Player Matchup

King Arthur
King Arthur
Silver II
Daniezh
King Arthur
Silver II
Level 126
God Stats
54W - 36L
1,556 SR
Queue Stats
234W - 253L
1,046 MMR
Solo
Chiron
Chiron
Silver I
Paul_MUC
Chiron
Silver I
Level 228
God Stats
5W - 3L
1,336 SR
Queue Stats
102W - 96L
1,084 MMR
Party 1
Nemesis
Nemesis
Silver II
PearlHarbor9
Nemesis
Silver II
Level 149
God Stats
5W - 2L
1,500 SR
Queue Stats
124W - 140L
1,033 MMR
Solo
Anubis
Anubis
Silver I
YellokGhost
Anubis
Silver I
Level 135
God Stats
68W - 44L
1,513 SR
Queue Stats
97W - 94L
1,007 MMR
Solo
Horus
Horus
Silver II
Zycho
Horus
Silver II
Level 209
God Stats
24W - 18L
1,468 SR
Queue Stats
242W - 256L
1,044 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 169
1,475 SR
1,043 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,500 SR
1,068 MMR
Zhong Kui
Zhong Kui
Gold IV
 
Zhong Kui
Gold IV
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold IV
Fr34K1lL
Ne Zha
Gold IV
Level 132
God Stats
0W - 1L
1,700 SR
Queue Stats
41W - 49L
1,446 MMR
Solo
Neith
Neith
Silver V
MixalisGotCha
Neith
Silver V
Level 103
God Stats
0W - 3L
1,183 SR
Queue Stats
328W - 357L
660 MMR
Solo
Geb
Geb
Silver IV
XorryPL
Geb
Silver IV
Level 126
God Stats
0W - 2L
1,296 SR
Queue Stats
47W - 73L
779 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
empeureure
Ah Muzen Cab
Silver II
Level 89
God Stats
0W - 1L
1,818 SR
Queue Stats
155W - 172L
953 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Daniezh
King Arthur
14
5 / 2 / 10
8,506
608
10,454
16,539
11,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
Paul_MUC
Chiron
15
2 / 1 / 3
8,233
588
4,955
6,342
2,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nemesis
PearlHarbor9
Nemesis
15
6 / 0 / 2
8,712
622
5,902
8,954
3,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Anubis
14
9 / 0 / 6
8,951
639
14,917
12,455
5,780
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Horus
Zycho
Horus
12
3 / 1 / 10
7,741
553
7,419
11,734
10,322
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
ThorFreyaCerberusChang'e

VS

Bans
AresAo KuangCthulhuAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
2 / 7 / 1
7,535
538
11,394
15,909
8,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ne Zha
Fr34K1lL
Ne Zha
12
1 / 2 / 1
6,660
476
5,870
10,617
3,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 7 / 1
6,157
440
6,421
10,839
2,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
9
0 / 4 / 1
5,870
419
4,626
13,202
6,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
empeureure
Ah Muzen Cab
11
1 / 5 / 0
6,233
445
6,811
9,618
2,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
8
25
Kills
4
4
Deaths
25
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
7
1
0.36
W
King Arthur
Daniezh
King Arthur
5
2
10
5
L
Ne Zha
Fr34K1lL
Ne Zha
1
2
1
0.75
L
0
7
1
0.07
W
Chiron
Paul_MUC
Chiron
2
1
3
3.5
W
Nemesis
PearlHarbor9
Nemesis
6
0
2
7
L
Geb
0
4
1
0.13
W
Anubis
9
0
6
12
W
Horus
Zycho
Horus
3
1
10
8
L
Ah Muzen Cab
empeureure
Ah Muzen Cab
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,647
Damage
35,122
56,024
Taken
60,185
32,917
Mitigated
23,420
25,649
Healing
15,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
11,394
3,119
0
4,761
15,909
8,388
0
4,142
11,767
48,328
9,709
W
King Arthur
Daniezh
King Arthur
10,454
883
0
4,210
16,539
11,490
58
6,999
9,540
0
51,874
L
Ne Zha
Fr34K1lL
Ne Zha
5,870
602
0
5,436
10,617
3,276
0
776
9,841
0
52,845
L
6,421
981
0
1,836
10,839
2,699
126
492
10,347
0
37,768
W
Chiron
Paul_MUC
Chiron
4,955
2,254
384
2,165
6,342
2,315
1,984
768
5,574
0
62,953
W
Nemesis
PearlHarbor9
Nemesis
5,902
1,792
0
6,402
8,954
3,010
451
782
8,172
0
73,074
L
Geb
4,626
731
0
1,691
13,202
6,640
0
5,185
8,017
12,857
407
W
Anubis
14,917
1,535
0
7,863
12,455
5,780
1,009
3,597
8,858
63,065
0
W
Horus
Zycho
Horus
7,419
2,964
736
3,889
11,734
10,322
33
3,047
8,687
917
20,593
L
Ah Muzen Cab
empeureure
Ah Muzen Cab
6,811
1,773
0
1,276
9,618
2,417
0
4,322
5,296
0
42,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,143
Gold Earned
32,455
463
Minions Killed
324
0
Camps Cleared
0
1,440,931
Distance Traveled
1,365,656
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,535
538
90
6
0
215,364
2
W
King Arthur
8,506
608
89
6
0
289,507
4
L
Ne Zha
6,660
476
95
7
0
338,513
0
L
Neith
6,157
440
67
5
0
251,858
0
W
Chiron
8,233
588
117
8
0
273,278
1
W
Nemesis
8,712
622
123
9
0
310,085
0
L
Geb
5,870
419
7
1
0
288,981
0
W
Anubis
8,951
639
87
6
0
262,189
0
W
Horus
7,741
553
47
3
0
305,872
1
L
Ah Muzen Cab
6,233
445
65
5
0
270,940
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role