Player Matchup

Mulan
Mulan
AngelSavior7054
Mulan
Level 125
God Stats
123W - 83L
1,670 SR
Queue Stats
305W - 281L
1,468 Elo+
Party 1
Sun Wukong
Sun Wukong
Astorenn
Sun Wukong
Level 89
God Stats
13W - 5L
1,748 SR
Queue Stats
581W - 544L
1,485 Elo+
Solo
Nut
Nut
CashMoney___x___
Nut
Level 142
God Stats
2W - 1L
1,465 SR
Queue Stats
12W - 9L
1,553 Elo+
Solo
He Bo
He Bo
Keherbo
He Bo
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
231W - 223L
1,484 Elo+
Party 1
Olorun
Olorun
SittingDuckmin
Olorun
Level 127
God Stats
7W - 7L
1,327 SR
Queue Stats
303W - 291L
1,543 Elo+
Solo
Team Averages
Level 128
1,542 SR
1,507 Elo+

VS

Team Averages
Level 102
1,474 SR
1,519 Elo+
Cthulhu
Cthulhu
JAHElM
Cthulhu
Level 117
God Stats
5W - 1L
1,872 SR
Queue Stats
15W - 12L
1,536 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KoiToUsoo
Tsukuyomi
Level 104
God Stats
3W - 2L
1,504 SR
Queue Stats
68W - 61L
1,464 Elo+
Solo
Poseidon
Poseidon
NaJeZ
Poseidon
Level 127
God Stats
1W - 12L
1,091 SR
Queue Stats
383W - 368L
1,602 Elo+
Solo
Cerberus
Cerberus
OGASSCLOWN
Cerberus
Level 121
God Stats
1W - 1L
1,771 SR
Queue Stats
39W - 43L
1,483 Elo+
Solo
Chiron
Chiron
PuckMySussyy
Chiron
Level 43
God Stats
0W - 4L
1,133 SR
Queue Stats
64W - 66L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 6
6,369
531
4,393
6,617
2,899
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
Astorenn
Sun Wukong
13
1 / 1 / 1
7,224
602
7,262
9,181
4,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

12
1 / 1 / 1
6,565
547
4,042
7,414
2,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

He Bo
Keherbo
He Bo
13
3 / 1 / 5
6,801
567
4,642
6,910
1,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 1 / 3
8,473
706
7,702
5,162
1,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JAHElM
Cthulhu
10
0 / 2 / 2
6,109
509
6,912
12,021
7,575
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Tsukuyomi
KoiToUsoo
Tsukuyomi
12
2 / 2 / 1
6,278
523
3,841
9,461
3,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Poseidon
NaJeZ
Poseidon
12
2 / 1 / 2
7,162
597
3,969
4,108
997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
OGASSCLOWN
Cerberus
8
1 / 4 / 0
5,372
448
2,317
10,328
5,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
11
0 / 1 / 1
6,228
519
3,910
5,829
1,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
10
Kills
5
5
Deaths
10
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
W
Sun Wukong
Astorenn
Sun Wukong
1
1
1
1.5
W
1
1
1
1.5
L
Cthulhu
JAHElM
Cthulhu
0
2
2
0.5
W
He Bo
Keherbo
He Bo
3
1
5
5.5
L
Tsukuyomi
KoiToUsoo
Tsukuyomi
2
2
1
1.25
L
Poseidon
NaJeZ
Poseidon
2
1
2
3
L
Cerberus
OGASSCLOWN
Cerberus
1
4
0
0.25
L
Chiron
0
1
1
0.5
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,041
Damage
20,949
35,284
Taken
41,747
13,297
Mitigated
18,627
11,594
Healing
13,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,393
551
0
1,359
6,617
2,899
0
1,899
4,656
0
16,415
W
Sun Wukong
Astorenn
Sun Wukong
7,262
1,319
0
2,297
9,181
4,861
0
6,524
2,613
0
51,309
W
4,042
1,589
0
750
7,414
2,027
0
2,602
4,470
0
58,389
L
Cthulhu
JAHElM
Cthulhu
6,912
718
0
4,173
12,021
7,575
0
1,567
10,454
41,553
0
W
He Bo
Keherbo
He Bo
4,642
357
0
4,038
6,910
1,750
0
1,420
5,322
48,128
954
L
Tsukuyomi
KoiToUsoo
Tsukuyomi
3,841
1,013
0
4,369
9,461
3,017
0
2,345
7,116
0
42,617
L
Poseidon
NaJeZ
Poseidon
3,969
750
0
745
4,108
997
0
383
3,725
45,681
533
L
Cerberus
OGASSCLOWN
Cerberus
2,317
58
0
2,857
10,328
5,494
0
4,013
6,315
17,645
0
L
Chiron
3,910
937
232
1,256
5,829
1,544
156
3,788
2,041
0
45,832
W
7,702
5,191
228
2,922
5,162
1,760
0
359
4,803
66,756
1,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,432
Gold Earned
31,149
437
Minions Killed
422
0
Camps Cleared
0
1,232,287
Distance Traveled
1,275,449
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,369
531
25
2
0
248,161
6
W
Sun Wukong
7,224
602
99
8
0
247,853
0
W
Nut
6,565
547
106
9
0
227,857
2
L
Cthulhu
6,109
509
69
6
0
244,735
2
W
He Bo
6,801
567
86
7
0
266,792
1
L
Tsukuyomi
6,278
523
96
8
0
277,345
0
L
Poseidon
7,162
597
111
9
0
269,417
4
L
Cerberus
5,372
448
65
5
0
255,367
0
L
Chiron
6,228
519
81
7
0
228,585
0
W
Olorun
8,473
706
121
10
0
241,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role