Player Matchup

Persephone
Persephone
 
Persephone
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
BabyTrike
Atlas
Level 42
God Stats
13W - 12L
1,556 SR
Queue Stats
28W - 25L
1,503 Elo+
Solo
Janus
Janus
FFDRAGONP070
Janus
Level 39
God Stats
3W - 2L
1,500 SR
Queue Stats
90W - 138L
1,395 Elo+
Party 1
Chaac
Chaac
SCAM-_-LiKLEY
Chaac
Level 21
God Stats
9W - 5L
1,616 SR
Queue Stats
52W - 61L
1,351 Elo+
Party 1
Team Averages
Level 36
1,534 SR
1,450 Elo+

VS

Team Averages
Level 42
1,466 SR
1,475 Elo+
Ah Muzen Cab
Ah Muzen Cab
BangBroSerg
Ah Muzen Cab
Level 48
God Stats
2W - 6L
1,362 SR
Queue Stats
19W - 27L
1,397 Elo+
Solo
Cerberus
Cerberus
CarnageSebax
Cerberus
Level 28
God Stats
1W - 5L
1,189 SR
Queue Stats
131W - 151L
1,492 Elo+
Solo
Cupid
Cupid
FireBB TTV
Cupid
Level 42
God Stats
1W - 1L
1,711 SR
Queue Stats
55W - 44L
1,516 Elo+
Solo
Janus
Janus
SkyWarrior_334
Janus
Level 40
God Stats
1W - 3L
1,518 SR
Queue Stats
24W - 39L
1,458 Elo+
Solo
Arachne
Arachne
SliestKibbles94
Arachne
Level 50
God Stats
28W - 28L
1,552 SR
Queue Stats
97W - 99L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
0 / 0 / 10
6,402
1,067
3,830
2,228
567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
 
Neith
12
2 / 1 / 7
6,241
1,040
5,538
3,091
1,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Atlas
BabyTrike
Atlas
12
4 / 0 / 5
6,967
1,161
5,352
4,042
1,952
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 0 / 2
6,406
1,068
1,849
2,384
679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
5 / 1 / 5
6,491
1,082
3,033
4,195
3,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BangBroSerg
Ah Muzen Cab
11
0 / 1 / 1
5,531
922
1,251
4,494
1,297
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
CarnageSebax
Cerberus
9
1 / 1 / 0
5,204
867
1,542
2,976
1,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
10
0 / 3 / 0
5,126
854
2,161
4,920
1,423
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
0 / 4 / 0
4,951
825
798
3,570
1,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 5 / 0
5,517
920
1,320
7,394
3,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
14
Kills
2
2
Deaths
14
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
0
0
10
5
W
Neith
 
Neith
2
1
7
5.5
W
Atlas
BabyTrike
Atlas
4
0
5
6.5
L
Ah Muzen Cab
BangBroSerg
Ah Muzen Cab
0
1
1
0.5
L
Cerberus
CarnageSebax
Cerberus
1
1
0
1
W
3
0
2
4
L
Cupid
0
3
0
0
W
5
1
5
7.5
L
0
4
0
0
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,602
Damage
7,072
15,940
Taken
23,354
7,697
Mitigated
8,393
2,483
Healing
2,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
3,830
133
0
216
2,228
567
1,032
187
1,972
21,181
466
W
Neith
 
Neith
5,538
1,703
0
489
3,091
1,144
591
100
2,991
0
17,109
W
Atlas
BabyTrike
Atlas
5,352
2,000
0
983
4,042
1,952
88
724
3,245
12,638
1,597
L
Ah Muzen Cab
BangBroSerg
Ah Muzen Cab
1,251
446
0
79
4,494
1,297
0
2,503
1,991
0
16,490
L
Cerberus
CarnageSebax
Cerberus
1,542
0
0
777
2,976
1,459
0
1,316
1,586
6,082
0
W
1,849
0
0
313
2,384
679
0
626
1,682
14,397
0
L
Cupid
2,161
825
312
462
4,920
1,423
0
2,564
2,154
0
6,502
W
3,033
353
0
482
4,195
3,355
0
411
3,710
0
8,707
L
798
48
0
250
3,570
1,017
0
797
2,664
4,674
0
L
1,320
670
0
469
7,394
3,197
0
3,186
4,085
0
4,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,507
Gold Earned
26,329
165
Minions Killed
74
0
Camps Cleared
0
669,006
Distance Traveled
499,171
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
6,402
1,067
54
9
0
119,470
0
W
Neith
6,241
1,040
43
7
0
122,356
6
W
Atlas
6,967
1,161
19
3
0
134,080
0
L
Ah Muzen Cab
5,531
922
35
6
0
122,707
3
L
Cerberus
5,204
867
13
2
0
68,650
0
W
Janus
6,406
1,068
42
7
0
132,326
0
L
Cupid
5,126
854
12
2
0
111,920
0
W
Chaac
6,491
1,082
7
1
0
160,774
0
L
Janus
4,951
825
7
1
0
77,264
0
L
Arachne
5,517
920
7
1
0
118,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role