Player Matchup

Apollo
Apollo
Platinum II
BoomBiootch
Apollo
Platinum II
Level 146
God Stats
1W - 23L
1,060 SR
Queue Stats
644W - 672L
1,977 MMR
Solo
Baron Samedi
Baron Samedi
Diamond IV
InfiniteCookies
Baron Samedi
Diamond IV
Level 168
God Stats
17W - 13L
1,774 SR
Queue Stats
236W - 197L
1,942 MMR
Solo
Charybdis
Charybdis
Gold III
IsoSpira
Charybdis
Gold III
Level 190
God Stats
7W - 8L
1,508 SR
Queue Stats
58W - 51L
1,748 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum III
Qeilos
Cu Chulainn
Platinum III
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 38L
1,849 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum IV
TheRealAvatar1
Tsukuyomi
Platinum IV
Level 167
God Stats
30W - 28L
1,608 SR
Queue Stats
642W - 662L
1,779 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,490 SR
1,859 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 173
1,683 SR
1,733 MMR
Cerberus
Cerberus
Diamond V
 
Cerberus
Diamond V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum I
KrispyDMRs
Ra
Platinum I
Level 166
God Stats
47W - 31L
1,673 SR
Queue Stats
118W - 100L
1,828 MMR
Solo
Hun Batz
Hun Batz
Platinum II
Yabais
Hun Batz
Platinum II
Level 199
God Stats
21W - 8L
1,741 SR
Queue Stats
156W - 133L
1,807 MMR
Solo
Horus
Horus
Gold I
killerstrim
Horus
Gold I
Level 148
God Stats
2W - 0L
1,829 SR
Queue Stats
62W - 57L
1,768 MMR
Solo
Xbalanque
Xbalanque
Platinum V
xLSx DAFFY
Xbalanque
Platinum V
Level 195
God Stats
10W - 6L
1,668 SR
Queue Stats
283W - 289L
1,763 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
2
0 / 3 / 0
4,477
298
391
2,664
489
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
InfiniteCookies
Baron Samedi
8
0 / 4 / 0
5,737
382
4,390
12,560
7,863
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
IsoSpira
Charybdis
13
1 / 4 / 0
7,124
475
4,447
12,579
3,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
Qeilos
Cu Chulainn
12
2 / 7 / 0
7,539
503
7,871
19,002
11,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
TheRealAvatar1
Tsukuyomi
3
0 / 0 / 0
4,557
304
0
799
142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
BastetBacchusAthenaJormungandr

VS

Bans
AgniFreyaLancelotKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
2 / 2 / 6
9,963
664
12,210
13,492
6,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
6 / 0 / 3
10,142
676
8,860
5,498
2,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Yabais
Hun Batz
15
8 / 0 / 3
9,084
606
6,574
8,790
3,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 1 / 4
7,785
519
3,715
12,414
9,166
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
xLSx DAFFY
Xbalanque
15
2 / 0 / 3
8,781
585
6,481
6,972
2,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
3
Kills
18
18
Deaths
3
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
2
6
2.5
L
Apollo
0
3
0
0
L
Baron Samedi
InfiniteCookies
Baron Samedi
0
4
0
0
L
Charybdis
IsoSpira
Charybdis
1
4
0
0.25
W
6
0
3
7.5
L
Cu Chulainn
Qeilos
Cu Chulainn
2
7
0
0.29
L
Tsukuyomi
TheRealAvatar1
Tsukuyomi
0
0
0
0
W
Hun Batz
Yabais
Hun Batz
8
0
3
9.5
W
0
1
4
2
W
Xbalanque
xLSx DAFFY
Xbalanque
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,099
Damage
37,840
47,604
Taken
47,166
23,354
Mitigated
24,248
9,292
Healing
22,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
12,210
1,597
0
7,467
13,492
6,742
432
688
12,804
73,758
2,603
L
Apollo
391
245
0
0
2,664
489
0
1,079
1,417
0
511
L
Baron Samedi
InfiniteCookies
Baron Samedi
4,390
553
446
3,068
12,560
7,863
0
4,827
7,248
19,990
0
L
Charybdis
IsoSpira
Charybdis
4,447
2,092
0
3,761
12,579
3,589
0
3,309
9,072
0
53,172
W
8,860
583
1,540
3,370
5,498
2,361
0
1,280
4,218
85,352
1,993
L
Cu Chulainn
Qeilos
Cu Chulainn
7,871
1,188
0
1,430
19,002
11,271
0
9,656
8,422
0
57,423
L
Tsukuyomi
TheRealAvatar1
Tsukuyomi
0
0
0
587
799
142
0
45
714
0
4,925
W
Hun Batz
Yabais
Hun Batz
6,574
2,643
0
757
8,790
3,722
1,791
533
8,257
0
63,475
W
3,715
1,579
1,553
5,330
12,414
9,166
28
1,143
11,271
0
32,845
W
Xbalanque
xLSx DAFFY
Xbalanque
6,481
2,524
0
2,693
6,972
2,257
1,816
746
6,226
0
66,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,434
Gold Earned
45,755
253
Minions Killed
622
0
Camps Cleared
0
1,028,566
Distance Traveled
1,551,501
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,963
664
207
14
0
268,012
1
L
Apollo
4,477
298
1
0
0
61,037
0
L
Baron Samedi
5,737
382
22
1
0
304,527
3
L
Charybdis
7,124
475
112
7
0
248,509
0
W
Ra
10,142
676
178
12
0
333,184
0
L
Cu Chulainn
7,539
503
106
7
0
247,997
4
L
Tsukuyomi
4,557
304
12
1
0
166,496
0
W
Hun Batz
9,084
606
92
6
0
365,776
0
W
Horus
7,785
519
39
3
0
309,620
4
W
Xbalanque
8,781
585
106
7
0
274,909
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role