Player Matchup

Cthulhu
Cthulhu
Platinum I
CopeStradamus
Cthulhu
Platinum I
Level 149
God Stats
27W - 20L
1,609 SR
Queue Stats
660W - 745L
1,807 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum V
Eňma
Ah Muzen Cab
Platinum V
Level 160
God Stats
1W - 0L
1,724 SR
Queue Stats
28W - 19L
1,806 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum V
Trenchad
Erlang Shen
Platinum V
Level 56
God Stats
3W - 3L
1,463 SR
Queue Stats
39W - 38L
1,789 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 122
1,598 SR
1,801 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 135
1,784 SR
1,797 MMR
Odin
Odin
Gold III
DarthKaiser
Odin
Gold III
Level 135
God Stats
6W - 1L
1,848 SR
Queue Stats
23W - 7L
1,802 MMR
Party 2
Cupid
Cupid
Gold III
Lemôn
Cupid
Gold III
Level 148
God Stats
3W - 2L
1,751 SR
Queue Stats
23W - 7L
1,789 MMR
Party 2
Geb
Geb
Gold III
Omegaamaxx
Geb
Gold III
Level 121
God Stats
3W - 2L
1,753 SR
Queue Stats
20W - 7L
1,802 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
5 / 0 / 1
10,429
869
14,123
14,118
13,055
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Ah Muzen Cab
Eňma
Ah Muzen Cab
15
1 / 1 / 4
9,168
764
8,199
6,734
2,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Erlang Shen
Trenchad
Erlang Shen
15
0 / 2 / 5
8,932
744
6,077
10,544
10,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
SerqetKuzenboMedusaAchillesKumbhakarna

VS

Bans
AresYu HuangHadesIx ChelDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 2
8,374
698
6,629
10,416
9,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cupid
Lemôn
Cupid
14
2 / 4 / 1
8,722
727
5,073
10,136
4,021
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 1 / 3
8,114
676
9,931
11,533
10,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
6
Kills
3
3
Deaths
6
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
5
0
1
5.5
L
1
1
2
2
W
Ah Muzen Cab
Eňma
Ah Muzen Cab
1
1
4
3
L
Cupid
Lemôn
Cupid
2
4
1
0.63
L
0
1
3
1.5
W
Erlang Shen
Trenchad
Erlang Shen
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,399
Damage
21,633
31,396
Taken
32,085
25,516
Mitigated
24,351
11,847
Healing
6,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
14,123
944
211
7,231
14,118
13,055
463
4,188
9,454
37,461
2,267
L
6,629
471
0
825
10,416
9,470
0
3,908
6,152
0
21,802
W
Ah Muzen Cab
Eňma
Ah Muzen Cab
8,199
2,522
0
1,423
6,734
2,441
2,965
3,063
3,556
0
51,737
L
Cupid
Lemôn
Cupid
5,073
2,376
430
3,558
10,136
4,021
0
5,141
4,687
0
26,977
L
9,931
793
0
1,534
11,533
10,860
0
4,643
6,398
28,289
0
W
Erlang Shen
Trenchad
Erlang Shen
6,077
1,421
0
2,982
10,544
10,020
423
2,139
8,084
512
21,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,529
Gold Earned
25,210
161
Minions Killed
134
0
Camps Cleared
0
679,677
Distance Traveled
716,856
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,429
869
55
5
0
220,922
0
L
Odin
8,374
698
37
3
0
253,934
0
W
Ah Muzen Cab
9,168
764
73
6
0
219,148
0
L
Cupid
8,722
727
65
5
0
207,743
2
L
Geb
8,114
676
32
3
0
255,179
0
W
Erlang Shen
8,932
744
33
3
0
239,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role