Player Matchup

Nu Wa
Nu Wa
Platinum V
 
Nu Wa
Platinum V
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold I
 
Anhur
Gold I
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Platinum V
 
Arachne
Platinum V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Platinum V
Papidiazz
Mulan
Platinum V
Level 108
God Stats
13W - 18L
1,506 SR
Queue Stats
233W - 223L
1,736 MMR
Solo
Geb
Geb
Gold I
SaraTalex
Geb
Gold I
Level 156
God Stats
10W - 6L
1,693 SR
Queue Stats
346W - 339L
1,735 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 153
1,540 SR
1,594 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 157
1,639 SR
1,770 MMR
Thanatos
Thanatos
Platinum IV
Blitzeyy
Thanatos
Platinum IV
Level 198
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,598 MMR
Party 1
Zhong Kui
Zhong Kui
Platinum III
EpsteinsAlt
Zhong Kui
Platinum III
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 130L
1,748 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum III
SeaPandas16
Cu Chulainn
Platinum III
Level 159
God Stats
39W - 23L
1,750 SR
Queue Stats
335W - 319L
1,797 MMR
Solo
Aphrodite
Aphrodite
Platinum III
TriIIium
Aphrodite
Platinum III
Level 160
God Stats
15W - 12L
1,694 SR
Queue Stats
176W - 156L
1,751 MMR
Solo
The Morrigan
The Morrigan
Gold I
Κills
The Morrigan
Gold I
Level 167
God Stats
26W - 9L
1,751 SR
Queue Stats
37W - 13L
1,958 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 5 / 0
5,468
547
4,931
5,546
1,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
 
Anhur
9
0 / 3 / 0
5,220
522
2,654
5,600
1,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
 
Arachne
8
0 / 1 / 0
4,695
470
1,077
6,148
1,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Mulan
Papidiazz
Mulan
10
0 / 3 / 0
4,944
494
3,405
11,973
8,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

8
0 / 2 / 0
4,843
484
2,226
3,701
2,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Bans
ThorJanusKing Arthur

VS

Bans
BastetKumbhakarnaKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Blitzeyy
Thanatos
11
2 / 1 / 3
5,838
584
3,129
7,342
1,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
EpsteinsAlt
Zhong Kui
12
5 / 0 / 2
7,139
714
4,729
4,083
2,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cu Chulainn
SeaPandas16
Cu Chulainn
13
2 / 0 / 2
7,605
761
8,221
9,764
5,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
TriIIium
Aphrodite
11
1 / 0 / 6
6,952
695
2,032
6,641
3,506
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
Κills
The Morrigan
13
4 / 0 / 0
7,592
759
3,809
4,863
1,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
14
14
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
5
0
0
L
Anhur
 
Anhur
0
3
0
0
L
Arachne
 
Arachne
0
1
0
0
W
Thanatos
Blitzeyy
Thanatos
2
1
3
3.5
W
Zhong Kui
EpsteinsAlt
Zhong Kui
5
0
2
6
L
Mulan
Papidiazz
Mulan
0
3
0
0
L
0
2
0
0
W
Cu Chulainn
SeaPandas16
Cu Chulainn
2
0
2
3
W
Aphrodite
TriIIium
Aphrodite
1
0
6
4
W
The Morrigan
Κills
The Morrigan
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,293
Damage
21,920
32,968
Taken
32,693
14,639
Mitigated
14,810
9,472
Healing
20,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,931
1,558
0
125
5,546
1,084
0
2,365
2,937
37,375
1,043
L
Anhur
 
Anhur
2,654
1,746
0
1,582
5,600
1,378
0
3,033
2,567
0
30,982
L
Arachne
 
Arachne
1,077
959
0
3,033
6,148
1,694
0
1,244
4,904
0
21,900
W
Thanatos
Blitzeyy
Thanatos
3,129
629
0
7,109
7,342
1,873
0
2,182
5,160
0
32,936
W
Zhong Kui
EpsteinsAlt
Zhong Kui
4,729
1,588
0
2,667
4,083
2,315
122
531
3,552
46,539
9,693
L
Mulan
Papidiazz
Mulan
3,405
627
0
3,753
11,973
8,438
0
559
11,368
0
30,593
L
2,226
95
0
979
3,701
2,045
0
1,524
2,169
14,862
0
W
Cu Chulainn
SeaPandas16
Cu Chulainn
8,221
1,080
0
3,138
9,764
5,688
80
481
8,857
0
59,969
W
Aphrodite
TriIIium
Aphrodite
2,032
371
1,295
4,495
6,641
3,506
0
2,103
4,538
17,790
1,247
W
The Morrigan
Κills
The Morrigan
3,809
755
0
1,339
4,863
1,428
0
2,298
2,565
66,724
1,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,170
Gold Earned
35,126
254
Minions Killed
434
0
Camps Cleared
0
1,020,410
Distance Traveled
1,120,746
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,468
547
69
7
0
179,504
5
L
Anhur
5,220
522
72
7
0
219,634
2
L
Arachne
4,695
470
45
5
0
240,885
1
W
Thanatos
5,838
584
68
7
0
258,256
1
W
Zhong Kui
7,139
714
94
9
0
206,297
0
L
Mulan
4,944
494
50
5
0
204,237
0
L
Geb
4,843
484
18
2
0
176,150
1
W
Cu Chulainn
7,605
761
100
10
0
199,643
1
W
Aphrodite
6,952
695
22
2
0
218,976
2
W
The Morrigan
7,592
759
150
15
0
237,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role