Player Matchup

Izanami
Izanami
BulletInHead973
Izanami
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,480 Elo+
Solo
Cerberus
Cerberus
DannyDC101
Cerberus
Level 53
God Stats
4W - 4L
1,380 SR
Queue Stats
86W - 107L
1,348 Elo+
Solo
Arachne
Arachne
PopsicaaL
Arachne
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 158L
1,418 Elo+
Solo
Fafnir
Fafnir
Raul_Da_Vinci
Fafnir
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 36L
1,422 Elo+
Solo
Achilles
Achilles
thekingofme1208
Achilles
Level 171
God Stats
1W - 0L
1,248 SR
Queue Stats
52W - 57L
1,423 Elo+
Solo
Team Averages
Level 118
1,426 SR
1,418 Elo+

VS

Team Averages
Level 108
1,568 SR
1,458 Elo+
Freya
Freya
DBrown_17
Freya
Level 89
God Stats
2W - 2L
1,851 SR
Queue Stats
123W - 122L
1,501 Elo+
Solo
Charon
Charon
NateSureCall609
Charon
Level 87
God Stats
2W - 4L
1,414 SR
Queue Stats
666W - 710L
1,389 Elo+
Solo
Skadi
Skadi
Njuile
Skadi
Level 107
God Stats
14W - 12L
1,427 SR
Queue Stats
591W - 591L
1,429 Elo+
Solo
King Arthur
King Arthur
Soowhat0420
King Arthur
Level 107
God Stats
2W - 2L
1,651 SR
Queue Stats
266W - 276L
1,487 Elo+
Party 1
Thor
Thor
lovelyvision
Thor
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
275W - 284L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 4 / 9
8,705
967
10,603
7,406
2,925
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
DannyDC101
Cerberus
15
3 / 1 / 15
8,635
959
4,691
8,755
7,281
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
PopsicaaL
Arachne
15
5 / 1 / 11
8,893
988
6,485
6,471
3,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 0 / 18
8,986
998
7,665
9,612
11,615
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
13
4 / 3 / 12
8,270
919
4,965
7,681
7,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
DBrown_17
Freya
12
4 / 6 / 1
7,624
847
5,536
7,912
2,853
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
0 / 1 / 3
6,019
669
2,896
3,256
2,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Skadi
Njuile
Skadi
14
1 / 5 / 3
7,277
809
5,996
8,451
3,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Soowhat0420
King Arthur
11
4 / 7 / 2
7,643
849
5,071
11,344
8,899
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 4 / 6
6,329
703
3,168
6,830
3,657
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
24
23
Kills
9
9
Deaths
23
65
Assists
15
Player
Kills
Deaths
Assists
KDA
W
8
4
9
3.13
L
Freya
DBrown_17
Freya
4
6
1
0.75
W
Cerberus
DannyDC101
Cerberus
3
1
15
10.5
L
0
1
3
1.5
L
Skadi
Njuile
Skadi
1
5
3
0.5
W
Arachne
PopsicaaL
Arachne
5
1
11
10.5
W
3
0
18
12
L
King Arthur
Soowhat0420
King Arthur
4
7
2
0.71
L
0
4
6
0.75
W
Achilles
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,409
Damage
22,667
39,925
Taken
37,793
33,241
Mitigated
20,832
17,746
Healing
4,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,603
8,314
1,264
1,544
7,406
2,925
1,175
2,306
5,100
0
27,002
L
Freya
DBrown_17
Freya
5,536
1,439
0
845
7,912
2,853
0
2,215
5,372
7,222
217
W
Cerberus
DannyDC101
Cerberus
4,691
591
1,554
3,406
8,755
7,281
388
1,755
7,000
15,911
614
L
2,896
256
9
718
3,256
2,362
0
1,190
1,987
4,504
0
L
Skadi
Njuile
Skadi
5,996
2,651
75
594
8,451
3,061
0
2,290
6,039
0
21,710
W
Arachne
PopsicaaL
Arachne
6,485
4,242
1,784
2,750
6,471
3,637
2,538
251
6,220
0
17,214
W
7,665
1,852
1,196
2,035
9,612
11,615
460
1,957
7,655
12,576
1,413
L
King Arthur
Soowhat0420
King Arthur
5,071
519
98
1,227
11,344
8,899
0
3,529
7,469
0
11,161
L
3,168
604
675
640
6,830
3,657
0
2,277
4,466
0
6,577
W
Achilles
4,965
1,184
726
1,487
7,681
7,783
826
2,034
5,647
0
11,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,489
Gold Earned
34,892
100
Minions Killed
63
0
Camps Cleared
0
838,241
Distance Traveled
494,503
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,705
967
29
3
0
149,150
0
L
Freya
7,624
847
5
1
0
107,689
0
W
Cerberus
8,635
959
23
3
0
174,778
0
L
Charon
6,019
669
1
0
0
58,174
0
L
Skadi
7,277
809
34
4
0
109,945
0
W
Arachne
8,893
988
15
2
0
181,081
0
W
Fafnir
8,986
998
17
2
0
190,231
0
L
King Arthur
7,643
849
13
1
0
106,603
0
L
Thor
6,329
703
10
1
0
112,092
0
W
Achilles
8,270
919
16
2
0
143,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role