Player Matchup

Freya
Freya
Coolaidrizz
Freya
Level 190
God Stats
5W - 12L
1,376 SR
Queue Stats
853W - 900L
1,418 Elo+
Solo
Cupid
Cupid
Darkslayer6921
Cupid
Level 153
God Stats
0W - 2L
1,311 SR
Queue Stats
205W - 239L
1,437 Elo+
Solo
Neith
Neith
HippiePandaxo
Neith
Level 109
God Stats
11W - 11L
1,559 SR
Queue Stats
304W - 293L
1,475 Elo+
Solo
Charybdis
Charybdis
Jam in th ham
Charybdis
Level 73
God Stats
4W - 2L
1,663 SR
Queue Stats
379W - 352L
1,538 Elo+
Solo
Erlang Shen
Erlang Shen
Sygma
Erlang Shen
Level 149
God Stats
5W - 2L
1,911 SR
Queue Stats
279W - 281L
1,537 Elo+
Solo
Team Averages
Level 135
1,564 SR
1,481 Elo+

VS

Team Averages
Level 156
1,684 SR
1,495 Elo+
Danzaburou
Danzaburou
Bubby1031
Danzaburou
Level 122
God Stats
5W - 4L
1,467 SR
Queue Stats
219W - 237L
1,468 Elo+
Solo
Baron Samedi
Baron Samedi
DarkonSA
Baron Samedi
Level 289
God Stats
11W - 5L
1,661 SR
Queue Stats
1,034W - 1,104L
1,465 Elo+
Solo
Xbalanque
Xbalanque
HIPPIEGAYMER28
Xbalanque
Level 123
God Stats
10W - 3L
1,725 SR
Queue Stats
157W - 163L
1,483 Elo+
Party 1
Achilles
Achilles
OhNoStepBro1
Achilles
Level 149
God Stats
7W - 7L
1,704 SR
Queue Stats
491W - 471L
1,576 Elo+
Solo
Cabrakan
Cabrakan
andreselizondo90
Cabrakan
Level 98
God Stats
3W - 1L
1,864 SR
Queue Stats
157W - 163L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 5
6,222
778
3,105
4,888
1,806
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 4 / 3
6,746
843
3,528
9,283
3,288
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 3 / 2
7,601
950
7,022
7,667
2,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Charybdis
Jam in th ham
Charybdis
13
3 / 5 / 3
7,176
897
4,612
8,403
3,122
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Sygma
Erlang Shen
12
0 / 5 / 4
6,545
818
3,176
12,224
12,013
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bubby1031
Danzaburou
15
5 / 3 / 9
8,935
1,117
10,521
8,814
3,625
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
DarkonSA
Baron Samedi
15
4 / 2 / 8
8,819
1,102
6,336
9,216
4,371
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
HIPPIEGAYMER28
Xbalanque
14
5 / 1 / 9
8,604
1,076
14,370
7,844
3,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
OhNoStepBro1
Achilles
15
5 / 2 / 7
8,383
1,048
8,084
9,956
13,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
0 / 0 / 9
7,179
897
836
3,700
3,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
61
8
Kills
19
19
Deaths
8
17
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bubby1031
Danzaburou
5
3
9
3.17
L
0
2
5
1.25
W
Baron Samedi
DarkonSA
Baron Samedi
4
2
8
4
L
1
4
3
0.63
W
Xbalanque
HIPPIEGAYMER28
Xbalanque
5
1
9
9.5
L
4
3
2
1.67
L
Charybdis
Jam in th ham
Charybdis
3
5
3
0.9
W
Achilles
OhNoStepBro1
Achilles
5
2
7
4.25
L
Erlang Shen
Sygma
Erlang Shen
0
5
4
0.4
W
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,443
Damage
40,147
42,465
Taken
39,530
23,149
Mitigated
28,064
13,008
Healing
16,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bubby1031
Danzaburou
10,521
4,155
1,354
2,830
8,814
3,625
185
0
8,814
0
26,822
L
3,105
1,016
160
1,085
4,888
1,806
0
852
3,917
7,885
0
W
Baron Samedi
DarkonSA
Baron Samedi
6,336
700
2,787
2,839
9,216
4,371
727
986
8,230
18,197
682
L
3,528
1,965
1,268
3,774
9,283
3,288
0
475
8,699
0
8,737
W
Xbalanque
HIPPIEGAYMER28
Xbalanque
14,370
787
1,517
1,544
7,844
3,136
2,676
600
7,244
0
24,013
L
7,022
914
399
2,028
7,667
2,920
0
770
6,815
0
17,185
L
Charybdis
Jam in th ham
Charybdis
4,612
2,652
248
1,162
8,403
3,122
0
1,412
6,831
0
12,182
W
Achilles
OhNoStepBro1
Achilles
8,084
943
702
2,074
9,956
13,197
336
1,282
8,674
0
12,596
L
Erlang Shen
Sygma
Erlang Shen
3,176
1,090
709
2,175
12,224
12,013
0
3,634
8,383
483
7,675
W
836
196
356
791
3,700
3,735
471
511
3,189
2,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,290
Gold Earned
41,920
79
Minions Killed
107
0
Camps Cleared
0
718,508
Distance Traveled
788,933
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,935
1,117
38
5
0
141,642
0
L
Freya
6,222
778
14
2
0
129,433
0
W
Baron Samedi
8,819
1,102
25
3
0
171,579
0
L
Cupid
6,746
843
15
2
0
143,414
0
W
Xbalanque
8,604
1,076
22
3
0
181,557
0
L
Neith
7,601
950
25
3
0
163,459
0
L
Charybdis
7,176
897
20
3
0
119,777
0
W
Achilles
8,383
1,048
14
2
0
172,859
0
L
Erlang Shen
6,545
818
5
1
0
162,425
0
W
Cabrakan
7,179
897
8
1
0
121,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role