Player Matchup

Charon
Charon
DONNASAUR69
Charon
Level 47
God Stats
8W - 4L
1,667 SR
Queue Stats
113W - 128L
1,429 Elo+
Solo
Chernobog
Chernobog
FunGiForce
Chernobog
Level 127
God Stats
2W - 3L
1,262 SR
Queue Stats
195W - 198L
1,493 Elo+
Solo
Atlas
Atlas
KingDiAngelo322
Atlas
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
303W - 316L
1,452 Elo+
Solo
Ratatoskr
Ratatoskr
WinryRockbeII
Ratatoskr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 77L
1,472 Elo+
Solo
Eset
Eset
robertobaezc
Eset
Level 60
God Stats
3W - 9L
1,400 SR
Queue Stats
317W - 333L
1,468 Elo+
Solo
Team Averages
Level 92
1,466 SR
1,463 Elo+

VS

Team Averages
Level 93
1,356 SR
1,433 Elo+
Charon
Charon
AstroidStorm
Charon
Level 127
God Stats
10W - 15L
1,508 SR
Queue Stats
465W - 462L
1,421 Elo+
Party 1
Medusa
Medusa
HisChildren
Medusa
Level 63
God Stats
1W - 2L
1,438 SR
Queue Stats
67W - 65L
1,500 Elo+
Party 2
Artio
Artio
QuantumShadw593
Artio
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,356 Elo+
Solo
Odin
Odin
frenzziyttt
Odin
Level 145
God Stats
1W - 3L
1,216 SR
Queue Stats
159W - 182L
1,442 Elo+
Party 1
Nu Wa
Nu Wa
xXHoUsToNXx1997
Nu Wa
Level 108
God Stats
1W - 4L
1,119 SR
Queue Stats
93W - 96L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
13
1 / 2 / 14
7,948
994
6,409
7,140
6,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chernobog
FunGiForce
Chernobog
14
2 / 1 / 10
7,584
948
8,157
6,411
2,536
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
3 / 2 / 10
7,908
989
7,220
9,271
8,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ratatoskr
WinryRockbeII
Ratatoskr
12
5 / 4 / 6
7,605
951
6,245
8,074
3,225
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 1 / 9
8,035
1,004
9,045
3,943
1,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
13
2 / 4 / 4
7,006
876
4,106
9,018
6,067
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Medusa
14
2 / 4 / 8
7,349
919
10,894
7,704
2,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 3
5,923
740
491
6,075
4,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
3 / 3 / 4
7,293
912
3,964
10,642
7,166
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 3 / 6
7,633
954
8,938
7,657
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
35
16
Kills
10
10
Deaths
16
49
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Charon
2
4
4
1
W
Charon
1
2
14
4
W
Chernobog
FunGiForce
Chernobog
2
1
10
7
L
Medusa
2
4
8
1.5
W
3
2
10
4
L
0
2
3
0.75
W
Ratatoskr
WinryRockbeII
Ratatoskr
5
4
6
2
L
3
3
4
1.67
W
5
1
9
9.5
L
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,076
Damage
28,393
34,839
Taken
41,096
22,329
Mitigated
22,796
10,749
Healing
10,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
4,106
474
651
1,096
9,018
6,067
0
4,249
4,507
12,540
374
W
Charon
6,409
1,170
0
537
7,140
6,524
216
2,984
4,014
15,680
519
W
Chernobog
FunGiForce
Chernobog
8,157
2,781
927
2,517
6,411
2,536
698
3,097
3,194
0
22,865
L
Medusa
10,894
4,319
396
570
7,704
2,725
336
3,855
3,677
0
21,712
W
7,220
2,696
875
3,120
9,271
8,269
105
2,835
6,241
16,430
0
L
491
54
847
1,594
6,075
4,268
0
3,490
2,383
1,481
0
W
Ratatoskr
WinryRockbeII
Ratatoskr
6,245
1,273
399
2,057
8,074
3,225
0
2,056
5,906
0
8,943
L
3,964
1,144
0
3,002
10,642
7,166
179
5,491
4,913
0
6,615
W
9,045
1,364
251
66
3,943
1,775
240
1,499
2,444
19,403
0
L
8,938
2,097
145
1,778
7,657
2,570
0
4,351
3,190
15,585
1,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,080
Gold Earned
35,204
110
Minions Killed
66
0
Camps Cleared
0
781,534
Distance Traveled
653,564
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,006
876
17
2
0
116,864
0
W
Charon
7,948
994
21
3
0
145,130
0
W
Chernobog
7,584
948
33
4
0
148,665
0
L
Medusa
7,349
919
26
3
0
157,650
0
W
Atlas
7,908
989
14
2
0
168,450
0
L
Artio
5,923
740
2
0
0
110,969
0
W
Ratatoskr
7,605
951
11
1
0
168,081
0
L
Odin
7,293
912
4
1
0
105,539
0
W
Eset
8,035
1,004
31
4
0
151,208
0
L
Nu Wa
7,633
954
17
2
0
162,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role