Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
AndroidWater76
Cu Chulainn
Level 102
God Stats
13W - 4L
1,622 SR
Queue Stats
179W - 181L
1,395 Elo+
Solo
Hades
Hades
KingTurk_62
Hades
Level 76
God Stats
32W - 19L
1,462 SR
Queue Stats
162W - 155L
1,413 Elo+
Solo
Loki
Loki
Saint Rza
Loki
Level 125
God Stats
1W - 3L
1,124 SR
Queue Stats
22W - 18L
1,464 Elo+
Solo
Chaac
Chaac
Sticka246
Chaac
Level 62
God Stats
22W - 21L
1,439 SR
Queue Stats
186W - 200L
1,406 Elo+
Solo
Team Averages
Level 96
1,429 SR
1,436 Elo+

VS

Team Averages
Level 105
1,528 SR
1,413 Elo+
Chiron
Chiron
Incognijo14
Chiron
Level 104
God Stats
8W - 11L
1,431 SR
Queue Stats
99W - 82L
1,440 Elo+
Solo
Ganesha
Ganesha
MrButtermen82
Ganesha
Level 136
God Stats
58W - 42L
1,493 SR
Queue Stats
656W - 686L
1,399 Elo+
Solo
Osiris
Osiris
PASS THE CNTRLR
Osiris
Level 124
God Stats
180W - 176L
1,497 SR
Queue Stats
344W - 338L
1,435 Elo+
Solo
Mercury
Mercury
ZaRoN680
Mercury
Level 127
God Stats
1W - 1L
1,718 SR
Queue Stats
262W - 294L
1,376 Elo+
Solo
Nu Wa
Nu Wa
ruangarcia01
Nu Wa
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 76L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
4 / 0 / 2
6,118
556
6,371
6,074
1,705
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
AndroidWater76
Cu Chulainn
11
1 / 6 / 0
6,516
592
6,681
13,107
11,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
2 / 1 / 3
6,466
588
4,811
5,048
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Loki
12
2 / 1 / 2
6,236
567
3,824
8,098
2,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Sticka246
Chaac
11
1 / 1 / 5
6,002
546
4,886
7,222
4,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
10
2 / 4 / 0
5,935
540
5,501
8,303
2,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ganesha
9
0 / 2 / 2
5,753
523
3,235
10,414
6,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
7 / 1 / 0
7,336
667
9,643
11,371
10,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
ZaRoN680
Mercury
10
0 / 1 / 1
5,795
527
1,205
7,374
2,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 2 / 0
4,672
425
1,353
2,820
641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
10
Kills
9
9
Deaths
10
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
4
0
2
5
W
Cu Chulainn
AndroidWater76
Cu Chulainn
1
6
0
0.17
L
Chiron
2
4
0
0.5
W
2
1
3
3.5
L
Ganesha
0
2
2
0.5
L
7
1
0
7
W
Loki
2
1
2
3
W
Chaac
Sticka246
Chaac
1
1
5
3.5
L
Mercury
ZaRoN680
Mercury
0
1
1
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,573
Damage
20,937
39,549
Taken
40,282
21,827
Mitigated
23,549
12,877
Healing
10,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
6,371
2,561
0
3,216
6,074
1,705
22
1,063
5,011
0
30,402
W
Cu Chulainn
AndroidWater76
Cu Chulainn
6,681
2,045
0
928
13,107
11,111
13
95
13,012
68
36,127
L
Chiron
5,501
1,457
451
1,412
8,303
2,596
0
721
7,456
0
35,894
W
4,811
478
370
1,752
5,048
2,010
818
839
4,209
38,814
396
L
Ganesha
3,235
193
1,481
2,395
10,414
6,901
0
461
9,953
21,201
0
L
9,643
4,604
0
4,099
11,371
10,925
0
1,038
10,333
0
45,139
W
Loki
3,824
1,480
0
3,897
8,098
2,566
0
1,385
6,713
0
40,334
W
Chaac
Sticka246
Chaac
4,886
1,371
0
2,714
7,222
4,435
276
1,206
6,016
0
33,380
L
Mercury
ZaRoN680
Mercury
1,205
587
0
540
7,374
2,486
0
545
6,829
0
40,211
L
1,353
289
0
500
2,820
641
0
2,031
789
12,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,338
Gold Earned
29,491
298
Minions Killed
253
0
Camps Cleared
0
1,130,569
Distance Traveled
937,087
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,118
556
54
5
0
226,420
2
W
Cu Chulainn
6,516
592
54
5
0
207,955
0
L
Chiron
5,935
540
78
7
0
195,205
0
W
Hades
6,466
588
77
7
0
218,453
0
L
Ganesha
5,753
523
2
0
0
208,993
0
L
Osiris
7,336
667
74
7
0
189,426
0
W
Loki
6,236
567
66
6
0
272,184
2
W
Chaac
6,002
546
47
4
0
205,557
0
L
Mercury
5,795
527
78
7
0
212,143
0
L
Nu Wa
4,672
425
21
2
0
131,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role