Player Matchup

Amaterasu
Amaterasu
DmonicAtomic
Amaterasu
Level 123
God Stats
0W - 2L
1,294 SR
Queue Stats
89W - 92L
1,503 Elo+
Solo
Zhong Kui
Zhong Kui
Kickurface420
Zhong Kui
Level 115
God Stats
0W - 1L
1,278 SR
Queue Stats
18W - 16L
1,607 Elo+
Solo
Ix Chel
Ix Chel
KrispyAkuma
Ix Chel
Level 105
God Stats
0W - 2L
1,285 SR
Queue Stats
232W - 235L
1,520 Elo+
Solo
Mercury
Mercury
Sourman70
Mercury
Level 89
God Stats
0W - 2L
1,249 SR
Queue Stats
304W - 331L
1,534 Elo+
Solo
King Arthur
King Arthur
hamyutz
King Arthur
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,555 Elo+
Solo
Team Averages
Level 116
1,321 SR
1,544 Elo+

VS

Team Averages
Level 108
1,503 SR
1,525 Elo+
Bastet
Bastet
 
Bastet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
MegaSlav4
Chernobog
Level 72
God Stats
3W - 5L
1,445 SR
Queue Stats
329W - 329L
1,464 Elo+
Solo
Janus
Janus
PitVip3r23
Janus
Level 28
God Stats
2W - 0L
1,712 SR
Queue Stats
95W - 102L
1,575 Elo+
Solo
Discordia
Discordia
ReeceNuada
Discordia
Level 136
God Stats
1W - 0L
1,359 SR
Queue Stats
20W - 16L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DmonicAtomic
Amaterasu
13
0 / 5 / 4
6,796
755
4,084
13,539
9,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Kickurface420
Zhong Kui
15
3 / 4 / 3
8,645
961
9,905
13,419
14,019
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ix Chel
KrispyAkuma
Ix Chel
12
0 / 4 / 5
6,798
755
5,703
8,921
3,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Mercury
Sourman70
Mercury
10
3 / 6 / 1
6,890
766
5,189
7,776
2,790
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
hamyutz
King Arthur
13
1 / 4 / 3
6,757
751
4,211
10,494
8,266
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
10 / 4 / 7
9,028
1,003
11,141
11,425
4,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sylvanus
 
Sylvanus
13
0 / 1 / 16
8,311
923
4,847
10,854
10,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
MegaSlav4
Chernobog
14
2 / 2 / 16
8,362
929
5,686
7,941
2,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Janus
15
4 / 1 / 11
8,521
947
11,658
5,313
2,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
ReeceNuada
Discordia
17
7 / 0 / 11
9,872
1,097
15,961
6,051
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
84
7
Kills
23
23
Deaths
8
16
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
10
4
7
3.38
W
Sylvanus
 
Sylvanus
0
1
16
8
L
Amaterasu
DmonicAtomic
Amaterasu
0
5
4
0.4
L
Zhong Kui
Kickurface420
Zhong Kui
3
4
3
1.13
L
Ix Chel
KrispyAkuma
Ix Chel
0
4
5
0.63
W
Chernobog
MegaSlav4
Chernobog
2
2
16
5
W
Janus
4
1
11
9.5
W
Discordia
ReeceNuada
Discordia
7
0
11
12.5
L
Mercury
Sourman70
Mercury
3
6
1
0.58
L
King Arthur
hamyutz
King Arthur
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,092
Damage
49,293
54,149
Taken
41,584
37,641
Mitigated
22,522
16,966
Healing
19,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
11,141
1,784
0
1,848
11,425
4,658
222
3,800
7,315
0
16,561
W
Sylvanus
 
Sylvanus
4,847
378
6,688
5,526
10,854
10,368
666
3,373
6,949
6,640
1,537
L
Amaterasu
DmonicAtomic
Amaterasu
4,084
920
966
2,827
13,539
9,438
0
7,110
6,052
0
11,031
L
Zhong Kui
Kickurface420
Zhong Kui
9,905
428
0
4,093
13,419
14,019
0
7,413
5,620
23,449
0
L
Ix Chel
KrispyAkuma
Ix Chel
5,703
429
5,325
2,361
8,921
3,128
0
6,268
2,481
12,694
0
W
Chernobog
MegaSlav4
Chernobog
5,686
3,260
529
989
7,941
2,813
2,440
4,099
3,587
0
14,216
W
Janus
11,658
607
829
338
5,313
2,172
780
2,022
3,067
23,348
0
W
Discordia
ReeceNuada
Discordia
15,961
258
1,581
1,486
6,051
2,511
1,204
1,445
4,439
29,815
0
L
Mercury
Sourman70
Mercury
5,189
1,181
0
0
7,776
2,790
0
3,838
3,778
0
9,320
L
King Arthur
hamyutz
King Arthur
4,211
215
782
612
10,494
8,266
0
5,947
4,330
0
10,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,886
Gold Earned
44,094
103
Minions Killed
109
0
Camps Cleared
0
882,436
Distance Traveled
921,300
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,028
1,003
15
2
0
209,285
0
W
Sylvanus
8,311
923
8
1
0
135,638
0
L
Amaterasu
6,796
755
15
2
0
165,783
0
L
Zhong Kui
8,645
961
32
4
0
175,754
0
L
Ix Chel
6,798
755
23
3
0
193,783
0
W
Chernobog
8,362
929
28
3
0
155,329
0
W
Janus
8,521
947
34
4
0
190,741
0
W
Discordia
9,872
1,097
24
3
0
230,307
0
L
Mercury
6,890
766
13
1
0
159,275
0
L
King Arthur
6,757
751
20
2
0
187,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role