Player Matchup

Anhur
Anhur
Gold II
 
Anhur
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold I
CallMeJK
Hercules
Gold I
Level 127
God Stats
33W - 42L
1,532 SR
Queue Stats
334W - 330L
1,646 MMR
Solo
Awilix
Awilix
Gold I
KarinaRez
Awilix
Gold I
Level 159
God Stats
2W - 2L
1,776 SR
Queue Stats
255W - 250L
1,634 MMR
Solo
Agni
Agni
Gold I
Skarlatax
Agni
Gold I
Level 151
God Stats
4W - 10L
1,429 SR
Queue Stats
202W - 195L
1,642 MMR
Solo
Bacchus
Bacchus
Gold I
Smokiioo
Bacchus
Gold I
Level 104
God Stats
1W - 4L
1,473 SR
Queue Stats
244W - 241L
1,631 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 139
1,542 SR
1,611 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 140
1,554 SR
1,613 MMR
Xbalanque
Xbalanque
Gold II
 
Xbalanque
Gold II
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Platinum IV
AnimeNiac51
Hel
Platinum IV
Level 174
God Stats
1W - 1L
1,500 SR
Queue Stats
404W - 419L
1,656 MMR
Solo
Lancelot
Lancelot
Silver I
MorbidMace
Lancelot
Silver I
Level 145
God Stats
1W - 0L
1,684 SR
Queue Stats
19W - 17L
1,645 MMR
Solo
Tiamat
Tiamat
Gold I
Osiris2Point0
Tiamat
Gold I
Level 121
God Stats
2W - 4L
1,477 SR
Queue Stats
236W - 234L
1,706 MMR
Party 1
Horus
Horus
Gold II
Tsoyushi
Horus
Gold II
Level 202
God Stats
4W - 2L
1,608 SR
Queue Stats
448W - 455L
1,556 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
3
0 / 1 / 0
2,686
537
1,004
1,411
267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
CallMeJK
Hercules
6
1 / 1 / 0
3,599
720
2,262
4,415
2,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
KarinaRez
Awilix
6
4 / 1 / 3
4,049
810
3,540
3,583
1,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
6
2 / 1 / 6
3,981
796
2,235
2,522
554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Smokiioo
Bacchus
6
1 / 0 / 2
3,640
728
1,104
4,176
2,314
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
RavanaKing ArthurArtioCu ChulainnJanus

VS

Bans
Chang'eKuzenboAthenaKumbhakarnaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
5
2 / 1 / 0
3,425
685
3,683
2,078
496
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
0 / 3 / 1
3,276
655
814
3,274
632
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
MorbidMace
Lancelot
5
1 / 2 / 1
3,203
641
2,401
4,210
1,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 1 / 1
3,322
664
1,549
4,243
1,797
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Horus
Tsoyushi
Horus
5
0 / 1 / 1
3,178
636
2,140
3,425
1,679
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
8
Kills
3
4
Deaths
8
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
1
0
0
W
Xbalanque
 
Xbalanque
2
1
0
2
W
0
3
1
0.17
L
Hercules
CallMeJK
Hercules
1
1
0
1
L
Awilix
KarinaRez
Awilix
4
1
3
5.5
W
Lancelot
MorbidMace
Lancelot
1
2
1
0.75
W
0
1
1
0.5
L
Agni
2
1
6
5
L
Bacchus
Smokiioo
Bacchus
1
0
2
2
W
Horus
Tsoyushi
Horus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,145
Damage
10,587
16,107
Taken
17,230
6,567
Mitigated
5,714
5,241
Healing
7,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,004
801
0
495
1,411
267
0
0
1,411
0
7,512
W
Xbalanque
 
Xbalanque
3,683
2,302
0
772
2,078
496
0
872
1,206
0
15,353
W
814
45
231
1,144
3,274
632
0
648
2,626
15,379
602
L
Hercules
CallMeJK
Hercules
2,262
613
0
1,701
4,415
2,352
0
1,549
2,866
0
18,134
L
Awilix
KarinaRez
Awilix
3,540
1,585
0
640
3,583
1,080
0
442
3,141
0
16,682
W
Lancelot
MorbidMace
Lancelot
2,401
1,076
0
1,832
4,210
1,110
0
757
3,453
0
8,992
W
1,549
344
0
1,924
4,243
1,797
0
226
4,017
13,302
0
L
Agni
2,235
457
0
860
2,522
554
0
340
2,182
11,480
0
L
Bacchus
Smokiioo
Bacchus
1,104
315
0
1,545
4,176
2,314
0
0
4,176
9,310
0
W
Horus
Tsoyushi
Horus
2,140
985
160
1,694
3,425
1,679
0
836
2,589
0
6,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,955
Gold Earned
16,404
117
Minions Killed
111
0
Camps Cleared
0
454,781
Distance Traveled
528,680
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
2,686
537
14
3
0
40,455
0
W
Xbalanque
3,425
685
31
6
0
91,177
0
W
Hel
3,276
655
29
6
0
102,281
0
L
Hercules
3,599
720
33
7
0
99,268
0
L
Awilix
4,049
810
27
5
0
117,535
0
W
Lancelot
3,203
641
18
4
0
118,464
1
W
Tiamat
3,322
664
29
6
0
97,458
0
L
Agni
3,981
796
29
6
0
100,639
0
L
Bacchus
3,640
728
14
3
0
96,884
0
W
Horus
3,178
636
4
1
0
119,300
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role