Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
AndresCaboloso
Yemoja
Level 44
God Stats
1W - 3L
1,308 SR
Queue Stats
37W - 56L
1,442 Elo+
Solo
He Bo
He Bo
DaLimeSoda
He Bo
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,547 Elo+
Solo
Nemesis
Nemesis
MiGuiStyle69
Nemesis
Level 123
God Stats
33W - 31L
1,542 SR
Queue Stats
447W - 444L
1,585 Elo+
Solo
Medusa
Medusa
Okkusu
Medusa
Level 170
God Stats
5W - 5L
1,677 SR
Queue Stats
278W - 295L
1,500 Elo+
Solo
Team Averages
Level 110
1,505 SR
1,515 Elo+

VS

Team Averages
Level 158
1,538 SR
1,620 Elo+
Izanami
Izanami
Bawybaw
Izanami
Level 141
God Stats
5W - 1L
1,471 SR
Queue Stats
14W - 9L
1,888 Elo+
Party 1
Sylvanus
Sylvanus
Cybernet1cTiger
Sylvanus
Level 196
God Stats
1W - 2L
1,466 SR
Queue Stats
25W - 13L
1,768 Elo+
Party 1
Charybdis
Charybdis
GodlyCatharsis
Charybdis
Level 118
God Stats
3W - 0L
1,500 SR
Queue Stats
247W - 238L
1,485 Elo+
Solo
Agni
Agni
el_bordo2
Agni
Level 156
God Stats
61W - 54L
1,566 SR
Queue Stats
775W - 789L
1,495 Elo+
Solo
Shiva
Shiva
iwashere4O8
Shiva
Level 179
God Stats
8W - 8L
1,687 SR
Queue Stats
436W - 444L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
0 / 2 / 1
5,918
1,184
2,266
3,650
1,373
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

10
0 / 0 / 0
5,360
1,072
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

He Bo
11
0 / 7 / 1
5,998
1,200
2,217
6,943
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
MiGuiStyle69
Nemesis
11
1 / 1 / 0
6,238
1,248
8,502
9,196
6,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
Okkusu
Medusa
10
0 / 3 / 1
6,224
1,245
4,773
9,425
6,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

294

VS

Team 2 Tickets

410

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bawybaw
Izanami
12
4 / 0 / 4
7,560
1,512
3,262
3,251
1,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
12
1 / 0 / 9
7,222
1,444
4,642
5,273
5,171
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
GodlyCatharsis
Charybdis
12
4 / 0 / 8
6,896
1,379
8,980
2,815
1,035
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
12
2 / 0 / 7
6,506
1,301
5,103
3,347
1,230
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 1 / 10
7,161
1,432
4,806
6,381
4,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
51
1
Kills
13
13
Deaths
1
3
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
2
1
0.25
L
0
0
0
0
W
Izanami
Bawybaw
Izanami
4
0
4
6
W
Sylvanus
1
0
9
5.5
L
He Bo
0
7
1
0.07
W
Charybdis
GodlyCatharsis
Charybdis
4
0
8
8
L
Nemesis
MiGuiStyle69
Nemesis
1
1
0
1
L
Medusa
Okkusu
Medusa
0
3
1
0.17
W
Agni
2
0
7
5.5
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,758
Damage
26,793
29,214
Taken
21,067
15,622
Mitigated
12,799
1,786
Healing
5,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
2,266
79
0
0
3,650
1,373
0
747
2,903
0
15,969
L
0
0
28
0
0
0
0
0
0
0
0
W
Izanami
Bawybaw
Izanami
3,262
2,211
0
292
3,251
1,143
0
320
2,810
0
28,357
W
Sylvanus
4,642
1,429
1,694
1,213
5,273
5,171
0
1,075
4,049
7,542
636
L
He Bo
2,217
91
0
40
6,943
1,593
0
1,518
5,425
14,866
0
W
Charybdis
GodlyCatharsis
Charybdis
8,980
5,222
0
318
2,815
1,035
0
1,270
1,473
0
17,329
L
Nemesis
MiGuiStyle69
Nemesis
8,502
724
0
1,269
9,196
6,295
0
3,211
5,985
3,623
11,974
L
Medusa
Okkusu
Medusa
4,773
1,349
0
449
9,425
6,361
0
3,650
5,775
0
10,008
W
Agni
5,103
215
0
920
3,347
1,230
0
194
3,043
8,802
369
W
4,806
1,284
315
637
6,381
4,220
0
814
5,344
0
11,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,738
Gold Earned
35,345
80
Minions Killed
132
6
Camps Cleared
5
397,074
Distance Traveled
557,752
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,918
1,184
20
4
2
68,452
0
L
Yemoja
5,360
1,072
0
0
0
0
0
W
Izanami
7,560
1,512
72
14
2
110,084
0
W
Sylvanus
7,222
1,444
8
2
0
102,956
0
L
He Bo
5,998
1,200
33
7
2
95,712
0
W
Charybdis
6,896
1,379
17
3
1
106,756
0
L
Nemesis
6,238
1,248
12
2
2
128,469
0
L
Medusa
6,224
1,245
15
3
0
104,441
0
W
Agni
6,506
1,301
20
4
1
111,631
0
W
Shiva
7,161
1,432
15
3
1
126,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role