Player Matchup

Nu Wa
Nu Wa
AverageGlobe666
Nu Wa
Level 68
God Stats
6W - 3L
1,635 SR
Queue Stats
48W - 62L
1,432 Elo+
Party 1
Nemesis
Nemesis
Lonewolf6536
Nemesis
Level 126
God Stats
10W - 6L
1,815 SR
Queue Stats
267W - 260L
1,510 Elo+
Solo
Tyr
Tyr
MystifiedNut7
Tyr
Level 128
God Stats
2W - 0L
1,712 SR
Queue Stats
32W - 39L
1,475 Elo+
Party 1
Team Averages
Level 107
1,720 SR
1,472 Elo+

VS

Team Averages
Level 98
1,492 SR
1,485 Elo+
Vulcan
Vulcan
Shwingbongjing
Vulcan
Level 106
God Stats
145W - 98L
1,629 SR
Queue Stats
195W - 198L
1,498 Elo+
Party 2
Artio
Artio
monkeyhunter1015
Artio
Level 101
God Stats
0W - 4L
1,318 SR
Queue Stats
49W - 52L
1,457 Elo+
Solo
Chaac
Chaac
tickle_me_ginger
Chaac
Level 88
God Stats
65W - 56L
1,528 SR
Queue Stats
223W - 228L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 5
6,259
894
4,811
4,087
1,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Lonewolf6536
Nemesis
11
1 / 0 / 7
6,235
891
3,585
7,681
5,252
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

12
6 / 1 / 3
7,565
1,081
4,504
5,442
3,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 1
6,449
921
7,747
3,805
1,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
0 / 1 / 0
4,614
659
670
1,511
582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 5 / 3
6,163
880
4,924
9,807
6,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
9
Kills
4
4
Deaths
9
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
3
5
1.5
W
Nemesis
Lonewolf6536
Nemesis
1
0
7
4.5
W
6
1
3
7.5
L
3
3
1
1.17
L
0
1
0
0
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,900
Damage
13,341
17,210
Taken
15,123
9,839
Mitigated
8,495
5,737
Healing
1,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,811
1,848
0
940
4,087
1,249
171
1,394
2,650
14,742
0
W
Nemesis
Lonewolf6536
Nemesis
3,585
1,630
0
2,246
7,681
5,252
0
4,057
3,585
0
8,646
W
4,504
543
0
2,551
5,442
3,338
13
2,943
2,499
0
20,321
L
7,747
215
0
0
3,805
1,159
0
1,006
2,688
21,813
0
L
670
231
47
153
1,511
582
0
745
680
905
17
L
4,924
751
0
1,533
9,807
6,754
0
2,519
6,944
0
20,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,059
Gold Earned
17,226
81
Minions Killed
68
0
Camps Cleared
0
409,636
Distance Traveled
302,522
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,259
894
28
4
0
127,893
1
W
Nemesis
6,235
891
17
2
0
126,904
0
W
Tyr
7,565
1,081
36
5
0
154,839
0
L
Vulcan
6,449
921
32
5
0
150,527
0
L
Artio
4,614
659
0
0
0
21,394
0
L
Chaac
6,163
880
36
5
0
130,601
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role