Player Matchup

Heimdallr
Heimdallr
Battleaxefx28
Heimdallr
Level 80
God Stats
5W - 5L
1,284 SR
Queue Stats
45W - 58L
1,196 Elo+
Solo
Thanatos
Thanatos
BuddahJr
Thanatos
Level 69
God Stats
6W - 4L
1,404 SR
Queue Stats
81W - 61L
1,503 Elo+
Party 1
Cthulhu
Cthulhu
Dedrosity
Cthulhu
Level 58
God Stats
17W - 6L
1,494 SR
Queue Stats
64W - 59L
1,455 Elo+
Party 1
Kukulkan
Kukulkan
Icy Krazzyy
Kukulkan
Level 63
God Stats
18W - 11L
1,676 SR
Queue Stats
101W - 113L
1,497 Elo+
Solo
Anubis
Anubis
olasoilalo
Anubis
Level 146
God Stats
15W - 13L
1,570 SR
Queue Stats
137W - 140L
1,474 Elo+
Solo
Team Averages
Level 83
1,486 SR
1,425 Elo+

VS

Team Averages
Level 80
1,462 SR
1,451 Elo+
Terra
Terra
 
Terra
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
ANGSNAZZY2
Loki
Level 141
God Stats
11W - 18L
1,422 SR
Queue Stats
198W - 189L
1,458 Elo+
Solo
Ra
Ra
DEADMAN4LIFE4K
Ra
Level 55
God Stats
7W - 9L
1,672 SR
Queue Stats
219W - 188L
1,473 Elo+
Solo
Ne Zha
Ne Zha
Kushwildin
Ne Zha
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 92L
1,466 Elo+
Solo
Artemis
Artemis
lllCarpeDIIEMlll
Artemis
Level 58
God Stats
7W - 10L
1,213 SR
Queue Stats
136W - 172L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Battleaxefx28
Heimdallr
13
5 / 3 / 4
7,450
573
6,105
7,145
2,086
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Thanatos
BuddahJr
Thanatos
14
13 / 4 / 1
8,616
663
11,123
11,144
3,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cthulhu
Dedrosity
Cthulhu
12
2 / 1 / 11
7,230
556
14,490
10,087
5,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Icy Krazzyy
Kukulkan
13
0 / 1 / 8
7,448
573
3,388
5,660
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
olasoilalo
Anubis
12
2 / 2 / 2
7,576
583
4,523
6,153
2,924
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
8
1 / 5 / 3
5,857
451
2,017
16,374
7,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

12
2 / 5 / 0
7,381
568
4,236
11,863
5,590
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

11
2 / 4 / 5
6,673
513
4,892
7,104
2,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Kushwildin
Ne Zha
12
5 / 6 / 3
6,835
526
9,579
13,062
5,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

11
1 / 2 / 3
6,038
464
4,568
8,898
2,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
22
Kills
11
11
Deaths
22
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
5
3
0.5
L
2
5
0
0.4
W
Heimdallr
Battleaxefx28
Heimdallr
5
3
4
2.33
W
Thanatos
BuddahJr
Thanatos
13
4
1
3.38
L
2
4
5
1.13
W
Cthulhu
Dedrosity
Cthulhu
2
1
11
7.5
W
Kukulkan
Icy Krazzyy
Kukulkan
0
1
8
4
L
Ne Zha
Kushwildin
Ne Zha
5
6
3
1.08
L
1
2
3
1.25
W
Anubis
olasoilalo
Anubis
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,629
Damage
25,292
40,189
Taken
57,301
15,478
Mitigated
24,609
17,355
Healing
18,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
2,017
499
2,937
5,250
16,374
7,741
0
7,417
8,957
6,352
0
L
4,236
953
0
2,896
11,863
5,590
0
4,523
7,340
0
40,417
W
Heimdallr
Battleaxefx28
Heimdallr
6,105
1,623
243
1,555
7,145
2,086
1,556
463
6,672
0
30,860
W
Thanatos
BuddahJr
Thanatos
11,123
2,348
0
10,021
11,144
3,087
238
1,756
9,150
0
49,449
L
4,892
859
617
1,014
7,104
2,738
0
3,739
3,362
39,009
0
W
Cthulhu
Dedrosity
Cthulhu
14,490
860
207
980
10,087
5,750
30
3,911
5,976
38,279
2,760
W
Kukulkan
Icy Krazzyy
Kukulkan
3,388
550
0
1,142
5,660
1,631
0
287
5,329
44,629
698
L
Ne Zha
Kushwildin
Ne Zha
9,579
3,415
0
2,346
13,062
5,656
0
2,722
10,340
0
42,379
L
4,568
1,217
0
3,328
8,898
2,884
0
2,903
5,992
0
40,141
W
Anubis
olasoilalo
Anubis
4,523
124
0
3,207
6,153
2,924
210
0
6,153
43,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,320
Gold Earned
32,784
350
Minions Killed
283
0
Camps Cleared
0
1,301,716
Distance Traveled
1,303,079
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,857
451
12
1
0
235,171
0
L
Loki
7,381
568
79
6
0
231,869
2
W
Heimdallr
7,450
573
54
4
0
254,727
0
W
Thanatos
8,616
663
79
6
0
304,218
0
L
Ra
6,673
513
74
6
0
271,948
4
W
Cthulhu
7,230
556
53
4
0
275,669
0
W
Kukulkan
7,448
573
101
8
0
255,731
0
L
Ne Zha
6,835
526
55
4
0
276,222
0
L
Artemis
6,038
464
63
5
0
287,869
2
W
Anubis
7,576
583
63
5
0
211,371
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role