Player Matchup

Kuzenbo
Kuzenbo
Alvaro23j
Kuzenbo
Level 108
God Stats
4W - 6L
1,465 SR
Queue Stats
101W - 98L
1,478 Elo+
Party 2
Heimdallr
Heimdallr
SaneacuentasONE
Heimdallr
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
281W - 256L
1,488 Elo+
Solo
Fenrir
Fenrir
Valraven68
Fenrir
Level 45
God Stats
17W - 16L
1,478 SR
Queue Stats
27W - 40L
1,294 Elo+
Solo
Chang'e
Chang'e
hienomies1245
Chang'e
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
278W - 257L
1,429 Elo+
Solo
Bake Kujira
Bake Kujira
xXDraBXx
Bake Kujira
Level 104
God Stats
3W - 1L
1,882 SR
Queue Stats
120W - 114L
1,477 Elo+
Party 2
Team Averages
Level 85
1,565 SR
1,433 Elo+

VS

Team Averages
Level 116
1,564 SR
1,429 Elo+
Ra
Ra
CHRISTOS_M3
Ra
Level 162
God Stats
3W - 5L
1,393 SR
Queue Stats
78W - 89L
1,453 Elo+
Party 1
Danzaburou
Danzaburou
CNDGScylla
Danzaburou
Level 143
God Stats
2W - 1L
1,504 SR
Queue Stats
131W - 125L
1,463 Elo+
Party 1
Cthulhu
Cthulhu
LarpingLlama
Cthulhu
Level 89
God Stats
5W - 1L
1,650 SR
Queue Stats
13W - 8L
1,397 Elo+
Party 3
Nemesis
Nemesis
PinkPanther6353
Nemesis
Level 103
God Stats
1W - 0L
1,860 SR
Queue Stats
20W - 14L
1,404 Elo+
Party 3
Medusa
Medusa
wallie16
Medusa
Level 82
God Stats
7W - 7L
1,412 SR
Queue Stats
118W - 101L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Alvaro23j
Kuzenbo
9
0 / 5 / 4
6,287
449
6,663
14,557
14,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heimdallr
SaneacuentasONE
Heimdallr
11
3 / 5 / 1
6,468
462
5,194
9,942
2,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Valraven68
Fenrir
6
0 / 4 / 3
5,045
360
1,057
4,225
1,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
13
0 / 5 / 2
6,690
478
6,335
14,718
3,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bake Kujira
xXDraBXx
Bake Kujira
12
3 / 3 / 0
7,258
518
9,024
15,653
14,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 5
9,574
684
11,081
7,700
3,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
CNDGScylla
Danzaburou
15
10 / 0 / 7
9,779
699
12,686
7,402
2,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
LarpingLlama
Cthulhu
12
1 / 2 / 5
7,438
531
8,456
12,248
8,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 1 / 4
6,789
485
3,121
7,293
2,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Medusa
wallie16
Medusa
13
6 / 3 / 8
8,260
590
9,873
11,342
3,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
6
Kills
22
22
Deaths
6
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Alvaro23j
Kuzenbo
0
5
4
0.4
W
4
0
5
6.5
W
Danzaburou
CNDGScylla
Danzaburou
10
0
7
13.5
W
Cthulhu
LarpingLlama
Cthulhu
1
2
5
1.75
W
1
1
4
3
L
Heimdallr
SaneacuentasONE
Heimdallr
3
5
1
0.7
L
Fenrir
Valraven68
Fenrir
0
4
3
0.38
L
Chang'e
0
5
2
0.2
W
Medusa
wallie16
Medusa
6
3
8
3.33
L
Bake Kujira
xXDraBXx
Bake Kujira
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,273
Damage
45,217
59,095
Taken
45,985
36,966
Mitigated
19,608
10,657
Healing
17,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Alvaro23j
Kuzenbo
6,663
2,654
0
1,693
14,557
14,868
8
3,539
10,664
20,864
1,456
W
11,081
1,214
1,170
4,529
7,700
3,063
0
5,660
1,738
77,248
2,769
W
Danzaburou
CNDGScylla
Danzaburou
12,686
5,486
0
4,892
7,402
2,535
804
2,980
4,362
0
72,304
W
Cthulhu
LarpingLlama
Cthulhu
8,456
1,040
54
1,598
12,248
8,114
0
5,372
6,503
39,529
1,325
W
3,121
686
0
1,954
7,293
2,160
0
1,657
5,503
0
31,711
L
Heimdallr
SaneacuentasONE
Heimdallr
5,194
1,622
0
2,512
9,942
2,788
0
1,150
8,649
0
37,853
L
Fenrir
Valraven68
Fenrir
1,057
188
0
76
4,225
1,231
0
376
3,829
0
5,594
L
Chang'e
6,335
976
109
3,749
14,718
3,996
0
4,982
9,290
49,244
0
W
Medusa
wallie16
Medusa
9,873
3,849
0
3,472
11,342
3,736
434
4,446
6,732
0
44,651
L
Bake Kujira
xXDraBXx
Bake Kujira
9,024
4,502
0
2,518
15,653
14,083
0
7,041
7,767
43,830
2,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,748
Gold Earned
41,840
274
Minions Killed
460
0
Camps Cleared
0
1,278,020
Distance Traveled
1,530,549
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,287
449
23
2
0
287,330
0
W
Ra
9,574
684
154
11
0
319,883
3
W
Danzaburou
9,779
699
123
9
0
279,564
2
W
Cthulhu
7,438
531
77
6
0
315,408
0
W
Nemesis
6,789
485
55
4
0
331,651
2
L
Heimdallr
6,468
462
72
5
0
271,399
2
L
Fenrir
5,045
360
14
1
0
221,168
0
L
Chang'e
6,690
478
94
7
0
257,036
5
W
Medusa
8,260
590
51
4
0
284,043
7
L
Bake Kujira
7,258
518
71
5
0
241,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role