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
3 / 1 / 0
6,053
504
1,213
6,357
1,796
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
1 / 0 / 3
6,929
577
6,972
7,339
6,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 0 / 2
6,296
525
3,792
4,430
1,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
1 / 2 / 3
6,345
529
3,438
8,199
2,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
chummie16
Mulan
12
1 / 2 / 0
6,941
578
6,801
10,865
6,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cain0001
Nemesis
9
2 / 2 / 1
5,644
470
3,652
8,395
2,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
DX4DM4N
Cernunnos
9
0 / 3 / 1
5,319
443
3,716
7,173
2,161
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Baba Yaga
TSR814
Baba Yaga
11
0 / 1 / 1
6,113
509
2,609
2,657
998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

King Arthur
Xero-Rocket
King Arthur
10
2 / 1 / 0
6,045
504
5,328
8,552
5,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
cavalcadeb
Bacchus
11
1 / 1 / 0
5,852
488
4,919
8,538
8,205
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
8
Kills
5
5
Deaths
8
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
1
0
3
W
1
0
3
2.5
L
Nemesis
Cain0001
Nemesis
2
2
1
1.25
L
Cernunnos
DX4DM4N
Cernunnos
0
3
1
0.17
W
2
0
2
3
W
1
2
3
1.25
L
Baba Yaga
TSR814
Baba Yaga
0
1
1
0.5
L
King Arthur
Xero-Rocket
King Arthur
2
1
0
2
L
Bacchus
cavalcadeb
Bacchus
1
1
0
1
W
Mulan
chummie16
Mulan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,216
Damage
20,224
37,190
Taken
35,315
17,975
Mitigated
19,782
13,612
Healing
5,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
1,213
333
0
2,340
6,357
1,796
0
1,614
4,743
0
28,770
W
6,972
557
121
2,507
7,339
6,075
0
2,354
4,985
22,804
1,948
L
Nemesis
Cain0001
Nemesis
3,652
1,060
0
1,159
8,395
2,724
0
2,477
5,918
0
31,561
L
Cernunnos
DX4DM4N
Cernunnos
3,716
1,500
0
672
7,173
2,161
0
3,182
3,991
0
29,041
W
3,792
1,014
0
1,062
4,430
1,412
0
1,385
3,045
0
46,437
W
3,438
382
0
4,310
8,199
2,361
0
1,935
6,264
47,887
1,256
L
Baba Yaga
TSR814
Baba Yaga
2,609
97
0
752
2,657
998
0
936
1,721
36,270
944
L
King Arthur
Xero-Rocket
King Arthur
5,328
738
0
531
8,552
5,694
0
8
8,544
0
30,171
L
Bacchus
cavalcadeb
Bacchus
4,919
256
0
2,123
8,538
8,205
0
3,245
5,293
20,148
538
W
Mulan
chummie16
Mulan
6,801
697
0
3,272
10,865
6,331
0
0
10,865
0
49,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,564
Gold Earned
28,973
349
Minions Killed
228
0
Camps Cleared
0
1,244,784
Distance Traveled
1,179,927
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,053
504
53
4
0
283,955
2
W
Geb
6,929
577
35
3
0
243,199
4
L
Nemesis
5,644
470
54
5
0
293,397
5
L
Cernunnos
5,319
443
58
5
0
199,438
4
W
Skadi
6,296
525
89
7
0
241,469
2
W
Agni
6,345
529
81
7
0
249,558
0
L
Baba Yaga
6,113
509
47
4
0
197,789
2
L
King Arthur
6,045
504
43
4
0
239,280
0
L
Bacchus
5,852
488
26
2
0
250,023
3
W
Mulan
6,941
578
91
8
0
226,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role