Player Matchup

Charybdis
Charybdis
Fizzboy48
Charybdis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,086 Elo+
Party 1
Erlang Shen
Erlang Shen
GoDzxOTF
Erlang Shen
Level 98
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 14L
1,107 Elo+
Party 1
Baron Samedi
Baron Samedi
LAGGYLogan
Baron Samedi
Level 67
God Stats
2W - 3L
1,269 SR
Queue Stats
28W - 35L
1,361 Elo+
Solo
Shiva
Shiva
Marloj
Shiva
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,086 Elo+
Party 1
Anubis
Anubis
ThineDoughnut
Anubis
Level 88
God Stats
11W - 4L
1,772 SR
Queue Stats
339W - 296L
1,468 Elo+
Solo
Team Averages
Level 73
1,508 SR
1,222 Elo+

VS

Team Averages
Level 116
1,647 SR
1,489 Elo+
Arachne
Arachne
 
Arachne
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
King0fValor
Achilles
Level 137
God Stats
9W - 13L
1,567 SR
Queue Stats
19W - 22L
1,519 Elo+
Solo
Anubis
Anubis
TheNameIsWayne
Anubis
Level 108
God Stats
6W - 3L
1,617 SR
Queue Stats
95W - 90L
1,509 Elo+
Solo
Charybdis
Charybdis
V1Official__
Charybdis
Level 87
God Stats
2W - 2L
1,957 SR
Queue Stats
41W - 37L
1,493 Elo+
Solo
Khepri
Khepri
geralt540
Khepri
Level 109
God Stats
38W - 28L
1,595 SR
Queue Stats
151W - 140L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Fizzboy48
Charybdis
12
1 / 5 / 0
6,864
490
5,048
10,706
2,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
GoDzxOTF
Erlang Shen
8
0 / 8 / 3
5,839
417
3,790
14,692
6,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Baron Samedi
LAGGYLogan
Baron Samedi
5
0 / 24 / 0
4,951
354
0
18,281
5,560
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shiva
Marloj
Shiva
11
2 / 5 / 1
7,418
530
8,701
11,469
5,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 4 / 0
7,704
550
4,732
6,336
1,744
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
4 / 1 / 4
8,529
609
2,225
11,840
5,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Achilles
King0fValor
Achilles
13
7 / 0 / 2
8,597
614
5,558
7,406
6,264
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
25 / 3 / 8
9,819
701
22,538
8,669
3,787
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
V1Official__
Charybdis
14
2 / 1 / 5
7,704
550
5,768
8,044
2,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
geralt540
Khepri
11
4 / 1 / 14
7,870
562
3,485
8,901
7,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
75
6
Kills
42
46
Deaths
6
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
1
4
6
L
Charybdis
Fizzboy48
Charybdis
1
5
0
0.2
L
Erlang Shen
GoDzxOTF
Erlang Shen
0
8
3
0.19
W
Achilles
King0fValor
Achilles
7
0
2
8
L
Baron Samedi
LAGGYLogan
Baron Samedi
0
24
0
0
L
Shiva
Marloj
Shiva
2
5
1
0.5
W
25
3
8
9.67
L
3
4
0
0.75
W
Charybdis
V1Official__
Charybdis
2
1
5
4.5
W
Khepri
geralt540
Khepri
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,271
Damage
39,574
61,484
Taken
44,860
21,641
Mitigated
25,455
9,253
Healing
19,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,225
1,814
0
7,535
11,840
5,650
350
1,008
10,753
0
73,690
L
Charybdis
Fizzboy48
Charybdis
5,048
1,921
0
1,888
10,706
2,661
9
3,807
6,899
0
37,874
L
Erlang Shen
GoDzxOTF
Erlang Shen
3,790
2,556
86
2,287
14,692
6,417
0
7,893
6,799
0
19,974
W
Achilles
King0fValor
Achilles
5,558
1,635
0
3,851
7,406
6,264
43
655
6,305
0
41,927
L
Baron Samedi
LAGGYLogan
Baron Samedi
0
0
0
48
18,281
5,560
0
7,682
10,599
0
0
L
Shiva
Marloj
Shiva
8,701
1,501
373
2,661
11,469
5,259
0
2,903
8,566
0
33,634
W
22,538
3,032
0
3,849
8,669
3,787
552
2,669
5,878
52,994
0
L
4,732
0
0
1,910
6,336
1,744
620
3,738
2,598
38,584
33
W
Charybdis
V1Official__
Charybdis
5,768
2,150
0
2,085
8,044
2,704
922
0
7,927
0
55,630
W
Khepri
geralt540
Khepri
3,485
456
0
2,507
8,901
7,050
37
367
8,378
20,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,776
Gold Earned
42,519
225
Minions Killed
395
0
Camps Cleared
0
1,291,592
Distance Traveled
1,369,620
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,529
609
132
9
0
306,519
0
L
Charybdis
6,864
490
60
4
0
255,834
0
L
Erlang Shen
5,839
417
41
3
0
269,663
0
W
Achilles
8,597
614
80
6
0
265,213
0
L
Baron Samedi
4,951
354
0
0
0
298,772
0
L
Shiva
7,418
530
57
4
0
288,136
0
W
Anubis
9,819
701
62
4
0
240,681
0
L
Anubis
7,704
550
67
5
0
179,187
0
W
Charybdis
7,704
550
96
7
0
261,531
4
W
Khepri
7,870
562
25
2
0
295,676
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role