Player Matchup

Cupid
Cupid
 
Cupid
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
ChubbyElephant
Kali
Level 69
God Stats
3W - 4L
1,524 SR
Queue Stats
144W - 164L
1,444 Elo+
Solo
Nu Wa
Nu Wa
TCF-Goon
Nu Wa
Level 65
God Stats
47W - 49L
1,472 SR
Queue Stats
209W - 218L
1,502 Elo+
Solo
Lancelot
Lancelot
giancarlosxg
Lancelot
Level 49
God Stats
6W - 3L
1,883 SR
Queue Stats
142W - 145L
1,399 Elo+
Solo
Bacchus
Bacchus
kingfoo99
Bacchus
Level 66
God Stats
97W - 83L
1,591 SR
Queue Stats
130W - 126L
1,482 Elo+
Solo
Team Averages
Level 66
1,594 SR
1,465 Elo+

VS

Team Averages
Level 110
1,482 SR
1,377 Elo+
Charon
Charon
 
Charon
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
CBA Livrenub
Charybdis
Level 108
God Stats
19W - 7L
1,669 SR
Queue Stats
468W - 445L
1,451 Elo+
Party 1
Baba Yaga
Baba Yaga
LadyReappeR
Baba Yaga
Level 128
God Stats
10W - 8L
1,490 SR
Queue Stats
303W - 273L
1,454 Elo+
Party 1
Cthulhu
Cthulhu
TrentBliss24
Cthulhu
Level 80
God Stats
20W - 22L
1,446 SR
Queue Stats
71W - 67L
1,395 Elo+
Solo
Bastet
Bastet
pedrinhovrk2
Bastet
Level 21
God Stats
1W - 1L
1,305 SR
Queue Stats
9W - 11L
1,086 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
1 / 6 / 0
7,918
528
6,561
11,444
3,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 0
7,138
476
3,469
14,176
4,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
TCF-Goon
Nu Wa
14
1 / 2 / 0
8,199
547
8,602
6,743
1,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
giancarlosxg
Lancelot
11
5 / 5 / 1
7,869
525
12,060
14,661
9,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bacchus
kingfoo99
Bacchus
9
0 / 1 / 2
6,466
431
4,442
10,453
7,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
0 / 0 / 12
7,741
516
4,497
10,681
7,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charybdis
CBA Livrenub
Charybdis
14
7 / 1 / 2
8,901
593
10,599
10,534
3,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Baba Yaga
LadyReappeR
Baba Yaga
14
4 / 0 / 2
8,472
565
5,780
5,238
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
TrentBliss24
Cthulhu
12
1 / 6 / 6
7,509
501
7,907
15,352
7,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Bastet
16
6 / 1 / 6
8,825
588
9,570
12,714
4,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
8
Kills
18
19
Deaths
8
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
6
0
0.17
W
Charon
 
Charon
0
0
12
6
W
Charybdis
CBA Livrenub
Charybdis
7
1
2
8
L
1
5
0
0.2
W
Baba Yaga
LadyReappeR
Baba Yaga
4
0
2
5
L
Nu Wa
TCF-Goon
Nu Wa
1
2
0
0.5
W
Cthulhu
TrentBliss24
Cthulhu
1
6
6
0.67
L
Lancelot
giancarlosxg
Lancelot
5
5
1
1.1
L
Bacchus
kingfoo99
Bacchus
0
1
2
1
W
Bastet
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,134
Damage
38,353
57,477
Taken
54,519
27,977
Mitigated
24,740
18,924
Healing
20,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
6,561
3,268
188
3,231
11,444
3,833
937
324
11,120
0
56,553
W
Charon
 
Charon
4,497
742
0
3,305
10,681
7,826
138
3,393
6,654
20,217
0
W
Charybdis
CBA Livrenub
Charybdis
10,599
5,150
0
5,779
10,534
3,316
1,762
2,770
7,614
0
64,496
L
3,469
1,594
0
5,478
14,176
4,903
0
2,841
11,202
0
51,191
W
Baba Yaga
LadyReappeR
Baba Yaga
5,780
114
0
2,428
5,238
1,639
411
2,043
2,853
53,461
2,566
L
Nu Wa
TCF-Goon
Nu Wa
8,602
2,787
124
2,231
6,743
1,887
0
3,630
2,699
66,620
1,892
W
Cthulhu
TrentBliss24
Cthulhu
7,907
1,138
84
3,570
15,352
7,217
36
1,569
13,314
41,692
625
L
Lancelot
giancarlosxg
Lancelot
12,060
2,986
0
3,414
14,661
9,554
0
7,602
6,412
0
41,142
L
Bacchus
kingfoo99
Bacchus
4,442
596
0
4,258
10,453
7,800
0
2,213
8,007
18,048
0
W
Bastet
9,570
2,545
0
4,884
12,714
4,742
32
2,184
10,278
0
67,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,590
Gold Earned
41,448
408
Minions Killed
426
0
Camps Cleared
0
1,553,374
Distance Traveled
1,569,854
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,918
528
103
7
0
284,318
0
W
Charon
7,741
516
41
3
0
308,875
8
W
Charybdis
8,901
593
99
7
0
268,644
2
L
Kali
7,138
476
78
5
0
349,381
2
W
Baba Yaga
8,472
565
104
7
0
327,060
6
L
Nu Wa
8,199
547
147
10
0
304,790
0
W
Cthulhu
7,509
501
72
5
0
294,534
0
L
Lancelot
7,869
525
61
4
0
325,576
0
L
Bacchus
6,466
431
19
1
0
289,309
0
W
Bastet
8,825
588
110
7
0
370,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role