Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
MonsTeeRz-
Erlang Shen
Level 159
God Stats
0W - 3L
1,438 SR
Queue Stats
98W - 89L
1,579 Elo+
Party 3
Kukulkan
Kukulkan
SYNCFUSIONS
Kukulkan
Level 127
God Stats
12W - 16L
1,537 SR
Queue Stats
159W - 145L
1,493 Elo+
Party 1
Ganesha
Ganesha
TheDazzLY
Ganesha
Level 159
God Stats
0W - 1L
1,290 SR
Queue Stats
89W - 86L
1,556 Elo+
Party 3
Ishtar
Ishtar
mainofcanoe
Ishtar
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 180L
1,517 Elo+
Party 1
Team Averages
Level 144
1,453 SR
1,529 Elo+

VS

Team Averages
Level 118
1,548 SR
1,486 Elo+
Baba Yaga
Baba Yaga
Highwayninja424
Baba Yaga
Level 88
God Stats
5W - 3L
1,626 SR
Queue Stats
309W - 361L
1,463 Elo+
Party 2
Bakasura
Bakasura
LoFFaS
Bakasura
Level 178
God Stats
1W - 1L
1,316 SR
Queue Stats
68W - 71L
1,515 Elo+
Solo
Kumbhakarna
Kumbhakarna
T Dog 2604
Kumbhakarna
Level 62
God Stats
3W - 3L
1,540 SR
Queue Stats
146W - 213L
1,432 Elo+
Party 2
Artemis
Artemis
x8GHOSTY8x
Artemis
Level 107
God Stats
6W - 4L
1,515 SR
Queue Stats
303W - 368L
1,420 Elo+
Party 2
Nu Wa
Nu Wa
İSPİRFASULYESİ
Nu Wa
Level 156
God Stats
16W - 3L
1,741 SR
Queue Stats
276W - 206L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
8 / 3 / 0
9,859
616
12,474
15,408
7,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Erlang Shen
MonsTeeRz-
Erlang Shen
12
0 / 2 / 3
7,444
465
4,971
15,428
8,458
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Kukulkan
SYNCFUSIONS
Kukulkan
15
1 / 2 / 1
8,788
549
7,061
8,465
2,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
TheDazzLY
Ganesha
14
0 / 3 / 3
7,461
466
4,991
14,925
5,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
15
2 / 6 / 1
8,350
522
5,616
10,762
3,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Highwayninja424
Baba Yaga
14
2 / 7 / 2
8,754
547
8,867
16,051
7,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bakasura
LoFFaS
Bakasura
16
6 / 3 / 3
8,906
557
9,883
14,815
5,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
T Dog 2604
Kumbhakarna
12
1 / 1 / 1
7,259
454
2,949
9,733
6,547
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
x8GHOSTY8x
Artemis
17
6 / 0 / 1
9,876
617
9,284
7,668
2,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

16
1 / 0 / 6
9,230
577
11,046
4,702
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
11
Kills
16
16
Deaths
11
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
8
3
0
2.67
W
Baba Yaga
Highwayninja424
Baba Yaga
2
7
2
0.43
W
Bakasura
LoFFaS
Bakasura
6
3
3
2.5
L
Erlang Shen
MonsTeeRz-
Erlang Shen
0
2
3
0.75
L
Kukulkan
SYNCFUSIONS
Kukulkan
1
2
1
0.75
W
Kumbhakarna
T Dog 2604
Kumbhakarna
1
1
1
1.5
L
Ganesha
TheDazzLY
Ganesha
0
3
3
0.5
L
Ishtar
2
6
1
0.42
W
Artemis
x8GHOSTY8x
Artemis
6
0
1
6.5
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,113
Damage
42,029
64,988
Taken
52,969
27,064
Mitigated
23,597
18,831
Healing
16,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
12,474
2,772
0
4,831
15,408
7,260
0
7,983
6,456
0
56,949
W
Baba Yaga
Highwayninja424
Baba Yaga
8,867
164
0
4,286
16,051
7,118
86
2,050
13,280
39,601
805
W
Bakasura
LoFFaS
Bakasura
9,883
6,621
0
8,002
14,815
5,436
0
4,323
10,260
0
53,868
L
Erlang Shen
MonsTeeRz-
Erlang Shen
4,971
2,448
0
4,900
15,428
8,458
0
4,906
9,851
0
30,596
L
Kukulkan
SYNCFUSIONS
Kukulkan
7,061
358
0
1,988
8,465
2,352
0
3,470
3,943
78,508
0
W
Kumbhakarna
T Dog 2604
Kumbhakarna
2,949
515
0
2,800
9,733
6,547
51
2,692
6,769
19,056
860
L
Ganesha
TheDazzLY
Ganesha
4,991
336
0
4,558
14,925
5,881
0
2,513
11,702
55,470
0
L
Ishtar
5,616
2,810
0
2,554
10,762
3,113
0
1,343
8,795
0
72,012
W
Artemis
x8GHOSTY8x
Artemis
9,284
3,053
0
1,592
7,668
2,900
792
412
7,256
0
82,660
W
11,046
2,516
0
180
4,702
1,596
631
1,949
2,552
76,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,902
Gold Earned
44,025
536
Minions Killed
524
0
Camps Cleared
0
1,605,141
Distance Traveled
1,557,260
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,859
616
96
6
0
293,212
6
W
Baba Yaga
8,754
547
78
5
0
253,973
0
W
Bakasura
8,906
557
121
8
0
372,896
0
L
Erlang Shen
7,444
465
43
3
0
346,493
0
L
Kukulkan
8,788
549
187
12
0
322,806
4
W
Kumbhakarna
7,259
454
42
3
0
299,952
0
L
Ganesha
7,461
466
68
4
0
354,031
0
L
Ishtar
8,350
522
142
9
0
288,599
0
W
Artemis
9,876
617
137
9
0
301,217
3
W
Nu Wa
9,230
577
146
9
0
329,222
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role