Player Matchup

Chaac
Chaac
 
Chaac
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Medieval_666
Merlin
Level 145
God Stats
0W - 2L
1,262 SR
Queue Stats
25W - 40L
1,378 Elo+
Party 1
Sylvanus
Sylvanus
Shughy
Sylvanus
Level 41
God Stats
1W - 2L
1,489 SR
Queue Stats
9W - 19L
1,343 Elo+
Solo
Agni
Agni
elias_killer_55
Agni
Level 108
God Stats
0W - 1L
1,453 SR
Queue Stats
7W - 8L
1,535 Elo+
Party 1
Janus
Janus
gambelos55
Janus
Level 197
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Team Averages
Level 127
1,441 SR
1,451 Elo+

VS

Team Averages
Level 101
1,464 SR
1,548 Elo+
Cthulhu
Cthulhu
AegeusX
Cthulhu
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 34L
1,498 Elo+
Party 2
Hou Yi
Hou Yi
Aynen-Aynen
Hou Yi
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,806 Elo+
Party 2
Ao Kuang
Ao Kuang
Le_Chevalier_El
Ao Kuang
Level 128
God Stats
7W - 7L
1,476 SR
Queue Stats
948W - 964L
1,525 Elo+
Solo
Guan Yu
Guan Yu
NinjaFace87
Guan Yu
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
105W - 90L
1,454 Elo+
Solo
Hercules
Hercules
Skyppy
Hercules
Level 87
God Stats
4W - 2L
1,344 SR
Queue Stats
130W - 116L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
0 / 3 / 3
6,755
751
7,852
10,920
7,523
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
16
1 / 2 / 2
8,457
940
9,042
5,305
2,227
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Shughy
Sylvanus
9
0 / 2 / 1
5,869
652
2,613
6,493
5,308
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 4 / 0
6,115
679
5,932
8,541
2,526
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Janus
10
2 / 5 / 0
6,422
714
6,020
6,118
1,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AegeusX
Cthulhu
14
5 / 1 / 7
8,568
952
11,973
11,194
11,503
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hou Yi
13
1 / 1 / 10
7,291
810
6,028
5,687
2,405
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ao Kuang
13
6 / 0 / 6
8,122
902
4,271
5,289
3,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
NinjaFace87
Guan Yu
13
0 / 1 / 11
6,885
765
4,529
8,245
7,464
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
Skyppy
Hercules
15
4 / 1 / 9
7,982
887
9,144
16,618
12,368
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
59
3
Kills
16
16
Deaths
4
6
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
3
0.5
W
Cthulhu
AegeusX
Cthulhu
5
1
7
8.5
W
Hou Yi
1
1
10
6
W
Ao Kuang
6
0
6
9
L
Merlin
1
2
2
1
W
Guan Yu
NinjaFace87
Guan Yu
0
1
11
5.5
L
Sylvanus
Shughy
Sylvanus
0
2
1
0.25
W
Hercules
Skyppy
Hercules
4
1
9
8.5
L
0
4
0
0
L
Janus
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,459
Damage
35,945
37,377
Taken
47,033
19,364
Mitigated
37,412
10,035
Healing
27,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,852
428
489
2,553
10,920
7,523
0
4,970
5,485
0
15,178
W
Cthulhu
AegeusX
Cthulhu
11,973
322
1,478
1,815
11,194
11,503
318
4,921
6,273
25,024
0
W
Hou Yi
6,028
1,067
222
295
5,687
2,405
556
2,323
3,364
0
19,361
W
Ao Kuang
4,271
464
1,820
3,200
5,289
3,672
34
2,486
2,803
9,414
0
L
Merlin
9,042
771
523
939
5,305
2,227
0
2,253
3,052
34,150
235
W
Guan Yu
NinjaFace87
Guan Yu
4,529
488
4,757
3,925
8,245
7,464
329
4,452
3,793
0
11,096
L
Sylvanus
Shughy
Sylvanus
2,613
529
1,784
1,477
6,493
5,308
0
3,165
3,289
3,270
60
W
Hercules
Skyppy
Hercules
9,144
2,813
1,688
8,166
16,618
12,368
315
9,205
7,413
0
11,538
L
5,932
241
141
1,659
8,541
2,526
0
3,002
5,296
8,289
0
L
Janus
6,020
190
0
470
6,118
1,780
0
2,426
3,490
11,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,618
Gold Earned
38,848
88
Minions Killed
111
0
Camps Cleared
0
798,741
Distance Traveled
874,966
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,755
751
10
1
0
171,503
0
W
Cthulhu
8,568
952
18
2
0
159,130
0
W
Hou Yi
7,291
810
44
5
0
160,775
0
W
Ao Kuang
8,122
902
17
2
0
183,331
0
L
Merlin
8,457
940
55
6
0
167,302
0
W
Guan Yu
6,885
765
19
2
0
192,872
0
L
Sylvanus
5,869
652
1
0
0
131,903
0
W
Hercules
7,982
887
13
1
0
178,858
0
L
Agni
6,115
679
8
1
0
167,616
1
L
Janus
6,422
714
14
2
0
160,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role