Player Matchup

Ne Zha
Ne Zha
FrAnKdUke89
Ne Zha
Level 154
God Stats
37W - 26L
1,687 SR
Queue Stats
695W - 746L
1,421 Elo+
Solo
King Arthur
King Arthur
Nuzyx
King Arthur
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 88L
1,422 Elo+
Solo
Janus
Janus
SulfuricCornet7
Janus
Level 116
God Stats
2W - 3L
1,559 SR
Queue Stats
11W - 16L
1,259 Elo+
Solo
Heimdallr
Heimdallr
V1beSDV
Heimdallr
Level 120
God Stats
1W - 1L
1,735 SR
Queue Stats
16W - 16L
1,508 Elo+
Solo
Vulcan
Vulcan
rexzombie
Vulcan
Level 157
God Stats
50W - 44L
1,551 SR
Queue Stats
133W - 147L
1,458 Elo+
Solo
Team Averages
Level 122
1,606 SR
1,414 Elo+

VS

Team Averages
Level 95
1,520 SR
1,428 Elo+
Ymir
Ymir
BearcatVince
Ymir
Level 67
God Stats
2W - 0L
1,816 SR
Queue Stats
20W - 21L
1,358 Elo+
Solo
Tyr
Tyr
Danieltribe8206
Tyr
Level 69
God Stats
3W - 5L
1,270 SR
Queue Stats
91W - 92L
1,454 Elo+
Solo
Tsukuyomi
Tsukuyomi
ELTAVIO_973
Tsukuyomi
Level 87
God Stats
1W - 0L
1,364 SR
Queue Stats
29W - 35L
1,435 Elo+
Party 1
Nu Wa
Nu Wa
Kledson Yuki
Nu Wa
Level 106
God Stats
384W - 402L
1,502 SR
Queue Stats
475W - 549L
1,411 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
THUGZ_MMSS_973
Morgan Le Fay
Level 148
God Stats
5W - 5L
1,648 SR
Queue Stats
451W - 510L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
0 / 2 / 0
8,118
738
1,175
3,407
750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Nuzyx
King Arthur
13
1 / 5 / 2
8,952
814
3,986
12,424
7,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 6 / 1
9,482
862
7,557
9,826
2,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
V1beSDV
Heimdallr
16
3 / 2 / 2
9,939
904
4,490
9,154
2,547
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
rexzombie
Vulcan
14
2 / 9 / 1
9,234
839
10,599
11,037
3,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 13
11,034
1,003
4,176
9,240
7,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
0 / 3 / 3
9,163
833
2,443
8,923
6,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
ELTAVIO_973
Tsukuyomi
17
5 / 4 / 6
10,776
980
8,510
12,852
4,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

16
1 / 0 / 8
9,933
903
6,923
4,476
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
THUGZ_MMSS_973
Morgan Le Fay
18
16 / 1 / 6
12,430
1,130
17,762
7,973
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
60
7
Kills
24
24
Deaths
8
6
Assists
36
Player
Kills
Deaths
Assists
KDA
W
2
0
13
8.5
W
0
3
3
0.5
W
Tsukuyomi
ELTAVIO_973
Tsukuyomi
5
4
6
2
L
Ne Zha
0
2
0
0
W
1
0
8
5
L
King Arthur
Nuzyx
King Arthur
1
5
2
0.4
L
1
6
1
0.25
W
Morgan Le Fay
THUGZ_MMSS_973
Morgan Le Fay
16
1
6
19
L
Heimdallr
V1beSDV
Heimdallr
3
2
2
2
L
Vulcan
rexzombie
Vulcan
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,807
Damage
39,814
45,848
Taken
43,464
16,661
Mitigated
22,782
3,630
Healing
9,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,176
694
0
2,718
9,240
7,449
729
3,434
5,484
17,107
0
W
2,443
525
0
1,199
8,923
6,242
58
4,703
3,682
0
15,194
W
Tsukuyomi
ELTAVIO_973
Tsukuyomi
8,510
737
0
1,390
12,852
4,511
568
5,044
7,701
0
42,268
L
Ne Zha
1,175
229
0
470
3,407
750
0
2,184
1,223
0
5,203
W
6,923
1,398
0
1,540
4,476
1,367
1,871
1,999
2,243
21,895
0
L
King Arthur
Nuzyx
King Arthur
3,986
574
0
555
12,424
7,067
0
8,917
3,507
0
11,658
L
7,557
611
11
264
9,826
2,713
342
6,278
3,548
33,487
1,555
W
Morgan Le Fay
THUGZ_MMSS_973
Morgan Le Fay
17,762
2,841
0
2,426
7,973
3,213
59
1,665
6,161
41,415
0
L
Heimdallr
V1beSDV
Heimdallr
4,490
1,412
0
2,103
9,154
2,547
0
5,699
3,455
0
34,516
L
Vulcan
rexzombie
Vulcan
10,599
181
0
227
11,037
3,584
0
5,783
5,254
26,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,725
Gold Earned
53,336
186
Minions Killed
226
0
Camps Cleared
0
821,621
Distance Traveled
1,194,196
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,034
1,003
35
3
0
240,593
0
W
Tyr
9,163
833
30
3
0
209,246
0
W
Tsukuyomi
10,776
980
62
6
0
272,667
0
L
Ne Zha
8,118
738
10
1
0
75,170
0
W
Nu Wa
9,933
903
53
5
0
234,594
0
L
King Arthur
8,952
814
20
2
0
135,042
0
L
Janus
9,482
862
62
6
0
189,978
0
W
Morgan Le Fay
12,430
1,130
46
4
0
237,096
0
L
Heimdallr
9,939
904
51
5
0
211,707
3
L
Vulcan
9,234
839
43
4
0
209,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role