Player Matchup

Sol
Sol
 
Sol
Level 278
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ByMadz-z
Danzaburou
Level 80
God Stats
35W - 33L
1,584 SR
Queue Stats
193W - 206L
1,452 Elo+
Party 3
Athena
Athena
ByTrade-s
Athena
Level 120
God Stats
21W - 16L
1,537 SR
Queue Stats
218W - 246L
1,476 Elo+
Party 3
Hun Batz
Hun Batz
DJSHINJO
Hun Batz
Level 122
God Stats
9W - 6L
1,608 SR
Queue Stats
82W - 88L
1,496 Elo+
Party 2
Cthulhu
Cthulhu
Horosha19
Cthulhu
Level 69
God Stats
6W - 4L
1,695 SR
Queue Stats
115W - 128L
1,494 Elo+
Party 2
Team Averages
Level 134
1,585 SR
1,483 Elo+

VS

Team Averages
Level 149
1,489 SR
1,496 Elo+
Bastet
Bastet
 
Bastet
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
ArthurCantCrit
Hou Yi
Level 157
God Stats
2W - 5L
1,382 SR
Queue Stats
224W - 242L
1,498 Elo+
Party 1
Scylla
Scylla
BakedAdam
Scylla
Level 154
God Stats
4W - 8L
1,384 SR
Queue Stats
95W - 112L
1,462 Elo+
Party 1
Cthulhu
Cthulhu
BuddyGuyFriendo
Cthulhu
Level 208
God Stats
2W - 3L
1,533 SR
Queue Stats
288W - 312L
1,496 Elo+
Party 1
Ymir
Ymir
SqueaksWasTaken
Ymir
Level 77
God Stats
4W - 2L
1,649 SR
Queue Stats
20W - 16L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
2 / 0 / 0
6,206
621
2,927
3,739
965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Danzaburou
ByMadz-z
Danzaburou
11
3 / 1 / 2
6,446
645
6,377
7,235
2,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
ByTrade-s
Athena
10
2 / 1 / 5
6,690
669
5,035
6,160
4,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
DJSHINJO
Hun Batz
10
2 / 1 / 1
5,678
568
3,842
7,920
2,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Horosha19
Cthulhu
11
1 / 1 / 0
6,335
634
3,860
5,578
2,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
1 / 1 / 1
5,358
536
3,045
6,503
2,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

8
1 / 2 / 1
4,671
467
3,948
7,972
2,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
BakedAdam
Scylla
9
0 / 2 / 0
4,676
468
512
2,709
715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
1 / 1 / 0
4,981
498
2,823
7,226
2,750
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
1 / 4 / 1
4,636
464
3,489
8,817
4,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
10
Kills
4
4
Deaths
10
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
0
2
L
Bastet
 
Bastet
1
1
1
1.5
L
1
2
1
0.75
L
Scylla
BakedAdam
Scylla
0
2
0
0
L
1
1
0
1
W
Danzaburou
ByMadz-z
Danzaburou
3
1
2
4
W
Athena
ByTrade-s
Athena
2
1
5
4.5
W
Hun Batz
DJSHINJO
Hun Batz
2
1
1
2.5
W
Cthulhu
Horosha19
Cthulhu
1
1
0
1
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,041
Damage
13,817
30,632
Taken
33,227
13,131
Mitigated
12,984
12,308
Healing
9,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,927
834
0
2,318
3,739
965
1,059
1,195
2,544
37,088
706
L
Bastet
 
Bastet
3,045
556
0
1,596
6,503
2,319
0
621
5,872
0
30,770
L
3,948
2,172
0
3,117
7,972
2,272
0
1,758
6,214
0
29,580
L
Scylla
BakedAdam
Scylla
512
47
0
498
2,709
715
0
1,548
1,161
25,655
0
L
2,823
63
57
3,138
7,226
2,750
0
4,299
2,574
21,267
0
W
Danzaburou
ByMadz-z
Danzaburou
6,377
2,160
0
2,655
7,235
2,239
450
1,927
5,308
0
44,982
W
Athena
ByTrade-s
Athena
5,035
1,090
46
1,908
6,160
4,936
100
1,393
4,767
14,547
1,771
W
Hun Batz
DJSHINJO
Hun Batz
3,842
1,024
0
3,715
7,920
2,441
0
1,111
6,809
0
37,203
W
Cthulhu
Horosha19
Cthulhu
3,860
124
0
1,666
5,578
2,550
0
1,198
4,380
38,513
561
L
3,489
1,172
0
1,418
8,817
4,928
0
2,568
6,249
12,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,355
Gold Earned
24,322
326
Minions Killed
220
0
Camps Cleared
0
953,076
Distance Traveled
860,061
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,206
621
70
7
0
176,231
0
L
Bastet
5,358
536
65
7
0
207,998
6
L
Hou Yi
4,671
467
48
5
0
169,182
0
L
Scylla
4,676
468
50
5
0
172,314
0
L
Cthulhu
4,981
498
37
4
0
132,302
0
W
Danzaburou
6,446
645
78
8
0
191,322
0
W
Athena
6,690
669
24
2
0
197,972
1
W
Hun Batz
5,678
568
74
7
0
218,834
0
W
Cthulhu
6,335
634
80
8
0
168,717
4
L
Ymir
4,636
464
20
2
0
178,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role