Player Matchup

Cu Chulainn
Cu Chulainn
Atatalian
Cu Chulainn
Level 69
God Stats
70W - 42L
1,621 SR
Queue Stats
191W - 190L
1,402 Elo+
Party 1
Anubis
Anubis
Fullsinge
Anubis
Level 18
God Stats
4W - 1L
1,797 SR
Queue Stats
15W - 14L
1,455 Elo+
Party 3
Danzaburou
Danzaburou
Grosse
Danzaburou
Level 49
God Stats
1W - 0L
1,178 SR
Queue Stats
13W - 13L
1,437 Elo+
Party 3
Charon
Charon
Potdefleurs
Charon
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,455 Elo+
Party 3
Lancelot
Lancelot
pipuUA
Lancelot
Level 68
God Stats
14W - 10L
1,600 SR
Queue Stats
225W - 208L
1,385 Elo+
Party 1
Team Averages
Level 49
1,539 SR
1,427 Elo+

VS

Team Averages
Level 69
1,457 SR
1,475 Elo+
Loki
Loki
 
Loki
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
CubaPapa
Scylla
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,527 Elo+
Solo
Heimdallr
Heimdallr
Skizzy42
Heimdallr
Level 97
God Stats
6W - 10L
1,492 SR
Queue Stats
63W - 61L
1,424 Elo+
Solo
Surtr
Surtr
TaKe_WanD0
Surtr
Level 68
God Stats
0W - 1L
1,217 SR
Queue Stats
239W - 244L
1,481 Elo+
Party 2
Cerberus
Cerberus
miku-jad
Cerberus
Level 66
God Stats
17W - 16L
1,576 SR
Queue Stats
202W - 207L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Atatalian
Cu Chulainn
11
5 / 1 / 3
7,140
714
6,294
7,615
5,356
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Anubis
Fullsinge
Anubis
11
7 / 0 / 2
7,149
715
7,411
4,280
1,782
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
Grosse
Danzaburou
10
0 / 0 / 2
5,217
522
2,723
4,421
1,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
9
0 / 0 / 3
5,784
578
3,076
6,517
3,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
pipuUA
Lancelot
12
6 / 0 / 4
6,751
675
4,740
4,904
1,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
0 / 5 / 1
5,097
510
3,078
7,634
1,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Scylla
CubaPapa
Scylla
9
0 / 4 / 0
4,811
481
630
4,746
589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Skizzy42
Heimdallr
9
0 / 2 / 0
4,764
476
3,363
3,726
1,012
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
9
1 / 6 / 0
5,325
533
3,872
9,990
4,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cerberus
miku-jad
Cerberus
8
0 / 2 / 0
4,818
482
2,477
9,167
4,135
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
18
Kills
1
1
Deaths
19
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
5
1
0.1
W
Cu Chulainn
Atatalian
Cu Chulainn
5
1
3
6.5
L
Scylla
CubaPapa
Scylla
0
4
0
0
W
Anubis
Fullsinge
Anubis
7
0
2
8
W
Danzaburou
Grosse
Danzaburou
0
0
2
1
W
Charon
0
0
3
1.5
L
Heimdallr
Skizzy42
Heimdallr
0
2
0
0
L
Surtr
1
6
0
0.17
L
Cerberus
miku-jad
Cerberus
0
2
0
0
W
Lancelot
pipuUA
Lancelot
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,244
Damage
13,420
27,737
Taken
35,263
13,486
Mitigated
12,371
12,426
Healing
9,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,078
764
0
2,232
7,634
1,662
0
2,043
5,591
0
31,009
W
Cu Chulainn
Atatalian
Cu Chulainn
6,294
1,349
0
2,356
7,615
5,356
0
164
7,063
595
39,752
L
Scylla
CubaPapa
Scylla
630
80
0
440
4,746
589
0
3,761
985
19,827
0
W
Anubis
Fullsinge
Anubis
7,411
190
0
2,552
4,280
1,782
1,040
762
3,518
43,206
1,866
W
Danzaburou
Grosse
Danzaburou
2,723
1,046
0
1,727
4,421
1,418
309
1,170
3,251
0
30,550
W
Charon
3,076
684
1,453
1,327
6,517
3,011
117
1,039
5,478
16,180
0
L
Heimdallr
Skizzy42
Heimdallr
3,363
808
0
1,134
3,726
1,012
0
1,361
2,365
0
28,759
L
Surtr
3,872
1,165
0
2,428
9,990
4,973
0
232
9,758
207
27,498
L
Cerberus
miku-jad
Cerberus
2,477
93
0
3,278
9,167
4,135
0
3,213
5,954
16,464
548
W
Lancelot
pipuUA
Lancelot
4,740
646
0
3,011
4,904
1,919
0
136
4,731
0
38,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,041
Gold Earned
24,815
306
Minions Killed
247
0
Camps Cleared
0
1,074,852
Distance Traveled
1,033,475
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,097
510
65
7
0
239,049
0
W
Cu Chulainn
7,140
714
74
7
0
209,622
0
L
Scylla
4,811
481
46
5
0
202,239
0
W
Anubis
7,149
715
76
8
0
193,615
0
W
Danzaburou
5,217
522
55
6
0
188,028
0
W
Charon
5,784
578
37
4
0
216,104
1
L
Heimdallr
4,764
476
50
5
0
187,441
0
L
Surtr
5,325
533
50
5
0
205,235
0
L
Cerberus
4,818
482
36
4
0
199,511
0
W
Lancelot
6,751
675
64
6
0
267,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role