Player Matchup

Da Ji
Da Ji
Gold IV
 
Da Ji
Gold IV
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold III
Sanmarni420
Anhur
Gold III
Level 59
God Stats
17W - 22L
1,481 SR
Queue Stats
67W - 62L
1,485 MMR
Solo
Athena
Athena
Gold III
TheFallen2428
Athena
Gold III
Level 144
God Stats
5W - 1L
1,636 SR
Queue Stats
113W - 106L
1,455 MMR
Solo
Thoth
Thoth
Bronze III
Zoic IceKing
Thoth
Bronze III
Level 107
God Stats
1W - 1L
1,521 SR
Queue Stats
2W - 2L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver I
mondayzzz3
Cu Chulainn
Silver I
Level 62
God Stats
3W - 2L
1,363 SR
Queue Stats
17W - 20L
1,383 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 93
1,500 SR
1,465 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 119
1,394 SR
1,474 MMR
He Bo
He Bo
Bronze IV
 
He Bo
Bronze IV
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hercules
Hercules
Gold V
NewTyys
Hercules
Gold V
Level 85
God Stats
1W - 2L
1,484 SR
Queue Stats
34W - 44L
1,456 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Shr4fe
Nu Wa
Gold IV
Level 145
God Stats
0W - 1L
1,208 SR
Queue Stats
43W - 48L
1,472 MMR
Solo
Chaac
Chaac
Bronze IV
dragonclaw14799
Chaac
Bronze IV
Level 121
God Stats
0W - 1L
1,451 SR
Queue Stats
0W - 4L
1,470 MMR
Party 2
Xbalanque
Xbalanque
Gold III
manwithaface2
Xbalanque
Gold III
Level 180
God Stats
2W - 8L
1,329 SR
Queue Stats
134W - 147L
1,471 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
8 / 1 / 2
6,339
634
6,457
6,973
2,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 0
5,946
595
3,871
6,228
1,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 1 / 6
5,862
586
3,536
7,363
5,799
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

12
2 / 0 / 2
6,782
678
3,669
1,680
377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
mondayzzz3
Cu Chulainn
11
1 / 0 / 2
6,473
647
6,637
7,672
5,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
MulanBacchusThanatosMaman Brigitte

VS

Bans
CthulhuLancelotKumbhakarnaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
7
0 / 4 / 0
4,676
468
425
6,655
1,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
NewTyys
Hercules
8
1 / 2 / 2
5,197
520
3,097
11,514
5,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Shr4fe
Nu Wa
11
1 / 3 / 1
5,782
578
3,317
4,937
1,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 2 / 1
5,283
528
3,201
10,960
6,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Xbalanque
manwithaface2
Xbalanque
10
1 / 2 / 1
5,503
550
3,660
5,850
1,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
13
Kills
3
3
Deaths
13
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
8
1
2
9
L
He Bo
 
He Bo
0
4
0
0
L
Hercules
NewTyys
Hercules
1
2
2
1
W
1
1
0
1
L
Nu Wa
Shr4fe
Nu Wa
1
3
1
0.5
W
1
1
6
4
W
2
0
2
3
L
0
2
1
0.25
L
Xbalanque
manwithaface2
Xbalanque
1
2
1
0.75
W
Cu Chulainn
mondayzzz3
Cu Chulainn
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,170
Damage
13,700
29,916
Taken
39,916
15,579
Mitigated
15,304
8,489
Healing
12,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,457
2,012
0
882
6,973
2,261
0
1,604
5,269
0
38,338
L
He Bo
 
He Bo
425
78
0
2,702
6,655
1,317
0
400
6,255
21,936
445
L
Hercules
NewTyys
Hercules
3,097
1,053
113
4,970
11,514
5,067
0
2,773
8,635
0
12,932
W
3,871
2,435
0
3,398
6,228
1,848
11
217
5,956
0
47,877
L
Nu Wa
Shr4fe
Nu Wa
3,317
807
0
290
4,937
1,020
0
1,694
3,023
33,633
0
W
3,536
1,063
0
2,108
7,363
5,799
0
320
6,959
18,628
1,106
W
3,669
141
0
566
1,680
377
0
747
815
46,099
680
L
3,201
693
0
3,320
10,960
6,674
0
870
10,014
0
36,758
L
Xbalanque
manwithaface2
Xbalanque
3,660
1,939
0
1,402
5,850
1,226
0
625
5,225
0
36,921
W
Cu Chulainn
mondayzzz3
Cu Chulainn
6,637
1,514
0
1,535
7,672
5,294
0
362
7,228
231
49,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,402
Gold Earned
26,441
355
Minions Killed
278
0
Camps Cleared
0
1,087,784
Distance Traveled
931,997
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,339
634
59
6
0
224,609
0
L
He Bo
4,676
468
44
4
0
151,621
0
L
Hercules
5,197
520
16
2
0
220,553
0
W
Anhur
5,946
595
86
9
0
186,416
2
L
Nu Wa
5,782
578
77
8
0
172,749
0
W
Athena
5,862
586
28
3
0
238,583
1
W
Thoth
6,782
678
103
10
0
242,772
1
L
Chaac
5,283
528
66
7
0
202,199
0
L
Xbalanque
5,503
550
75
8
0
184,875
2
W
Cu Chulainn
6,473
647
79
8
0
195,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role